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https://github.com/clockworkpi/launchergo.git
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add 50_Pico8
This commit is contained in:
parent
502e262be6
commit
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4
Menu/GameShell/50_Pico8/Run.sh
Executable file
4
Menu/GameShell/50_Pico8/Run.sh
Executable file
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#!/bin/bash
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cd /home/cpi/games/PICO-8/pico-8 || exit
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SDL_VIDEODRIVER=x11 DISPLAY=:0 ./pico8_dyn -splore -draw_rect 32,0,256,240
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14
Menu/GameShell/50_Pico8/Setup.sh
Executable file
14
Menu/GameShell/50_Pico8/Setup.sh
Executable file
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#!/bin/bash
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cd "$(dirname "$0")"
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mkdir ~/.lexaloffle
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cp -rf pico-8 ~/.lexaloffle
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mkdir ~/.lexaloffle/pico-8/carts
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ln -s ~/.lexaloffle/pico-8/carts/ ~/games/PICO-8/carts
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touch .done
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99
Menu/GameShell/50_Pico8/pico-8/config.txt
Normal file
99
Menu/GameShell/50_Pico8/pico-8/config.txt
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// Configuration for pico-8
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//
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// config.txt is read on startup and saved on exit.
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// To generate the default config.txt, delete this file.
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//
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// :: Video Settings
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window_size 0 0 // window width, height
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screen_size 0 0 // screen width, height (stretched to window)
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show_fps 0 // Draw frames per second in the corner
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// :: Window Settings
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windowed 0 // 1 to start up in windowed mode
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window_position -1 -1 // x and y position of window, or -1, -1 to let the window manager decide
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frameless 0 // 1 to use a window with no frame
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fullscreen_method 0 // 0 maximized window (linux) 1 borderless desktop-sized window 2 fullscreen
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// :: System Settings
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foreground_sleep_ms 1 // number of milliseconds to sleep each frame. Try 10 to conserve battery power
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background_sleep_ms 20 // number of milliseconds to sleep each frame when running in the background
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sessions 4 // number of times program has been run
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// (scancode) hold this key down and left-click to simulate right-click
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rmb_key 0 // 0 for none 226 for LALT
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// 0:off 1: ignore SDL_TEXTINPUT and use SDL_GetKeyboardState instead (mapped to a US layout)
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emulate_textinput 1
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// Desktop for saving screenshots etc. Defaults to $HOME/Desktop
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desktop_path
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// :: Audio Settings
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sound_volume 256 // 0..256
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music_volume 256 // 0..256
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mix_buffer_size 1024 // usually 1024. Try 2048 if you get choppy sound
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// ::
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version 0.1.11g
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// Location of pico-8's root folder
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root_path /home/cpi/.lexaloffle/pico-8/carts/
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// Location of cartridge save data
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cdata_path /home/cpi/.lexaloffle/pico-8/cdata/
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// Specify which player index joystick control begins at (0..7)
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joystick_index 0
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// Custom keyboard scancodes for buttons. player0 0..6, player1 0..5
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button_keys 0 0 0 0 13 14 0 0 0 0 0 0 0
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// Play notes as they are plotted in frequency mode
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live_notes 0
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// iff 1: when using keyboard cursor, snap to closest pixel / map cel
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cursor_snap 0
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// maximum length of gif in seconds (1..120, default 8)
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gif_len 8
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// 0 classic 1 dark blue background in code editor
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gui_theme 0
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// scale of screenshots and gifs // 2 means 256x256
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screenshot_scale 3
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gif_scale 2
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// when 1 can enter glyphs using shift-A..Z
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shift_glyphs 1
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// 0 for off. 1 to notify whenever unsaved changes are backed up
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show_backup_messages 1
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// 0 for off. 1 to allow control of a cart's framerate due to host machine's cpu capacity (recommended)
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host_framerate_control 1
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// filter splore content
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// 0 for no filter (18+) 1 medium (13+) 2 maximum (kid-friendly)
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content_filter 1
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90
Menu/GameShell/50_Pico8/pico-8/log.txt
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90
Menu/GameShell/50_Pico8/pico-8/log.txt
Normal file
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codo_init
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platform: Linux
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Found config.txt
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01 window_size 0 0 // window width, height
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02 screen_size 0 0 // screen width, height (stretched to window)
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03 show_fps 0 // Draw frames per second in the corner
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04 windowed 0 // 1 to start up in windowed mode
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05 window_position -1 -1 // x and y position of window, or -1, -1 to let the window manager decide
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new window position: -1, -1
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06 frameless 0 // 1 to use a window with no frame
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07 fullscreen_method 1 // 0 maximized window (linux) 1 borderless desktop-sized window 2 fullscreen
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08 foreground_sleep_ms 1 // number of milliseconds to sleep each frame. Try 10 to conserve battery power
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09 background_sleep_ms 20 // number of milliseconds to sleep each frame when running in the background
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10 sessions 3 // number of times program has been run
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11 rmb_key 0 // 0 for none 226 for LALT
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12 emulate_textinput 1
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13 desktop_path
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14 sound_volume 256 // 0..256
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15 music_volume 256 // 0..256
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16 mix_buffer_size 1024 // usually 1024. Try 2048 if you get choppy sound
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17 version 0.1.11g
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18 root_path /home/cpi/.lexaloffle/pico-8/carts/
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19 cdata_path /home/cpi/.lexaloffle/pico-8/cdata/
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20 joystick_index 0
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21 button_keys 0 0 0 0 0 0 0 0 0 0 0 0 0
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22 live_notes 0
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23 cursor_snap 0
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24 gif_len 8
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25 gui_theme 0
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26 screenshot_scale 3
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27 gif_scale 2
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28 shift_glyphs 1
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29 show_backup_messages 1
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30 host_framerate_control 1
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31 content_filter 1
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codo_system_init
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Compiled against SDL version: 2.0.7
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Linked against SDL version: 2.0.5
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Built-in video drivers: 0 x11 1 wayland 2 dummy
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Current video driver: x11
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Built-in render drivers:
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Renderer opengl:
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Flags: 0x0000000E ( | | )
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Texture formats (1): ARGB8888
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Renderer opengles2:
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Flags: 0x0000000E ( | | )
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Texture formats (4): ARGB8888, ABGR8888, RGB888, BGR888
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Renderer software:
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Flags: 0x00000009 ( | )
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Texture formats (8): ARGB8888, ABGR8888, RGBA8888, BGRA8888, RGB888, BGR888, RGB565, RGB555
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codo_reset_timer
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codo_gui_init
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codo_keys_init
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codo_text_init
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codo_video_init
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codo_mouse_init
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codo_joystick_init
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Reading controller mappings: /home/cpi/.lexaloffle/pico-8/sdl_controllers.txt
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searching for joysticks
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found 0 joysticks
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ok
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ok
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codo_load_pod: /home/cpi/apps/Menu/50_PICO-8/pico8.dat ok
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codo_set_screen 128 128 8 100
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set pixel_perfect 1
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window size: 640 480
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codo_plat_pi: forcing fullscreen mode
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Current renderer:
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Renderer opengl:
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Flags: 0x0000000A ( | )
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Texture formats (5): ARGB8888, YV12, IYUV, 0x3231564e, 0x3132564e
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Max Texture Size: 8192x8192
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codo_sound_init mix_buffer_size: 1024
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codo_sound_init
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SDL_INIT_AUDIO ok
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SDL_OpenAudio ok
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Built-in audio drivers: 0 pulseaudio 1 alsa 2 sndio 3 dsp 4 disk 5 dummy
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Current audio driver: alsa
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codo_exit
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cmusic_stop
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codo_main_exit
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codo_config_save
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codo_sound_exit
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codo_video_exit
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codo_joystick_exit
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codo_system_exit
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codo_items_created: 1023
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ok
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1
Menu/GameShell/50_Pico8/pico-8/sdl_controllers.txt
Normal file
1
Menu/GameShell/50_Pico8/pico-8/sdl_controllers.txt
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// add SDL2 game controller mappings to this file
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4
Menu/GameShell/50_Pico8/plugin.json
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4
Menu/GameShell/50_Pico8/plugin.json
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{
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"SO_FILE":"",
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"NAME":"Pico8"
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}
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BIN
launchergo
BIN
launchergo
Binary file not shown.
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3c88e4b181167223c9fe574c17717491 launchergo
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ce5bb8ea5ebdfa66471036f4fb7c4751 launchergo
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67febe965776f67a3d0018732378359e dwm-mod
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916afbebf950e58316a85b0ffc02c4ae app
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