This commit is contained in:
cpi 2018-12-09 11:13:18 +00:00
commit 7294bf16c0
133 changed files with 3749 additions and 0 deletions

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.gitignore vendored Normal file
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.xinitrc Normal file
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feh --bg-center ~/launchergo/sysgo/gameshell/wallpaper/loading.png
exec ~/launchergo/load.sh &
exec ~/launcher/sys.py/gsnotify/gsnotify-arm &
exec awesome -c ~/launchergo/awesome/rc.lua

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{
"SO_FILE":"",
"NAME":"Settings"
}

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ROM=/home/cpi/games/MAME
ROM_SO=/home/cpi/apps/emulators/mame2003_plus_libretro.so
EXT=zip
LAUNCHER=retroarch -L
TITLE=MAME Roms
SO_URL=http://buildbot.libretro.com/nightly/linux/armhf/latest/mame2003_plus_libretro.so.zip
RETRO_CONFIG=/home/cpi/apps/launcher/Menu/GameShell/20_Retro\ Games/MAME/retroarch.cfg

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mame2003-plus_frameskip = "0"
mame2003-plus_input_interface = "retropad"
mame2003-plus_retropad_layout = "modern"
mame2003-plus_mouse_device = "mouse"
mame2003-plus_crosshair_enabled = "enabled"
mame2003-plus_display_setup = "disabled"
mame2003-plus_enable_backdrop = "disabled"
mame2003-plus_bios_region = "default"
mame2003-plus_dialsharexy = "disabled"
mame2003-plus_rstick_to_btns = "enabled"
mame2003-plus_tate_mode = "disabled"
mame2003-plus_vector_resolution_multiplier = "1"
mame2003-plus_vector_antialias = "disabled"
mame2003-plus_vector_translucency = "enabled"
mame2003-plus_vector_beam_width = "1"
mame2003-plus_vector_flicker = "20"
mame2003-plus_vector_intensity = "1.5"
mame2003-plus_skip_rom_verify = "disabled"
mame2003-plus_external_hiscore = "disabled"
mame2003-plus_sample_rate = "48000"
mame2003-plus_dcs_speedhack = "enabled"
mame2003-plus_skip_disclaimer = "enabled"
mame2003-plus_skip_warnings = "disabled"
mgba_solar_sensor_level = "0"
mgba_allow_opposing_directions = "OFF"
mgba_gb_model = "Autodetect"
mgba_use_bios = "ON"
mgba_skip_bios = "OFF"
mgba_sgb_borders = "ON"
mgba_idle_optimization = "Remove Known"
mgba_frameskip = "0"
vbanext_bios = "enabled"
mame_current_mouse_enable = "enabled"
mame_current_videoapproach1_enable = "disabled"
mame_current_skip_nagscreen = "enabled"
mame_current_skip_gameinfo = "disabled"
mame_current_skip_warnings = "disabled"
mame_current_aspect_ratio = "DAR"
mame_current_turbo_button = "disabled"
mame_current_turbo_delay = "medium"
mame_current_frame_skip = "0"
mame_current_sample_rate = "48000Hz"
mame_current_adj_brightness = "default"
mame_current_adj_contrast = "default"
mame_current_adj_gamma = "default"
mame-external_hiscore = "disabled"
vbam_layer_1 = "Yes"
vbam_layer_2 = "Yes"
vbam_layer_3 = "Yes"
vbam_layer_4 = "Yes"
vbam_layer_5 = "Yes"
vbam_layer_6 = "Yes"
vbam_layer_7 = "Yes"
vbam_layer_8 = "Yes"
snes9x_next_overclock = "disabled"
beetle_psx_cdimagecache = "disabled"
beetle_psx_widescreen_hack = "disabled"
beetle_psx_widescreen_auto_ar = "disabled"
beetle_psx_use_mednafen_memcard0_method = "libretro"
beetle_psx_shared_memory_cards = "disabled"
beetle_psx_experimental_save_states = "disabled"
beetle_psx_initial_scanline = "0"
beetle_psx_initial_scanline_pal = "0"
beetle_psx_last_scanline = "239"
beetle_psx_last_scanline_pal = "287"
beetle_psx_analog_toggle = "disabled"
beetle_psx_enable_multitap_port1 = "disabled"
beetle_psx_enable_multitap_port2 = "disabled"
fceumm_region = "Auto"
fceumm_aspect = "8:7 PAR"
fceumm_palette = "default"
fceumm_up_down_allowed = "disabled"
fceumm_use_ntsc = "disabled"
fceumm_overscan_h = "disabled"
fceumm_overscan_v = "enabled"
fceumm_nospritelimit = "disabled"
fceumm_sndvolume = "150"
fceumm_sndquality = "Low"
fceumm_swapduty = "disabled"
fceumm_turbo_enable = "None"
fceumm_turbo_delay = "3"
fceumm_zapper_mode = "pointer"
fceumm_show_crosshair = "enabled"
fceumm_overclocking = "disabled"
nestopia_blargg_ntsc_filter = "disabled"
nestopia_palette = "cxa2025as"
nestopia_nospritelimit = "disabled"
nestopia_overclock = "1x"
nestopia_select_adapter = "auto"
nestopia_fds_auto_insert = "enabled"
nestopia_overscan_v = "enabled"
nestopia_overscan_h = "disabled"
nestopia_aspect = "auto"
nestopia_genie_distortion = "disabled"
nestopia_favored_system = "auto"
nestopia_ram_power_state = "0x00"
nestopia_turbo_pulse = "2"
mame2003-plus_brightness = "1.0"
mame2003-plus_gamma = "1.2"
mame2003-plus_neogeo_bios = "default"
mame2003-plus_stv_bios = "default"
mame2003-plus_dual_joysticks = "disabled"
mame2003-plus_use_samples = "enabled"
mame2003-plus_nvram_bootstraps = "enabled"
mame2003-plus_retropad1_layout = "Modern Gamepad"
mame2003-plus_retropad2_layout = "Modern Gamepad"
mame2003-plus_retropad3_layout = "Modern Gamepad"
mame2003-plus_retropad4_layout = "Modern Gamepad"
mame2003-plus_retropad5_layout = "Modern Gamepad"
mame2003-plus_retropad6_layout = "Modern Gamepad"
mame2003-plus_mame_remapping = "disabled"

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ROM=/home/cpi/games/MGBA
ROM_SO=/home/cpi/apps/emulators/mgba_libretro.so
EXT=gba,gbx
LAUNCHER=retroarch -L
TITLE=MGBA Roms
SO_URL=http://buildbot.libretro.com/nightly/linux/armhf/latest/mgba_libretro.so.zip

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ROM=/home/cpi/games/NESTOPIA
ROM_SO=/home/cpi/apps/emulators/nestopia_libretro.so
EXT=zip
LAUNCHER=retroarch -L
TITLE=NESTOPIA Roms
SO_URL=http://buildbot.libretro.com/nightly/linux/armhf/latest/nestopia_libretro.so.zip

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Menu/GameShell/CaveStory.sh Executable file
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retroarch -L /home/cpi/apps/emulators/nxengine_libretro.so /home/cpi/games/nxengine/cavestory/data

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Menu/GameShell/RetroArch.sh Executable file
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retroarch

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Menu/GameShell/freeDM.sh Executable file
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chocolate-doom -iwad /home/cpi/games/FreeDM/freedoom1.wad

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README.md Normal file
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# GameShell launcher
This is the launcher for GameShell based on 320x240 resolution and D-Pad layout.
![Screenshot](https://github.com/clockworkpi/GameShellDocs/blob/master/screenshot.png)
# Create the necessary user and group
* User name: cpi
* Password: cpi
* Group ID: 31415 with group name: cpifav
```
sudo adduser cpi
sudo groupadd cpifav -g 31415
sudo adduser cpi cpifav
```
# Directory structure
```
/home/cpi/
├── launchergo <- Here we are
├── apps
│   ├── emulators
│   └── Menu
├── games
│   ├── FreeDM
│   ├── MAME
│   └── nxengine
└── music
```
## Create the necessary directories
```
mkdir -p /home/cpi/apps/emulators
mkdir -p /home/cpi/games
mkdir -p /home/cpi/music
```
# Dependent packages
* wicd (For Wi-Fi)
* mpd (For music player)
# Create “.mpd_cpi.conf” config
vim ~/.mpd_cpi.conf
```
music\_directory "/home/cpi/music"
playlist\_directory "/home/cpi/music/playlists"
db\_file "/home/cpi/music/tag\_cache"
log\_file "/tmp/mpd.log"
pid\_file "/tmp/mpd.pid"
state\_file "/home/cpi/music/mpd\_state"
sticker\_file "/home/cpi/music/sticker.sql"
user "cpi"
bind\_to\_address "/tmp/mpd.socket"
auto\_update "yes"
auto\_update\_depth "3"
input {
plugin "curl"
}
audio\_output {
type "alsa"
name "My ALSA Device"
}
audio\_output {
type "fifo"
name "my_fifo"
path "/tmp/mpd.fifo"
format "44100:16:2"
}
filesystem\_charset "UTF-8"
```

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awesome/rc.lua Normal file
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-- Standard awesome library
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
-- Widget and layout library
local wibox = require("wibox")
-- Theme handling library
local beautiful = require("beautiful")
-- Notification library
local naughty = require("naughty")
local menubar = require("menubar")
local hotkeys_popup = require("awful.hotkeys_popup").widget
-- Load Debian menu entries
-- require("debian.menu")
local capi = { screen = screen,
client = client }
local ipairs = ipairs
-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
if awesome.startup_errors then
naughty.notify({ preset = naughty.config.presets.critical,
title = "Oops, there were errors during startup!",
text = awesome.startup_errors,timeout=3 })
end
-- Handle runtime errors after startup
do
local in_error = false
awesome.connect_signal("debug::error", function (err)
-- Make sure we don't go into an endless error loop
if in_error then return end
in_error = true
naughty.notify({ preset = naughty.config.presets.critical,
title = "Oops, an error happened!",
text = tostring(err),timeout=3 })
in_error = false
end)
end
-- }}}
theme_base = "/home/cpi/launcher/awesome"
-- Themes define colours, icons, font and wallpapers.
beautiful.init(theme_base .. "/themes/default/theme.lua")
-- This is used later as the default terminal and editor to run.
terminal = "xterm"
editor = os.getenv("EDITOR") or "editor"
editor_cmd = terminal .. " -e " .. editor
-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
modkey = "Mod4"
-- Table of layouts to cover with awful.layout.inc, order matters.
awful.layout.layouts = {
awful.layout.suit.floating,
awful.layout.suit.tile,
awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom,
awful.layout.suit.tile.top,
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal,
-- awful.layout.suit.spiral,
-- awful.layout.suit.spiral.dwindle,
--awful.layout.suit.max,
--awful.layout.suit.max.fullscreen,
awful.layout.suit.magnifier,
awful.layout.suit.corner.nw,
-- awful.layout.suit.corner.ne,
-- awful.layout.suit.corner.sw,
-- awful.layout.suit.corner.se,
}
-- }}}
-- {{{ Helper functions
local function tableHasKey(table,key)
return table[key] ~= nil
end
local function client_menu_toggle_fn()
local instance = nil
return function ()
if instance and instance.wibox.visible then
instance:hide()
instance = nil
else
instance = awful.menu.clients({ theme = { width = 250 } })
end
end
end
-- }}}
-- {{{ Menu
-- Create a launcher widget and a main menu
myawesomemenu = {
{ "edit config", editor_cmd .. " " .. awesome.conffile },
{ "restart", awesome.restart },
{ "quit", function() awesome.quit() end}
}
mymenu = {
{ "xterm" , "xterm"},
{ "xclock", "xclock"}
}
mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
{ "MyStuff", mymenu },
{ "open terminal", terminal }
}
})
mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon,
menu = mymainmenu })
-- Menubar configuration
menubar.utils.terminal = terminal -- Set the terminal for applications that require it
-- }}}
-- Keyboard map indicator and switcher
mykeyboardlayout = awful.widget.keyboardlayout()
-- Create a textclock widget
mytextclock = wibox.widget.textclock()
-- Create a wibox for each screen and add it
local taglist_buttons = awful.util.table.join(
awful.button({ }, 1, function(t) t:view_only() end),
awful.button({ modkey }, 1, function(t)
if client.focus then
client.focus:move_to_tag(t)
end
end),
awful.button({ }, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, function(t)
if client.focus then
client.focus:toggle_tag(t)
end
end),
awful.button({ }, 4, function(t) awful.tag.viewnext(t.screen) end),
awful.button({ }, 5, function(t) awful.tag.viewprev(t.screen) end)
)
local tasklist_buttons = awful.util.table.join(
awful.button({ }, 1, function (c)
if c == client.focus then
c.minimized = true
else
-- Without this, the following
-- :isvisible() makes no sense
c.minimized = false
if not c:isvisible() and c.first_tag then
c.first_tag:view_only()
end
-- This will also un-minimize
-- the client, if needed
client.focus = c
c:raise()
end
end),
awful.button({ }, 3, client_menu_toggle_fn()),
awful.button({ }, 4, function ()
awful.client.focus.byidx(1)
end),
awful.button({ }, 5, function ()
awful.client.focus.byidx(-1)
end))
local function set_wallpaper(s)
-- Wallpaper
if beautiful.wallpaper then
local wallpaper = beautiful.wallpaper
-- If wallpaper is a function, call it with the screen
if type(wallpaper) == "function" then
wallpaper = wallpaper(s)
end
-- wallpaper only in PC
if s.geometry.width > 320 then
gears.wallpaper.centered(wallpaper, s, 1)
end
end
end
local function get_screen(s)
return s and screen[s]
end
function awful.widget.tasklist.filter.currenttags_without_gs(c, screen)
screen = get_screen(screen)
-- Only print client on the same screen as this widget
if get_screen(c.screen) ~= screen then return false end
-- Include sticky client too
if c.sticky then return true end
local tags = screen.tags
for _, t in ipairs(tags) do
if t.selected then
local ctags = c:tags()
for _, v in ipairs(ctags) do
if v == t then
if c.class:lower() == "run.py" or c.class:lower() == "gsnotify-arm" then
return false
else
return true
end
end
end
end
end
return false
end
screen.connect_signal("property::geometry", set_wallpaper)
awful.screen.connect_for_each_screen(function(s)
-- Wallpaper
set_wallpaper(s)
-- Each screen has its own tag table.
awful.tag({ "GameShell" }, s, awful.layout.layouts[1])
-- Create a promptbox for each screen
s.mypromptbox = awful.widget.prompt()
-- Create an imagebox widget which will contains an icon indicating which layout we're using.
-- We need one layoutbox per screen.
s.mylayoutbox = awful.widget.layoutbox(s)
s.mylayoutbox:buttons(awful.util.table.join(
awful.button({ }, 1, function () awful.layout.inc( 1) end),
awful.button({ }, 3, function () awful.layout.inc(-1) end),
awful.button({ }, 4, function () awful.layout.inc( 1) end),
awful.button({ }, 5, function () awful.layout.inc(-1) end)))
-- Create a taglist widget
s.mytaglist = awful.widget.taglist(s, awful.widget.taglist.filter.all, taglist_buttons)
-- Create a tasklist widget
s.mytasklist = awful.widget.tasklist(s, awful.widget.tasklist.filter.currenttags_without_gs, tasklist_buttons)
-- Create the wibox
if s.geometry.width > 320 then
s.mywibox = awful.wibar({ position = "bottom", screen = s,visible=true })
else
s.mywibox = awful.wibar({ position = "bottom", screen = s,visible=false })
end
-- Add widgets to the wibox
s.mywibox:setup {
layout = wibox.layout.align.horizontal,
{ -- Left widgets
layout = wibox.layout.fixed.horizontal,
mylauncher,
s.mytaglist,
s.mypromptbox,
},
s.mytasklist, -- Middle widget
{ -- Right widgets
layout = wibox.layout.fixed.horizontal,
mykeyboardlayout,
wibox.widget.systray(),
mytextclock,
s.mylayoutbox,
},
}
end)
-- }}}
-- {{{ Mouse bindings
root.buttons(awful.util.table.join(
awful.button({ }, 3, function () mymainmenu:toggle() end),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
))
-- }}}
-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it works on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
clientbuttons = awful.util.table.join(
awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
awful.button({ modkey }, 1, awful.mouse.client.move),
awful.button({ modkey }, 3, awful.mouse.client.resize))
function titlebar_add_with_settings(c)
awful.titlebar.add(c, { modkey = modkey, height = 16, font = "Terminus 6"})
end
-- {{{ Rules
-- Rules to apply to new clients (through the "manage" signal).
awful.rules.rules = {
-- All clients will match this rule.
{ rule = { },
properties = {
size_hints_honor = false,
border_width = 0,
border_color = beautiful.border_normal,
focus = awful.client.focus.filter,
raise = true,
keys = clientkeys,
buttons = clientbuttons,
screen = awful.screen.preferred,
placement = awful.placement.no_overlap+awful.placement.no_offscreen
--placement = awful.placement.no_overlap+awful.placement.centered+awful.placement.no_offscreen
}
},
{ rule_any = {type = { "normal", "dialog"}
}, properties = { titlebars_enabled = true }
},
-- Floating clients.
{ rule_any = {
instance = {
"DTA", -- Firefox addon DownThemAll.
"copyq", -- Includes session name in class.
},
class = {
"Arandr",
"Gpick",
"Kruler",
"MessageWin", -- kalarm.
"Sxiv",
"Wpa_gui",
"pinentry",
"veromix",
"xtightvncviewer",
"xclock"
},
name = {
"Event Tester", -- xev.
},
role = {
"AlarmWindow", -- Thunderbird's calendar.
"pop-up", -- e.g. Google Chrome's (detached) Developer Tools.
}
}, properties = { ontop=false,floating = true,titlebars_enabled=false }},
}
-- }}}
local gs_class = {"run.py","gsnotify","gsnotify-arm","retroarch"}
-- {{{ Signals
-- Signal function to execute when a new client appears.
client.connect_signal("manage", function (c)
-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
-- if not awesome.startup then awful.client.setslave(c) end
if awesome.startup and
not c.size_hints.user_position
and not c.size_hints.program_position then
-- Prevent clients from being unreachable after screen count changes.
awful.placement.no_offscreen(c)
end
c.ontop=false
c.above=false
c.below=true
c.fullscreen=false
if tableHasKey(c,"class") and c.class:lower() == "gsnotify-arm" then
-- naughty.notify({text = "launched!",timeout = 2,position = "top_center"})
c.ontop = true
c.above = true
c.focusable=false
c.type = "notification"
c.floating = true
c:raise()
end
for s in capi.screen do
if s.geometry.width > 320 then
for _,v in pairs(gs_class) do
if tableHasKey(c,"class") and c.class:lower() == v then
awful.titlebar.hide(c)
if v ~= "gsnotify-arm" then
awful.placement.centered(c)
end
break
end
end
-- centered bg with offset of tasklist_bar's height
-- c.y= c.y + s.mywibox.height
else
-- hide all titlebars in GS
awful.titlebar.hide(c)
end
end
end)
-- Add a titlebar if titlebars_enabled is set to true in the rules.
client.connect_signal("request::titlebars", function(c)
-- buttons for the titlebar
local buttons = awful.util.table.join(
awful.button({ }, 1, function()
client.focus = c
c:raise()
awful.mouse.client.move(c)
end),
awful.button({ }, 3, function()
client.focus = c
c:raise()
awful.mouse.client.resize(c)
end)
)
awful.titlebar(c) : setup {
{ -- Left
awful.titlebar.widget.closebutton(c),
-- buttons = buttons,
layout = wibox.layout.fixed.horizontal
},
{ -- Middle
{ -- Title
align = "left",
widget = awful.titlebar.widget.titlewidget(c)
},
buttons = buttons,
layout = wibox.layout.flex.horizontal
},
{ -- Right
align="right",
awful.titlebar.widget.floatingbutton (c),
awful.titlebar.widget.maximizedbutton(c),
-- awful.titlebar.widget.stickybutton (c),
-- awful.titlebar.widget.ontopbutton (c),
-- awful.titlebar.widget.closebutton (c),
layout = wibox.layout.fixed.horizontal()
},
layout = wibox.layout.align.horizontal
}
end)
-- Enable sloppy focus, so that focus follows mouse.
client.connect_signal("focus",
function(c)
c.border_color = beautiful.border_normal
end)
client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
-- }}}
client.disconnect_signal("request::activate", awful.ewmh.activate)
function awful.ewmh.activate(c)
if tableHasKey(c,"class") == false then
return
end
if c:isvisible() then
if c.class:lower() ~= "gsnotify-arm" then
client.focus = c
end
if c.class:lower() == "retroarch" then
c:lower()
end
end
end
client.connect_signal("request::activate", awful.ewmh.activate)
client.connect_signal("property::fullscreen", function (c)
c.fullscreen = false
c.ontop = false
c.focus=false
c:lower()
end)

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Background images:
Mikael Eriksson <mikael_eriksson@miffe.org>
Licensed under CC-BY-SA-3.0

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@ -0,0 +1,108 @@
---------------------------
-- Default awesome theme --
---------------------------
local theme = {}
theme.font = "sans 8"
theme.bg_normal = "#222222"
theme.bg_focus = "#535d6c"
theme.bg_urgent = "#ff0000"
theme.bg_minimize = "#444444"
theme.bg_systray = theme.bg_normal
theme.fg_normal = "#aaaaaa"
theme.fg_focus = "#ffffff"
theme.fg_urgent = "#ffffff"
theme.fg_minimize = "#ffffff"
theme.useless_gap = 0
theme.border_width = 1
theme.border_normal = "#000000"
theme.border_focus = "#535d6c"
theme.border_marked = "#91231c"
-- There are other variable sets
-- overriding the default one when
-- defined, the sets are:
-- taglist_[bg|fg]_[focus|urgent|occupied|empty]
-- tasklist_[bg|fg]_[focus|urgent]
-- titlebar_[bg|fg]_[normal|focus]
-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
-- Example:
--theme.taglist_bg_focus = "#ff0000"
-- Display the taglist squares
theme.taglist_squares_sel = "/usr/share/awesome/themes/default/taglist/squarefw.png"
theme.taglist_squares_unsel = "/usr/share/awesome/themes/default/taglist/squarew.png"
-- Variables set for theming the menu:
-- menu_[bg|fg]_[normal|focus]
-- menu_[border_color|border_width]
theme.menu_submenu_icon = "/usr/share/awesome/themes/default/submenu.png"
theme.menu_height = 15
theme.menu_width = 100
-- You can add as many variables as
-- you wish and access them by using
-- beautiful.variable in your rc.lua
--theme.bg_widget = "#cc0000"
-- Define the image to load
theme.titlebar_close_button_normal = "/usr/share/awesome/themes/default/titlebar/close_normal.png"
theme.titlebar_close_button_focus = "/usr/share/awesome/themes/default/titlebar/close_focus.png"
theme.titlebar_minimize_button_normal = "/usr/share/awesome/themes/default/titlebar/minimize_normal.png"
theme.titlebar_minimize_button_focus = "/usr/share/awesome/themes/default/titlebar/minimize_focus.png"
theme.titlebar_ontop_button_normal_inactive = "/usr/share/awesome/themes/default/titlebar/ontop_normal_inactive.png"
theme.titlebar_ontop_button_focus_inactive = "/usr/share/awesome/themes/default/titlebar/ontop_focus_inactive.png"
theme.titlebar_ontop_button_normal_active = "/usr/share/awesome/themes/default/titlebar/ontop_normal_active.png"
theme.titlebar_ontop_button_focus_active = "/usr/share/awesome/themes/default/titlebar/ontop_focus_active.png"
theme.titlebar_sticky_button_normal_inactive = "/usr/share/awesome/themes/default/titlebar/sticky_normal_inactive.png"
theme.titlebar_sticky_button_focus_inactive = "/usr/share/awesome/themes/default/titlebar/sticky_focus_inactive.png"
theme.titlebar_sticky_button_normal_active = "/usr/share/awesome/themes/default/titlebar/sticky_normal_active.png"
theme.titlebar_sticky_button_focus_active = "/usr/share/awesome/themes/default/titlebar/sticky_focus_active.png"
theme.titlebar_floating_button_normal_inactive = "/usr/share/awesome/themes/default/titlebar/floating_normal_inactive.png"
theme.titlebar_floating_button_focus_inactive = "/usr/share/awesome/themes/default/titlebar/floating_focus_inactive.png"
theme.titlebar_floating_button_normal_active = "/usr/share/awesome/themes/default/titlebar/floating_normal_active.png"
theme.titlebar_floating_button_focus_active = "/usr/share/awesome/themes/default/titlebar/floating_focus_active.png"
theme.titlebar_maximized_button_normal_inactive = "/usr/share/awesome/themes/default/titlebar/maximized_normal_inactive.png"
theme.titlebar_maximized_button_focus_inactive = "/usr/share/awesome/themes/default/titlebar/maximized_focus_inactive.png"
theme.titlebar_maximized_button_normal_active = "/usr/share/awesome/themes/default/titlebar/maximized_normal_active.png"
theme.titlebar_maximized_button_focus_active = "/usr/share/awesome/themes/default/titlebar/maximized_focus_active.png"
theme.wallpaper = "~/launcher/sys.py/gameshell/wallpaper/loading.png"
-- You can use your own layout icons like this:
theme.layout_fairh = "/usr/share/awesome/themes/default/layouts/fairhw.png"
theme.layout_fairv = "/usr/share/awesome/themes/default/layouts/fairvw.png"
theme.layout_floating = "/usr/share/awesome/themes/default/layouts/floatingw.png"
theme.layout_magnifier = "/usr/share/awesome/themes/default/layouts/magnifierw.png"
theme.layout_max = "/usr/share/awesome/themes/default/layouts/maxw.png"
theme.layout_fullscreen = "/usr/share/awesome/themes/default/layouts/fullscreenw.png"
theme.layout_tilebottom = "/usr/share/awesome/themes/default/layouts/tilebottomw.png"
theme.layout_tileleft = "/usr/share/awesome/themes/default/layouts/tileleftw.png"
theme.layout_tile = "/usr/share/awesome/themes/default/layouts/tilew.png"
theme.layout_tiletop = "/usr/share/awesome/themes/default/layouts/tiletopw.png"
theme.layout_spiral = "/usr/share/awesome/themes/default/layouts/spiralw.png"
theme.layout_dwindle = "/usr/share/awesome/themes/default/layouts/dwindlew.png"
theme.layout_cornernw = "/usr/share/awesome/themes/default/layouts/cornernww.png"
theme.layout_cornerne = "/usr/share/awesome/themes/default/layouts/cornernew.png"
theme.layout_cornersw = "/usr/share/awesome/themes/default/layouts/cornersww.png"
theme.layout_cornerse = "/usr/share/awesome/themes/default/layouts/cornersew.png"
theme.awesome_icon = "/usr/share/awesome/icons/awesome16.png"
-- Define the icon theme for application icons. If not set then the icons
-- from /usr/share/icons and /usr/share/icons/hicolor will be used.
theme.icon_theme = nil
return theme
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

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#!/bin/bash
BASENAME=`dirname "$0"`
cd $BASENAME
./main

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main Executable file

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9d070f637119118288b0816015af3a79 ./Menu/GameShell/HelloWorld/HelloWorld.so
f6e1ba6c553169a77dc8551f7dc7138f main

8
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#!/bin/bash
set -x
find . -iname "*.so" -exec md5sum {} + > md5sum.log
echo `md5sum main` >> md5sum.log

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[Colors]
High = #33a6ff
White = #ffffff

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