#ifndef GLIDER_H #define GLIDER_H #include class Glider { public: Glider(); void setDirection(int8_t); void update(float velocity, uint16_t sustain); void updateSpeed(float velocity); void stop(); struct GlideResult { int8_t value; bool stopped; }; GlideResult glide(uint8_t delta); public: int8_t direction; float speed; uint16_t sustain; uint16_t release; float error; }; #endif