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https://github.com/LNH-team/pico-launcher.git
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Add cheat documentation, enable input repeat for L and R, show cheat category name
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@@ -10,26 +10,57 @@
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class CheatsViewModel
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{
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public:
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/// @brief Enum representing the state of the cheats panel.
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enum class State
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{
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/// @brief Cheats are being loaded.
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Loading,
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/// @brief No cheats were found.
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NoCheats,
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/// @brief Cheats are being displayed.
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DisplayCheats
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};
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CheatsViewModel(const FileInfo& romFileInfo, IRomBrowserController* romBrowserController);
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void ItemActivated();
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void Back();
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/// @brief Activates the selected cheat or category.
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void ActivateSelectedItem();
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/// @brief Navigates up in the cheat hierachy, or closes the cheats panel when at the root.
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/// @return \c true when navigation happened in the cheats tree, or \c false when the cheats panel was closed.
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bool NavigateUp();
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/// @brief Closes the cheats panel.
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void Close();
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/// @brief Disables all cheats.
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void DisableAllCheats();
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/// @brief Gets the current state of the cheats panel.
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/// @return The current state of the cheats panel.
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State GetState() const { return _state; }
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/// @brief Gets the current cheat category.
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/// @return The current cheat category.
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const ICheatCategory* GetCurrentCheatCategory() const { return _categoryStack[_categoryStackLevel].cheatCategory; }
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/// @brief Gets the index of the selected item.
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/// @return The index of the selected item.
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constexpr int GetSelectedItem() const { return _selectedItem; }
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/// @brief Sets the index of the selected item.
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/// @param selectedItem The index of the selected item to set.
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void SetSelectedItem(int selectedItem) { _selectedItem = selectedItem; }
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/// @brief Returns whether the category name should be displayed.
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/// @return \c true when the category name should be displayed, or \c false otherwise.
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bool ShouldShowCategoryName() const
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{
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return _categoryStackLevel > 0;
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}
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private:
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struct CategoryStackEntry
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{
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