Add touch input support, add fast scrolling support for coverflow display mode, fix use after free bug in banner list mode

This commit is contained in:
Gericom
2026-04-04 19:24:39 +02:00
parent 21a8790ebc
commit 97762b14d3
119 changed files with 2251 additions and 762 deletions

View File

@@ -7,38 +7,44 @@ class MaterialColorScheme;
class CarouselRecyclerView : public CoverFlowRecyclerViewBase
{
struct Private { explicit Private() = default; };
SHARED_ONLY(CarouselRecyclerView)
public:
CarouselRecyclerView(Private, const MaterialColorScheme* materialColorScheme)
: _materialColorScheme(materialColorScheme) { }
static SharedPtr<CarouselRecyclerView> CreateShared(const MaterialColorScheme* materialColorScheme)
{
return SharedPtr<CarouselRecyclerView>::MakeShared(Private(), materialColorScheme);
}
static void UploadGraphics(const VramContext& vramContext);
void Update() override;
void Draw(GraphicsContext &graphicsContext) override;
bool HandleInput(const InputProvider& inputProvider, FocusManager& focusManager) override;
void HandlePenDown(const Point& touchPoint, FocusManager& focusManager) override;
void HandlePenMove(const Point& touchPoint, FocusManager& focusManager) override;
void HandlePenUp(const Point& lastTouchPoint, FocusManager& focusManager) override;
private:
struct ViewPoolEntryEx
{
Animator<fix32<12>> xPositionAnimator;
Animator<fix32<12>> widthAnimator;
fix32<12> xPosition;
fix32<12> width;
};
std::array<ViewPoolEntryEx, 10> _viewPoolEx;
const MaterialColorScheme* _materialColorScheme;
Animator<fix32<12>> _scrollAnimator = Animator<fix32<12>>(0);
bool _penDown = false;
Point _penDownPosition = Point(0, 0);
bool _hasScrollStarted = false;
fix32<12> _penDownScrollOffset = 0;
static u32 sMaskTextureVramOffset;
CarouselRecyclerView(const MaterialColorScheme* materialColorScheme)
: _materialColorScheme(materialColorScheme) { }
void RenderCoverMask(GraphicsContext& graphicsContext, fix32<12> left, fix32<12> right) const;
void RenderRoundedCorners(GraphicsContext& graphicsContext, fix32<12> x, fix32<12> width) const;
void UpdateItemPosition(int viewPoolIndex, bool initial) override;
void SetSelectedItem(int itemIdx, bool initial) override;
void UpdateItemPosition(int viewPoolIndex);
void SwapViewPoolEntry(int indexA, int indexB) override
{