mirror of
https://github.com/LNH-team/pico-launcher.git
synced 2026-06-02 09:06:54 +02:00
Further work on support for cheats
Cheats can now be enabled/disabled and games can be launched with cheats
This commit is contained in:
@@ -1,13 +1,14 @@
|
||||
#pragma once
|
||||
#include "Cheat.h"
|
||||
#include "CheatCategory.h"
|
||||
#include "ICheatCategory.h"
|
||||
|
||||
class GameCheats
|
||||
class GameCheats : public ICheatCategory
|
||||
{
|
||||
public:
|
||||
GameCheats(std::unique_ptr<u8[]> cheatData, const char* gameName,
|
||||
GameCheats(std::unique_ptr<u8[]> cheatData, u32 cheatDataLength, u32 fileOffset, const char* gameName,
|
||||
CheatCategory* categories, u32 numberOfCategories, Cheat* cheats, u32 numberOfCheats)
|
||||
: _cheatData(std::move(cheatData)), _gameName(gameName)
|
||||
: _cheatData(std::move(cheatData)), _cheatDataLength(cheatDataLength), _fileOffset(fileOffset), _gameName(gameName)
|
||||
, _categories(categories), _numberOfCategories(numberOfCategories)
|
||||
, _cheats(cheats), _numberOfCheats(numberOfCheats) { }
|
||||
|
||||
@@ -28,20 +29,38 @@ public:
|
||||
return _gameName;
|
||||
}
|
||||
|
||||
const CheatCategory* GetCheatCategories(u32& numberOfCategories) const
|
||||
bool GetIsMaxOneCheatActive() const override
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
const CheatCategory* GetCategories(u32& numberOfCategories) const override
|
||||
{
|
||||
numberOfCategories = _numberOfCategories;
|
||||
return _categories;
|
||||
}
|
||||
|
||||
const Cheat* GetCheats(u32& numberOfCheats) const
|
||||
const Cheat* GetCheats(u32& numberOfCheats) const override
|
||||
{
|
||||
numberOfCheats = _numberOfCheats;
|
||||
return _cheats;
|
||||
}
|
||||
|
||||
u8* GetCheatData(u32& cheatDataLength) const
|
||||
{
|
||||
cheatDataLength = _cheatDataLength;
|
||||
return _cheatData.get();
|
||||
}
|
||||
|
||||
u32 GetFileOffset() const
|
||||
{
|
||||
return _fileOffset;
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<u8[]> _cheatData;
|
||||
u32 _cheatDataLength;
|
||||
u32 _fileOffset;
|
||||
const char* _gameName;
|
||||
CheatCategory* _categories;
|
||||
u32 _numberOfCategories;
|
||||
|
||||
Reference in New Issue
Block a user