mirror of
https://github.com/LNH-team/pico-launcher.git
synced 2026-06-02 09:06:54 +02:00
Further work on support for cheats
Cheats can now be enabled/disabled and games can be launched with cheats
This commit is contained in:
@@ -3,6 +3,68 @@
|
||||
#include <string.h>
|
||||
#include "UsrCheatRepository.h"
|
||||
|
||||
#define CRCPOLY 0xEDB88320
|
||||
|
||||
static u32 crc32(const void* buffer, u32 length)
|
||||
{
|
||||
u32 crc = ~0u;
|
||||
const u8* p = (u8*)buffer;
|
||||
while (length--)
|
||||
{
|
||||
crc ^= *p++;
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
crc = (crc >> 1) ^ ((crc & 1) ? CRCPOLY : 0);
|
||||
}
|
||||
}
|
||||
|
||||
return crc;
|
||||
}
|
||||
|
||||
std::unique_ptr<GameCheats> UsrCheatRepository::GetCheatsForGame(const FastFileRef& romFile) const
|
||||
{
|
||||
auto file = std::make_unique<File>();
|
||||
file->Open(romFile, FA_READ);
|
||||
auto headerBuffer = std::make_unique_for_overwrite<u8[]>(512);
|
||||
if (!file->ReadExact(headerBuffer.get(), 512))
|
||||
{
|
||||
LOG_ERROR("Could not read rom header\n");
|
||||
return nullptr;
|
||||
}
|
||||
file->Close();
|
||||
|
||||
u32 gameCode = *(u32*)(headerBuffer.get() + 0xC);
|
||||
u32 crc = crc32(headerBuffer.get(), 512);
|
||||
|
||||
headerBuffer.reset();
|
||||
|
||||
return GetCheatsForGame(gameCode, crc);
|
||||
}
|
||||
|
||||
void UsrCheatRepository::UpdateEnabledCheatsForGame(const std::unique_ptr<GameCheats>& cheats) const
|
||||
{
|
||||
u32 cheatDataLength = 0;
|
||||
auto cheatData = cheats->GetCheatData(cheatDataLength);
|
||||
if (_usrCheatFile->Seek(cheats->GetFileOffset()) != FR_OK)
|
||||
{
|
||||
LOG_ERROR("Failed to seek to cheat data\n");
|
||||
return;
|
||||
}
|
||||
|
||||
u32 bytesWritten = 0;
|
||||
if (_usrCheatFile->Write(cheatData, cheatDataLength, bytesWritten) != FR_OK ||
|
||||
bytesWritten != cheatDataLength)
|
||||
{
|
||||
LOG_ERROR("Failed to write cheat data\n");
|
||||
return;
|
||||
}
|
||||
|
||||
if (_usrCheatFile->Sync() != FR_OK)
|
||||
{
|
||||
LOG_ERROR("Failed to flush cheat data\n");
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<GameCheats> UsrCheatRepository::GetCheatsForGame(u32 gameCode, u32 headerCrc32) const
|
||||
{
|
||||
auto index = FindIndex(gameCode, headerCrc32);
|
||||
@@ -14,13 +76,14 @@ std::unique_ptr<GameCheats> UsrCheatRepository::GetCheatsForGame(u32 gameCode, u
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto cheatData = std::make_unique_for_overwrite<u8[]>(index->padding); // padding was set to the size in UsrCheatRepositoryFactory
|
||||
const u32 cheatDataLength = index->padding; // padding was set to the size in UsrCheatRepositoryFactory
|
||||
auto cheatData = std::make_unique_for_overwrite<u8[]>(cheatDataLength);
|
||||
if (_usrCheatFile->Seek(index->offset) != FR_OK)
|
||||
{
|
||||
LOG_ERROR("Failed to seek to cheat data\n");
|
||||
return nullptr;
|
||||
}
|
||||
if (!_usrCheatFile->ReadExact(cheatData.get(), index->padding))
|
||||
if (!_usrCheatFile->ReadExact(cheatData.get(), cheatDataLength))
|
||||
{
|
||||
LOG_ERROR("Failed to read cheat data\n");
|
||||
return nullptr;
|
||||
@@ -38,7 +101,7 @@ std::unique_ptr<GameCheats> UsrCheatRepository::GetCheatsForGame(u32 gameCode, u
|
||||
// flags
|
||||
u32 flags = *(u32*)ptr;
|
||||
u32 totalNumberOfItems = flags & 0x0FFFFFFF;
|
||||
u32 gameActive = flags >> 28;
|
||||
// u32 gameActive = flags >> 28;
|
||||
ptr += 4;
|
||||
|
||||
// master codes
|
||||
@@ -50,7 +113,7 @@ std::unique_ptr<GameCheats> UsrCheatRepository::GetCheatsForGame(u32 gameCode, u
|
||||
auto cheats = (Cheat*)malloc(totalNumberOfItems * sizeof(Cheat));
|
||||
u32 cheatCount = 0;
|
||||
|
||||
while (ptr < cheatData.get() + index->padding)
|
||||
while (ptr < cheatData.get() + cheatDataLength)
|
||||
{
|
||||
u32 itemFlags = *(u32*)ptr;
|
||||
bool isCategory = ((itemFlags >> 28) & 1) == 1;
|
||||
@@ -69,7 +132,8 @@ std::unique_ptr<GameCheats> UsrCheatRepository::GetCheatsForGame(u32 gameCode, u
|
||||
categories = (CheatCategory*)realloc(categories, categoryCount * sizeof(CheatCategory));
|
||||
cheats = (Cheat*)realloc(cheats, cheatCount * sizeof(Cheat));
|
||||
|
||||
return std::make_unique<GameCheats>(std::move(cheatData), gameName, categories, categoryCount, cheats, cheatCount);
|
||||
return std::make_unique<GameCheats>(
|
||||
std::move(cheatData), cheatDataLength, index->offset, gameName, categories, categoryCount, cheats, cheatCount);
|
||||
}
|
||||
|
||||
const usr_cheat_index_entry_t* UsrCheatRepository::FindIndex(u32 gameCode, u32 headerCrc32) const
|
||||
@@ -142,15 +206,14 @@ void UsrCheatRepository::ParseCategory(CheatCategory& category, u8*& ptr) const
|
||||
categories = (CheatCategory*)realloc(categories, categoryCount * sizeof(CheatCategory));
|
||||
cheats = (Cheat*)realloc(cheats, cheatCount * sizeof(Cheat));
|
||||
|
||||
category = CheatCategory(itemName, itemDescription, isMaxOneCheatActive, categories, categoryCount, cheats, cheatCount);
|
||||
new (&category) CheatCategory (itemName, itemDescription, isMaxOneCheatActive, categories, categoryCount, cheats, cheatCount);
|
||||
}
|
||||
|
||||
void UsrCheatRepository::ParseCheat(Cheat& cheat, u8*& ptr) const
|
||||
{
|
||||
// flags
|
||||
u32 itemFlags = *(u32*)ptr;
|
||||
u32* flagsPtr = (u32*)ptr;
|
||||
ptr += 4;
|
||||
bool isCheatActive = ((itemFlags >> 24) & 1) == 1;
|
||||
|
||||
// item name
|
||||
const char* itemName = (const char*)ptr;
|
||||
@@ -167,7 +230,7 @@ void UsrCheatRepository::ParseCheat(Cheat& cheat, u8*& ptr) const
|
||||
u32 numberOfCodeWords = *(u32*)ptr;
|
||||
ptr += 4;
|
||||
|
||||
cheat = Cheat(itemName, itemDescription, isCheatActive, ptr, numberOfCodeWords * 4);
|
||||
new (&cheat) Cheat(itemName, itemDescription, flagsPtr, ptr, numberOfCodeWords * 4);
|
||||
|
||||
// code
|
||||
ptr += numberOfCodeWords * 4;
|
||||
|
||||
Reference in New Issue
Block a user