Add support for custom BMP icons and custom NDS banners for games and folders. Closes #53 and Closes #62

This commit is contained in:
Augusto Daniele
2026-07-05 11:27:48 -03:00
committed by GitHub
parent a845f03686
commit f90d0a1aae
40 changed files with 841 additions and 187 deletions

View File

@@ -1,11 +1,15 @@
#include "common.h"
#include <string.h>
#include "FileType/CustomIconInternalFileInfo.h"
#include "FileInfoManager.h"
FileInfoManager::FileInfoManager(std::unique_ptr<const FileInfo*[]> items, u32 itemCount, const ICoverRepository& coverRepository)
FileInfoManager::FileInfoManager(std::unique_ptr<const FileInfo*[]> items, u32 itemCount, const ICoverRepository& coverRepository,
const IIconRepository& iconRepository, const IBannerRepository& bannerRepository)
: _items(std::move(items)), _itemCount(itemCount)
, _extraFileInfo(std::make_unique<ExtraFileInfo[]>(itemCount))
, _coverRepository(coverRepository) { }
, _coverRepository(coverRepository)
, _iconRepository(iconRepository)
, _bannerRepository(bannerRepository) { }
FileInfoManager::~FileInfoManager()
{
@@ -17,10 +21,29 @@ FileInfoManager::~FileInfoManager()
void FileInfoManager::LoadFileInfo(int index)
{
auto internalFileInfo = _extraFileInfo[index].internalFileInfo;
if (!internalFileInfo)
if (_extraFileInfo[index].loaded)
{
internalFileInfo = _items[index]->CreateInternalFileInfo();
return;
}
const InternalFileInfo* internalFileInfo = _items[index]->CreateInternalFileInfo();
const char* gameCode = internalFileInfo ? internalFileInfo->GetGameCode() : nullptr;
// A custom banner (.bnr) takes priority and replaces the internal file info entirely.
auto customBanner = _bannerRepository.GetBannerForFile(*_items[index], gameCode);
if (customBanner)
{
delete internalFileInfo;
internalFileInfo = customBanner;
}
else
{
// A custom icon (.bmp) wraps the existing internal file info, overriding only the icon.
auto iconData = _iconRepository.GetIconForFile(*_items[index], gameCode);
if (iconData)
{
internalFileInfo = new CustomIconInternalFileInfo(std::move(iconData), std::unique_ptr<const InternalFileInfo>(internalFileInfo));
}
}
if (!_extraFileInfo[index].fileCover.Lock())
@@ -29,10 +52,13 @@ void FileInfoManager::LoadFileInfo(int index)
}
_extraFileInfo[index].internalFileInfo = internalFileInfo;
_extraFileInfo[index].loaded = true;
}
void FileInfoManager::ReleaseFileInfo(int index)
{
_extraFileInfo[index].loaded = false;
auto internalFileInfo = _extraFileInfo[index].internalFileInfo;
if (internalFileInfo)
{
@@ -57,4 +83,4 @@ int FileInfoManager::GetItemIndex(const char* fileName)
}
}
return -1;
}
}