#pragma once #include "../../views/IconGridItemView.h" class MaterialColorScheme; class MaterialIconGridItemView : public IconGridItemView { public: explicit MaterialIconGridItemView(const MaterialColorScheme* materialColorScheme) : _materialColorScheme(materialColorScheme) { } void Draw(GraphicsContext& graphicsContext) override; Rectangle GetBounds() const override { return Rectangle(_position, 44, 44); } void SetGraphics(const VramToken& vramToken) override { _bgVramOffset = vramToken.GetVramOffset(); } static VramToken UploadGraphics(const VramContext& vramContext); private: const MaterialColorScheme* _materialColorScheme; u32 _bgVramOffset; };