Files
pico-launcher/arm9/source/gui/input/SampledInputProvider.cpp

51 lines
1.5 KiB
C++

#include "common.h"
#include "SampledInputProvider.h"
void SampledInputProvider::Update()
{
InputKey curKeys = _currentKeys;
InputKey trig = InputKey::None;
InputKey rel = InputKey::None;
Point touchPoint(0, 0);
int touchPointCount = 0;
while (_inputBufferReadPtr != _inputBufferWritePtr)
{
InputKey nextKeys = _keyInputBuffer[_inputBufferReadPtr];
trig |= (nextKeys ^ curKeys) & nextKeys;
rel |= (nextKeys ^ curKeys) & curKeys;
curKeys = nextKeys;
if ((nextKeys & InputKey::Touch) != InputKey::None)
{
touchPoint.x += _touchInputBuffer[_inputBufferReadPtr].x;
touchPoint.y += _touchInputBuffer[_inputBufferReadPtr].y;
touchPointCount++;
}
else
{
touchPoint = Point(0, 0);
touchPointCount = 0;
}
_inputBufferReadPtr = (_inputBufferReadPtr + 1) & 3;
}
_triggeredKeys = trig;
_releasedKeys = rel;
_currentKeys = curKeys;
if (touchPointCount == 0)
{
if ((_triggeredKeys & InputKey::Touch) != InputKey::None ||
(_currentKeys & InputKey::Touch) != InputKey::None)
{
_releasedKeys = _releasedKeys | InputKey::Touch;
}
_triggeredKeys = _triggeredKeys & ~InputKey::Touch;
_currentKeys = _currentKeys & ~InputKey::Touch;
}
else
{
_currentTouchPoint.x = touchPoint.x / touchPointCount;
_currentTouchPoint.y = touchPoint.y / touchPointCount;
}
}