Refactored platform code to use interfaces for patch code with a special feature and improved patch code file names

This commit is contained in:
Gericom
2026-01-02 15:18:45 +01:00
parent d6080984d1
commit 231f14a783
180 changed files with 1073 additions and 1057 deletions

View File

@@ -0,0 +1,20 @@
#pragma once
#include "sections.h"
#include "patches/PatchCode.h"
#include "../IWriteSectorsPatchCode.h"
DEFINE_SECTION_SYMBOLS(ace3ds_writesd);
extern "C" void ace3ds_writeSd(u32 dstSector, const void* src, u32 sectorCount);
class Ace3DSWriteSdPatchCode : public PatchCode, public IWriteSectorsPatchCode
{
public:
explicit Ace3DSWriteSdPatchCode(PatchHeap& patchHeap)
: PatchCode(SECTION_START(ace3ds_writesd), SECTION_SIZE(ace3ds_writesd), patchHeap) { }
const WriteSectorsFunc GetWriteSectorFunction() const override
{
return (const WriteSectorsFunc)GetAddressAtTarget((void*)ace3ds_writeSd);
}
};