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https://github.com/LNH-team/pico-loader.git
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Refactored platform code to use interfaces for patch code with a special feature and improved patch code file names
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.cpu arm7tdmi
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.syntax unified
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.section "iorpg_sdwaitforstate", "ax"
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.thumb
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.global iorpg_sdWaitForState
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.type iorpg_sdWaitForState, %function
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// r0 = state shift, some carts put it in different bytes
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// r1 = state to wait for
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iorpg_sdWaitForState:
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push {r4-r7,lr}
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ldr r4, =0x040001A0
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ldr r5, =0x04100010
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// Reset cmd buffer
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movs r6, #0xC0
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str r6, [r4,#0x8] // storing as little-endian puts the bottom 8 bits as first byte
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movs r6, #0
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str r6, [r4,#0xC] // clear buffer
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iorpg_sdWaitForState_read_loop:
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ldr r6, =0xA7406004
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str r6, [r4, #0x4]
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iorpg_sdWaitForState_read_wait_data_ready:
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// Check MCCNT1_DATA_READY
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ldrb r7, [r4,#6]
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lsrs r7, r7, #8 // check if data is ready
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bcc iorpg_sdWaitForState_read_wait_data_ready // if not, loop
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ldr r7, [r5]
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ldr r6, =0xFC2 // card ID
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cmp r7, r6
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beq iorpg_sdWaitForState_read_loop
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lsrs r7, r7, r0
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movs r6, #0xF
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ands r7, r7, r6
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cmp r1, r7
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bne iorpg_sdWaitForState_read_loop
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pop {r4-r7,pc}
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.balign 4
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.pool
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.end
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