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https://github.com/LNH-team/pico-loader.git
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Refactored platform code to use interfaces for patch code with a special feature and improved patch code file names
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20
arm9/source/patches/platform/ezp/EzpWriteSectorsPatchCode.h
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20
arm9/source/patches/platform/ezp/EzpWriteSectorsPatchCode.h
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#pragma once
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#include "sections.h"
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#include "patches/PatchCode.h"
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#include "../IWriteSectorsPatchCode.h"
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DEFINE_SECTION_SYMBOLS(ezp_writesectors);
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extern "C" void ezp_writeSectors(u32 dstSector, const void* src, u32 sectorCount);
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class EzpWriteSectorsPatchCode : public PatchCode, public IWriteSectorsPatchCode
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{
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public:
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explicit EzpWriteSectorsPatchCode(PatchHeap& patchHeap)
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: PatchCode(SECTION_START(ezp_writesectors), SECTION_SIZE(ezp_writesectors), patchHeap) { }
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const WriteSectorsFunc GetWriteSectorFunction() const override
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{
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return (const WriteSectorsFunc)GetAddressAtTarget((void*)ezp_writeSectors);
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}
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};
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