mirror of
https://github.com/LNH-team/pico-loader.git
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Refactored platform code to use interfaces for patch code with a special feature and improved patch code file names
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@@ -0,0 +1,25 @@
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#pragma once
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#include "sections.h"
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#include "patches/PatchCode.h"
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#include "../IReadSectorsPatchCode.h"
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DEFINE_SECTION_SYMBOLS(sdread);
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extern "C" void sdread_asm(u32 srcSector, void* dst, u32 sectorCount);
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extern u32 sdread_asm_agbRamPtr;
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class IsNitroSdReadPatchCode : public PatchCode, public IReadSectorsPatchCode
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{
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public:
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IsNitroSdReadPatchCode(PatchHeap& patchHeap, u32 agbRamPtr)
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: PatchCode(SECTION_START(sdread), SECTION_SIZE(sdread), patchHeap)
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{
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sdread_asm_agbRamPtr = agbRamPtr;
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}
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const ReadSectorsFunc GetReadSectorsFunction() const override
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{
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return (const ReadSectorsFunc)GetAddressAtTarget((void*)sdread_asm);
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}
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};
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