mirror of
https://github.com/LNH-team/pico-loader.git
synced 2026-06-02 09:16:49 +02:00
Refactored platform code to use interfaces for patch code with a special feature and improved patch code file names
This commit is contained in:
@@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
#include "sections.h"
|
||||
#include "patches/PatchCode.h"
|
||||
#include "../IWriteSectorsPatchCode.h"
|
||||
|
||||
DEFINE_SECTION_SYMBOLS(sdwrite);
|
||||
|
||||
extern "C" void sdwrite_asm(u32 dstSector, const void* src, u32 sectorCount);
|
||||
|
||||
extern u32 sdwrite_asm_agbRamPtr;
|
||||
|
||||
class IsNitroSdWritePatchCode : public PatchCode, public IWriteSectorsPatchCode
|
||||
{
|
||||
public:
|
||||
IsNitroSdWritePatchCode(PatchHeap& patchHeap, u32 agbRamPtr)
|
||||
: PatchCode(SECTION_START(sdwrite), SECTION_SIZE(sdwrite), patchHeap)
|
||||
{
|
||||
sdwrite_asm_agbRamPtr = agbRamPtr;
|
||||
}
|
||||
|
||||
const WriteSectorsFunc GetWriteSectorFunction() const override
|
||||
{
|
||||
return (const WriteSectorsFunc)GetAddressAtTarget((void*)sdwrite_asm);
|
||||
}
|
||||
};
|
||||
Reference in New Issue
Block a user