mirror of
https://github.com/LNH-team/pico-loader.git
synced 2026-06-02 17:26:48 +02:00
Further work on implementing support for cheats
This commit is contained in:
@@ -15,10 +15,12 @@
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#include "patches/arm7/DisableArm7WramClearPatch.h"
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#include "patches/arm7/sdk5/Sdk5DsiSdCardRedirectPatch.h"
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#include "patches/arm7/PokemonDownloaderArm7Patch.h"
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#include "patches/arm7/cheats/CheatEnginePatch.h"
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#include "Arm7Patcher.h"
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void* Arm7Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform) const
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void* Arm7Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform, u32 cheatsLength, void*& cheatsPtr) const
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{
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cheatsPtr = nullptr;
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auto romHeader = (const nds_header_ntr_t*)TWL_SHARED_MEMORY->ntrSharedMem.romHeader;
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auto twlRomHeader = (const nds_header_twl_t*)TWL_SHARED_MEMORY->twlRomHeader;
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ModuleParamsLocator moduleParamsLocator;
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@@ -91,10 +93,18 @@ void* Arm7Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform) const
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patchCollection.AddPatch(new PokemonDownloaderArm7Patch());
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}
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CheatEnginePatch* cheatEnginePatch = nullptr;
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if (cheatsLength > 0)
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{
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cheatEnginePatch = new CheatEnginePatch();
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patchCollection.AddPatch(cheatEnginePatch);
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}
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if (arm7ArenaPatch->FindPatchTarget(patchContext))
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{
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const u32 arm7PatchSpaceSize = 0x800;
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void* privateWramHeapStart = arm7ArenaPatch->GetArm7PrivateWramArenaLo();
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u32 mainMemoryArenaLo = (u32)arm7ArenaPatch->GetMainMemoryArenaLo();
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if (0x0380F780 - (u32)privateWramHeapStart - 0x2100 >= arm7PatchSpaceSize)
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{
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patchSpaceStart = privateWramHeapStart;
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@@ -103,7 +113,6 @@ void* Arm7Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform) const
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else
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{
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LOG_DEBUG("Arm 7 patches placed in main memory\n");
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u32 mainMemoryArenaLo = (u32)arm7ArenaPatch->GetMainMemoryArenaLo();
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if (gIsDsiMode && romHeader->unitCode == 0)
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{
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patchSpaceStart = (void*)(mainMemoryArenaLo & ~0xC00000); // 0x023...
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@@ -112,8 +121,24 @@ void* Arm7Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform) const
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{
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patchSpaceStart = (void*)(mainMemoryArenaLo | 0x800000); // make sure it ends up in the right place while in 16MB mode
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}
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arm7ArenaPatch->SetMainMemoryArenaLo((u8*)mainMemoryArenaLo + arm7PatchSpaceSize);
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mainMemoryArenaLo += arm7PatchSpaceSize;
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}
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if (cheatsLength > 0)
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{
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void* cheats;
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if (gIsDsiMode && romHeader->unitCode == 0)
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{
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cheats = (void*)(mainMemoryArenaLo & ~0xC00000); // 0x023...
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}
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else
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{
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cheats = (void*)(mainMemoryArenaLo | 0x800000); // make sure it ends up in the right place while in 16MB mode
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}
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cheatsPtr = cheats;
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cheatEnginePatch->SetCheats(cheats);
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mainMemoryArenaLo += cheatsLength;
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}
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arm7ArenaPatch->SetMainMemoryArenaLo((void*)mainMemoryArenaLo);
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patchContext.GetPatchHeap().AddFreeSpace(patchSpaceStart, arm7PatchSpaceSize);
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}
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@@ -8,6 +8,8 @@ class Arm7Patcher
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public:
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/// @brief Applies arm7 patches using the given \p loaderPlatform.
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/// @param loaderPlatform The loader platform to use.
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/// @param cheatsLength The length of the cheats data, or zero when there are no cheats.
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/// @param cheatsPtr Pointer to where the cheats need to be stored, or \c nullptr when there are no cheats.
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/// @return A pointer to the patch space in IWRAM, or \c nullptr if the patches have been placed in main memory.
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void* ApplyPatches(const LoaderPlatform* loaderPlatform) const;
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void* ApplyPatches(const LoaderPlatform* loaderPlatform, u32 cheatsLength, void*& cheatsPtr) const;
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};
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@@ -155,10 +155,12 @@ static void handleApplyArm9PatchesCommand()
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ipc_sendWordDirect(1);
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}
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static void handleApplyArm7PatchesCommand()
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static void handleApplyArm7PatchesCommand(u32 cheatsLength)
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{
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void* patchSpaceStart = Arm7Patcher().ApplyPatches(sLoaderPlatform);
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void* cheats = nullptr;
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void* patchSpaceStart = Arm7Patcher().ApplyPatches(sLoaderPlatform, cheatsLength, cheats);
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ipc_sendWordDirect((u32)patchSpaceStart);
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ipc_sendWordDirect((u32)cheats);
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}
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static void handleSetAPInfoCommand()
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@@ -289,7 +291,8 @@ static void handleArm7Command(u32 command)
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}
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case IPC_COMMAND_ARM9_APPLY_ARM7_PATCHES:
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{
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handleApplyArm7PatchesCommand();
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u32 cheatsLength = receiveFromArm7();
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handleApplyArm7PatchesCommand(cheatsLength);
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break;
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}
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case IPC_COMMAND_ARM9_SET_AP_INFO:
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125
arm9/source/patches/arm7/cheats/CheatEnginePatch.cpp
Normal file
125
arm9/source/patches/arm7/cheats/CheatEnginePatch.cpp
Normal file
@@ -0,0 +1,125 @@
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#include "common.h"
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#include "CheatEnginePatchCode.h"
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#include "CheatEnginePatch.h"
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// sdk2-4
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static const u32 sVBlankIntrPatternArm0[] = { 0xE92D4000u, 0xE24DD004u, 0xE59F0018u, 0xE5900000u };
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static const u32 sVBlankIntrPatternArm1[] = { 0xE92D4008u, 0xE59F0014u, 0xE5900000u, 0xE3500000u };
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static const u32 sVBlankIntrPatternThumb0[] = { 0x00000000u, 0xB081B500u, 0x68004804u, 0xD0012800u }; // +4
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static const u32 sVBlankIntrPatternThumb1[] = { 0x46C04770u, 0x027FFE1Du, 0x4804B508u, 0x28006800u }; // +8
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bool CheatEnginePatch::FindPatchTarget(PatchContext& patchContext)
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{
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_vblankIrqHandler = patchContext.FindPattern32(sVBlankIntrPatternArm0, sizeof(sVBlankIntrPatternArm0));
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if (_vblankIrqHandler)
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{
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_foundPattern = sVBlankIntrPatternArm0;
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}
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if (!_vblankIrqHandler)
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{
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_vblankIrqHandler = patchContext.FindPattern32(sVBlankIntrPatternArm1, sizeof(sVBlankIntrPatternArm1));
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if (_vblankIrqHandler)
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{
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_foundPattern = sVBlankIntrPatternArm1;
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}
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}
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if (!_vblankIrqHandler)
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{
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_vblankIrqHandler = patchContext.FindPattern32(sVBlankIntrPatternThumb0, sizeof(sVBlankIntrPatternThumb0));
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if (_vblankIrqHandler)
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{
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_foundPattern = sVBlankIntrPatternThumb0;
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_vblankIrqHandler += 1;
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}
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}
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if (!_vblankIrqHandler)
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{
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_vblankIrqHandler = patchContext.FindPattern32(sVBlankIntrPatternThumb1, sizeof(sVBlankIntrPatternThumb1));
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if (_vblankIrqHandler)
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{
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_foundPattern = sVBlankIntrPatternThumb1;
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_vblankIrqHandler += 2;
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}
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}
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if (_vblankIrqHandler)
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{
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LOG_DEBUG("ARM7 VBlankIntr found at 0x%p\n", _vblankIrqHandler);
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}
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return _vblankIrqHandler != nullptr;
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}
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void CheatEnginePatch::ApplyPatch(PatchContext& patchContext)
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{
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if (!_vblankIrqHandler || !_cheats)
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return;
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auto cheatEnginePatchCode = patchContext.GetPatchCodeCollection().AddUniquePatchCode<CheatEnginePatchCode>
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(
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patchContext.GetPatchHeap(),
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_cheats
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);
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if (_foundPattern == sVBlankIntrPatternArm0)
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{
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// push {lr}
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// sub sp, sp, #4
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// ldr r0,=
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// ldr r0, [r0]
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// cmp r0, #0
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// beq 1f
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// bl
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// 1:
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// add sp, sp, #4
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// pop {lr}
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// bx lr
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_vblankIrqHandler[7] = 0xE59F0000; // ldr r0,= address
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_vblankIrqHandler[8] = 0xE12FFF10; // bx r0
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_vblankIrqHandler[9] = (u32)cheatEnginePatchCode->GetCheatEngineFunction(); // address
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}
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else if (_foundPattern == sVBlankIntrPatternArm1)
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{
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// push {r3,lr}
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// ldr r0,=
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// ldr r0, [r0]
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// cmp r0, #0
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// beq 1f
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// bl
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// 1:
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// pop {r3,lr}
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// bx lr
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}
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else if (_foundPattern == sVBlankIntrPatternThumb0)
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{
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// push {lr}
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// sub sp, sp, #4
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// ldr r0,=
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// ldr r0, [r0]
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// cmp r0, #0
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// beq 1f
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// bl
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// 1:
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// add sp, sp, #4
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// pop {r3}
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// bx r3
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// nop
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}
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else if (_foundPattern == sVBlankIntrPatternThumb1)
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{
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// push {r3,lr}
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// ldr r0,=
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// ldr r0, [r0]
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// cmp r0, #0
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// beq 1f
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// bl
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// 1:
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// pop {r3}
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// pop {r3}
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// bx r3
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}
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else
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{
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LOG_ERROR("ARM7 VBlankIntr signature not implemented\n");
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}
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}
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20
arm9/source/patches/arm7/cheats/CheatEnginePatch.h
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20
arm9/source/patches/arm7/cheats/CheatEnginePatch.h
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@@ -0,0 +1,20 @@
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#pragma once
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#include "patches/Patch.h"
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/// @brief Arm7 patch for injecting the cheat engine in the vblank interrupt handler.
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class CheatEnginePatch : public Patch
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{
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public:
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bool FindPatchTarget(PatchContext& patchContext) override;
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void ApplyPatch(PatchContext& patchContext) override;
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void SetCheats(const void* cheats)
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{
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_cheats = cheats;
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}
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private:
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const void* _cheats = nullptr;
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u32* _vblankIrqHandler = nullptr;
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const u32* _foundPattern = nullptr;
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};
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24
arm9/source/patches/arm7/cheats/CheatEnginePatchCode.h
Normal file
24
arm9/source/patches/arm7/cheats/CheatEnginePatchCode.h
Normal file
@@ -0,0 +1,24 @@
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#pragma once
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#include "sections.h"
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#include "patches/PatchCode.h"
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DEFINE_SECTION_SYMBOLS(patch_cheatengine);
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extern "C" void cheatengine_entry(void);
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extern const void* cheatengine_cheatsPtr;
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class CheatEnginePatchCode : public PatchCode
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{
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public:
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CheatEnginePatchCode(PatchHeap& patchHeap, const void* cheatsAddress)
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: PatchCode(SECTION_START(patch_cheatengine), SECTION_SIZE(patch_cheatengine), patchHeap)
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{
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cheatengine_cheatsPtr = cheatsAddress;
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}
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const void* GetCheatEngineFunction() const
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{
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return GetAddressAtTarget((void*)cheatengine_entry);
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}
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};
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@@ -10,16 +10,22 @@
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.global cheatengine_entry
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.type cheatengine_entry, %function
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cheatengine_entry:
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push {r4, lr}
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pop {r0, r1}
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mov lr, r1
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push {r4, r5, lr}
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ldr r4, cheatengine_cheatsPtr
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ldr r5, [r4, #4] // pload_cheats_t::numberOfCheats
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adds r4, #8
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entry_cheats_loop:
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ldmia r4!, {r0} // r0 = cheat pointer
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cmp r0, #0
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beq entry_end
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subs r5, #1
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bmi entry_end
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movs r0, r4
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bl cheatengine_runCheat
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ldmia r4!, {r0} // r0 = length of cheat in bytes (pload_cheat_t::length)
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adds r4, r0
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b entry_cheats_loop
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entry_end:
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pop {r4}
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pop {r4, r5}
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pop {r3}
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bx r3
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@@ -38,7 +44,8 @@ cheatengine_runCheat:
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mov r6, r10
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mov r7, r11
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push {r4, r5, r6, r7} // r8, r9, r10, r11
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ldr r1, [r0] // r1 = length of cheat code
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ldmia r0!, {r1} // r1 = length of cheat code
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adds r1, r0
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mov r8, r1 // r8 = end of cheat code
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mov r9, r0 // r9 = loop start
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@@ -389,7 +396,6 @@ FX_end:
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.balign 4
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// Pointer to list of pointers to cheat codes. Last pointer should be nullptr to terminate the list.
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.global cheatengine_cheatsPtr
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cheatengine_cheatsPtr:
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.word 0
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