Initial commit

This commit is contained in:
Gericom
2025-11-22 11:08:28 +01:00
commit 9cf3ffbfcf
358 changed files with 58350 additions and 0 deletions

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#pragma once
#include "common.h"
#include "../acekard-common/IoRPGLoaderPlatform.h"
#include "ak2ReadSdAsm.h"
#include "ak2SdReadSectorAsm.h"
#include "ak2WriteSdAsm.h"
/// @brief Implementation of LoaderPlatform for the Acekard 2 flashcard
class AK2LoaderPlatform : public IoRPGLoaderPlatform
{
private:
enum
{
IORPG_CMD_SDIO_BYTE = 0xD5
};
public:
AK2LoaderPlatform() : IoRPGLoaderPlatform(IORPG_CMD_SDIO_BYTE) { }
const SdReadPatchCode* CreateSdReadPatchCode(
PatchCodeCollection& patchCodeCollection, PatchHeap& patchHeap) const override
{
return patchCodeCollection.GetOrAddSharedPatchCode([&]
{
auto* waitForStatePatchCode = patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new ioRPGSDWaitForStatePatchCode(patchHeap);
});
return new AK2ReadSdPatchCode(patchHeap,
patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new ioRPGSendSDIOCommandPatchCode(patchHeap);
}),
patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new AK2SDReadSectorPatchCode(patchHeap, waitForStatePatchCode);
}),
waitForStatePatchCode);
});
}
const SdWritePatchCode* CreateSdWritePatchCode(
PatchCodeCollection& patchCodeCollection, PatchHeap& patchHeap) const override
{
return patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new AK2WriteSdPatchCode(patchHeap,
patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new ioRPGSendSDIOCommandPatchCode(patchHeap);
}),
patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new ioRPGSDWaitForStatePatchCode(patchHeap);
}));
});
}
void PatchSdscShift(void) const override
{
ak2_readSd_sdsc_shift = THUMB_MOVS_REG(THUMB_R4, THUMB_R0);
ak2_writeSd_sdsc_shift = THUMB_MOVS_REG(THUMB_R7, THUMB_R0);
}
};

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#pragma once
#include "sections.h"
#include "thumbInstructions.h"
#include "ak2SdReadSectorAsm.h"
#include "../SdReadPatchCode.h"
#include "../acekard-common/iorpgSendSdioCommandAsm.h"
#include "../acekard-common/iorpgSdWaitForStateAsm.h"
DEFINE_SECTION_SYMBOLS(ak2_readsd);
extern "C" void ak2_readSd(u32 srcSector, void* dst, u32 sectorCount);
extern u32 ak2_readSd_sendSdioCommand_address;
extern u32 ak2_readSd_sdReadSector_address;
extern u32 ak2_readSd_sdWaitForState_address;
extern u16 ak2_readSd_sdsc_shift;
class AK2ReadSdPatchCode : public SdReadPatchCode
{
public:
explicit AK2ReadSdPatchCode(PatchHeap& patchHeap,
const ioRPGSendSDIOCommandPatchCode* iorpgSendSdioCommandPatchCode,
const AK2SDReadSectorPatchCode* ak2SdReadSectorPatchCode,
const ioRPGSDWaitForStatePatchCode* iorpgSdWaitForStatePatchCode)
: SdReadPatchCode(SECTION_START(ak2_readsd), SECTION_SIZE(ak2_readsd), patchHeap)
{
ak2_readSd_sendSdioCommand_address = (u32)iorpgSendSdioCommandPatchCode->GetSendSdioCommandFunction();
ak2_readSd_sdReadSector_address = (u32)ak2SdReadSectorPatchCode->GetSDReadSectorFunction();
ak2_readSd_sdWaitForState_address = (u32)iorpgSdWaitForStatePatchCode->GetSDWaitForStateFunction();
}
const SdReadFunc GetSdReadFunction() const override
{
return (const SdReadFunc)GetAddressAtTarget((void*)ak2_readSd);
}
};

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.cpu arm7tdmi
.syntax unified
.section "ak2_readsd", "ax"
.thumb
// r0 = src sector
// r1 = dst
// r2 = sector count
.global ak2_readSd
.type ak2_readSd, %function
ak2_readSd:
push {r4,lr}
ldr r4, =0x040001A0
movs r3, #0x80
strb r3, [r4,#1]
.global ak2_readSd_sdsc_shift
ak2_readSd_sdsc_shift:
lsls r4, r0, #9
push {r0-r1}
ldr r0, =0x120004D5
movs r1, r4
ldr r3, ak2_readSd_sendSdioCommand_address
bl blx_r3
// Wait for SD state
movs r0, #4
movs r1, #7
ldr r3, ak2_readSd_sdWaitForState_address
bl blx_r3
pop {r0-r1}
// Read sectors. Parameters identical to readSd
ldr r3, ak2_readSd_sdReadSector_address
bl blx_r3
// Send CMD12 == STOP_TRANSMISSION
push {r0-r1}
ldr r0, =0x0C0001D5
movs r1, #0
ldr r3, ak2_readSd_sendSdioCommand_address
bl blx_r3
pop {r0-r1,r4,pc}
blx_r3:
bx r3
.balign 4
.global ak2_readSd_sendSdioCommand_address
ak2_readSd_sendSdioCommand_address:
.word 0
.global ak2_readSd_sdReadSector_address
ak2_readSd_sdReadSector_address:
.word 0
.global ak2_readSd_sdWaitForState_address
ak2_readSd_sdWaitForState_address:
.word 0
.pool
.end

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#pragma once
#include "sections.h"
#include "thumbInstructions.h"
#include "../acekard-common/iorpgSdWaitForStateAsm.h"
DEFINE_SECTION_SYMBOLS(ak2_sdreadsector);
extern "C" void ak2_sdReadSector(u32 srcSector, void* dst, u32 sectorCount);
extern u32 ak2_sdReadSector_sdWaitForState_address;
class AK2SDReadSectorPatchCode : public PatchCode
{
public:
explicit AK2SDReadSectorPatchCode(PatchHeap& patchHeap,
const ioRPGSDWaitForStatePatchCode* iorpgSdWaitForStatePatchCode)
: PatchCode(SECTION_START(ak2_sdreadsector), SECTION_SIZE(ak2_sdreadsector), patchHeap)
{
ak2_sdReadSector_sdWaitForState_address = (u32)iorpgSdWaitForStatePatchCode->GetSDWaitForStateFunction();
}
const void* GetSDReadSectorFunction() const
{
return GetAddressAtTarget((void*)ak2_sdReadSector);
}
};

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.cpu arm7tdmi
.syntax unified
.section "ak2_sdreadsector", "ax"
.thumb
// r0 = src sector
// r1 = dst
// r2 = sector count
.global ak2_sdReadSector
.type ak2_sdReadSector, %function
ak2_sdReadSector:
push {r4-r5,lr}
ldr r4, =0x040001A0
ldr r5, =0x04100010
sector_loop:
// NOW we can start reading things
movs r3, #0xB7
str r3, [r4,#0x8]
// The full CMD is B7 00 00 00 00 13 00 00
// If we use 0x1300 and str, then it goes into the expected place
movs r3, #0x13
lsls r3, r3, #8
str r3, [r4,#0xC]
ldr r3, =0xA1406004
str r3, [r4,#4]
ak2_sdReadSector_read_loop:
ldrb r3, [r4,#6]
lsrs r3, r3, #8 // check if data is ready
bcc ak2_sdReadSector_read_loop_check_transfer_end // if not skip reading
ldr r3, [r5]
stmia r1!, {r3}
ak2_sdReadSector_read_loop_check_transfer_end:
ldrb r3, [r4,#7]
lsrs r3, r3, #8 // check if transfer is done
bcs ak2_sdReadSector_read_loop
// Wait for SD state
push {r0-r1}
movs r0, #4
movs r1, #7
ldr r3, ak2_sdReadSector_sdWaitForState_address
bl blx_r3
pop {r0-r1}
subs r2, #1
bne sector_loop
pop {r4-r5,pc}
blx_r3:
bx r3
.balign 4
.global ak2_sdReadSector_sdWaitForState_address
ak2_sdReadSector_sdWaitForState_address:
.word 0
.pool
.end

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#pragma once
#include "sections.h"
#include "thumbInstructions.h"
#include "../SdWritePatchCode.h"
#include "../acekard-common/iorpgSendSdioCommandAsm.h"
#include "../acekard-common/iorpgSdWaitForStateAsm.h"
DEFINE_SECTION_SYMBOLS(ak2_writesd);
extern "C" void ak2_writeSd(u32 srcSector, void* dst, u32 sectorCount);
extern u32 ak2_writeSd_sendSdioCommand_address;
extern u32 ak2_writeSd_sdWaitForState_address;
extern u16 ak2_writeSd_sdsc_shift;
class AK2WriteSdPatchCode : public SdWritePatchCode
{
public:
explicit AK2WriteSdPatchCode(PatchHeap& patchHeap,
const ioRPGSendSDIOCommandPatchCode* iorpgSendSdioCommandPatchCode,
const ioRPGSDWaitForStatePatchCode* iorpgSdWaitForStatePatchCode)
: SdWritePatchCode(SECTION_START(ak2_writesd), SECTION_SIZE(ak2_writesd), patchHeap)
{
ak2_writeSd_sendSdioCommand_address = (u32)iorpgSendSdioCommandPatchCode->GetSendSdioCommandFunction();
ak2_writeSd_sdWaitForState_address = (u32)iorpgSdWaitForStatePatchCode->GetSDWaitForStateFunction();
}
const SdWriteFunc GetSdWriteFunction() const override
{
return (const SdWriteFunc)GetAddressAtTarget((void*)ak2_writeSd);
}
};

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.cpu arm7tdmi
.syntax unified
.section "ak2_writesd", "ax"
.thumb
// r0 = dst sector
// r1 = src
// r2 = sector count
.global ak2_writeSd
.type ak2_writeSd, %function
ak2_writeSd:
push {r4-r7,lr}
ldr r4, =0x040001A0
movs r3, #0x80
strb r3, [r4,#1]
sector_loop:
.global ak2_writeSd_sdsc_shift
ak2_writeSd_sdsc_shift:
lsls r7, r0, #9
push {r0-r1}
// SDIO cmd
ldr r0, =0x180005D5
// param
movs r1, r7
ldr r6, ak2_writeSd_sendSdioCommand_address
bl blx_r6
pop {r0-r1}
// NOW we can start writing things
movs r7, #1
lsls r7, r7, #9
ak2_writeSd_block_write_loop:
// start copy to MCCMD1
ldmia r1!, {r5, r6}
str r5, [r4, #0x8]
str r6, [r4, #0xc]
ldr r3, =0xA0406000
str r3, [r4,#4]
ak2_writeSd_block_write_wait_busy:
ldr r3, [r4,#4]
cmp r3, #0
blt ak2_writeSd_block_write_wait_busy
subs r7, r7, #8
bne ak2_writeSd_block_write_loop
push {r0-r1}
// Wait for SD state
movs r0, #4
movs r1, #0
ldr r6, ak2_writeSd_sdWaitForState_address
bl blx_r6
pop {r0-r1}
adds r0, #1
subs r2, #1
bne sector_loop
pop {r4-r7,pc}
blx_r6:
bx r6
.balign 4
.global ak2_writeSd_sendSdioCommand_address
ak2_writeSd_sendSdioCommand_address:
.word 0
.global ak2_writeSd_sdWaitForState_address
ak2_writeSd_sdWaitForState_address:
.word 0
.pool
.end