Patch checksum AP in Last Window: The Secret of Cape West (#104)

This commit is contained in:
Mow
2026-01-13 15:47:35 -05:00
committed by GitHub
parent 653e620c29
commit fee3207b33
5 changed files with 115 additions and 0 deletions

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#include "common.h"
#include "patches/PatchContext.h"
#include "LastWindowCrcPatchCode.h"
#include "LastWindowCrcPatch.h"
bool LastWindowCrcPatch::FindPatchTarget(PatchContext& patchContext)
{
_getCrc16 = (u32*)0x020304B4;
return true;
}
void LastWindowCrcPatch::ApplyPatch(PatchContext& patchContext)
{
auto patchCode = patchContext.GetPatchCodeCollection().AddUniquePatchCode<LastWindowCrcPatchCode>(patchContext.GetPatchHeap());
u32 patchAddr = (u32)patchCode->GetLastWindowCrcFunction();
*_getCrc16 = MakeBlxCall(patchAddr);
}

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#pragma once
#include "../Patch.h"
/// @brief Arm9 patch for intercepting calls to SVC_GetCRC16 in The Last Window: The Secret of Cape West
/// @details
/// This game has DS Protect 1.27, which is patched by the regular DS Protect patches, but also has
/// an extra layer of CRC checks that must match or the game will fail to boot.
///
/// It first runs DS Protect NotA1 at startup, and then does a CRC of most of DS Protect. This can
/// tell which DS Protect functions were run, because at decrypt-run-encrypt, the key gets changed.
/// So the CRC is sensitive not only to code modifications, but also to which encrypted functions
/// were run, and how many times they were run.
///
/// The current DS Protect patch modifies NotA1, causes one of its subfunction to run twice, and
/// the other subfunction to not be run, which obviously breaks the CRC.
///
/// Another region is also CRCed, from 0202DB34 to 02030334. What resides here is unknown, it does not
/// contain any commonly modified functions such as AP or card reading.
///
/// To make things more annoying, the memory location of the correct CRC is randomized, and the code
/// that checks the CRC resides in a compressed overlay which is loaded into ITCM. This same function
/// also receives several dummy checks that are expected to fail, and so cannot be patched to always
/// report the CRC matches.
///
/// Instead, the function call that calculates the CRC is shimmed and if its arguments match
/// a problematic CRC calculation, the expected answer is returned instead.
class LastWindowCrcPatch : public Patch
{
public:
bool FindPatchTarget(PatchContext& patchContext) override;
void ApplyPatch(PatchContext& patchContext) override;
private:
u32* _getCrc16 = nullptr;
u32 MakeBlxCall(u32 patchAddr) const
{
return 0xFA000000 | (((patchAddr - (u32)_getCrc16 - 8) >> 2) & 0xFFFFFF);
}
};

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#pragma once
#include "../PatchCode.h"
#include "sections.h"
DEFINE_SECTION_SYMBOLS(patch_lastwindowcrc);
extern "C" void patch_lastwindowcrc_entry(void);
class LastWindowCrcPatchCode : public PatchCode
{
public:
LastWindowCrcPatchCode(PatchHeap& patchHeap)
: PatchCode(SECTION_START(patch_lastwindowcrc), SECTION_SIZE(patch_lastwindowcrc), patchHeap)
{ }
const void* GetLastWindowCrcFunction() const
{
return GetAddressAtTarget((void*)patch_lastwindowcrc_entry);
}
};

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.cpu arm946e-s
.section "patch_lastwindowcrc", "ax"
.syntax unified
.thumb
.global patch_lastwindowcrc_entry
.type patch_lastwindowcrc_entry, %function
patch_lastwindowcrc_entry:
// r0=crc_start, r1=datap, r2=size
ldr r3, =0x0207D4F4 // CRC of DS Protect region
cmp r1, r3
beq crc_dsprotect
ldr r3, =0x0202DB34 // CRC of other code region (unknown)
cmp r1, r3
beq crc_unk
swi #0xE // Normal CRC if address does not match (never hit?)
bx lr
crc_dsprotect:
ldr r0, =0x67D7
bx lr
crc_unk:
ldr r0, =0x0D1E
bx lr
.pool
.end