#pragma once #include "sections.h" #include "thumbInstructions.h" #include "patches/PatchCode.h" #include "../IWriteSectorsPatchCode.h" #include "../acekard-common/IoRpgSendSdioCommandPatchCode.h" #include "../acekard-common/IoRpgSdWaitForStatePatchCode.h" DEFINE_SECTION_SYMBOLS(ak2_writesd); extern "C" void ak2_writeSd(u32 srcSector, void* dst, u32 sectorCount); extern u32 ak2_writeSd_sendSdioCommand_address; extern u32 ak2_writeSd_sdWaitForState_address; extern u16 ak2_writeSd_sdsc_shift; class Ak2WriteSdPatchCode : public PatchCode, public IWriteSectorsPatchCode { public: Ak2WriteSdPatchCode(PatchHeap& patchHeap, const IoRpgSendSdioCommandPatchCode* iorpgSendSdioCommandPatchCode, const IoRpgSdWaitForStatePatchCode* iorpgSdWaitForStatePatchCode) : PatchCode(SECTION_START(ak2_writesd), SECTION_SIZE(ak2_writesd), patchHeap) { ak2_writeSd_sendSdioCommand_address = (u32)iorpgSendSdioCommandPatchCode->GetSendSdioCommandFunction(); ak2_writeSd_sdWaitForState_address = (u32)iorpgSdWaitForStatePatchCode->GetSDWaitForStateFunction(); } const WriteSectorsFunc GetWriteSectorFunction() const override { return (const WriteSectorsFunc)GetAddressAtTarget((void*)ak2_writeSd); } };