#pragma once #include "sections.h" #include "thumbInstructions.h" #include "../acekard-common/iorpgSdWaitForStateAsm.h" DEFINE_SECTION_SYMBOLS(r4idsn_sdreadsector); extern "C" void r4idsn_sdReadSector(u32 srcSector, void* dst, u32 sectorCount); extern u32 r4idsn_sdReadSector_sdWaitForState_address; class R4iDSNSDReadSectorPatchCode : public PatchCode { public: explicit R4iDSNSDReadSectorPatchCode(PatchHeap& patchHeap, const ioRPGSDWaitForStatePatchCode* iorpgSdWaitForStatePatchCode) : PatchCode(SECTION_START(r4idsn_sdreadsector), SECTION_SIZE(r4idsn_sdreadsector), patchHeap) { r4idsn_sdReadSector_sdWaitForState_address = (u32)iorpgSdWaitForStatePatchCode->GetSDWaitForStateFunction(); } const void* GetSDReadSectorFunction() const { return GetAddressAtTarget((void*)r4idsn_sdReadSector); } };