#pragma once #include "sections.h" #include "thumbInstructions.h" #include "../acekard-common/iorpgSdWaitForStateAsm.h" DEFINE_SECTION_SYMBOLS(akrpg_sdreadsector); extern "C" void akrpg_sdReadSector(u32 srcSector, void* dst, u32 sectorCount); extern u32 akrpg_sdReadSector_sdWaitForState_address; class AKRPGSDReadSectorPatchCode : public PatchCode { public: explicit AKRPGSDReadSectorPatchCode(PatchHeap& patchHeap, const ioRPGSDWaitForStatePatchCode* iorpgSdWaitForStatePatchCode) : PatchCode(SECTION_START(akrpg_sdreadsector), SECTION_SIZE(akrpg_sdreadsector), patchHeap) { akrpg_sdReadSector_sdWaitForState_address = (u32)iorpgSdWaitForStatePatchCode->GetSDWaitForStateFunction(); } const void* GetSDReadSectorFunction() const { return GetAddressAtTarget((void*)akrpg_sdReadSector); } };