#pragma once #include "sections.h" #include "patches/PatchCode.h" #include "../IWriteSectorsPatchCode.h" DEFINE_SECTION_SYMBOLS(m3ds_writesdsectors); DEFINE_SECTION_SYMBOLS(m3ds_writesdsectors_sendSector); extern "C" void m3ds_writeSdSectors(u32 dstSector, const void* src, u32 sectorCount); extern "C" void m3ds_sendSector(const void* src); extern u32 m3ds_sendSector_address; class M3DSSendSectorPatchCode : public PatchCode { public: explicit M3DSSendSectorPatchCode(PatchHeap& patchHeap) : PatchCode(SECTION_START(m3ds_writesdsectors_sendSector), SECTION_SIZE(m3ds_writesdsectors_sendSector), patchHeap) { } const void* GetSendSectorFunction() const { return GetAddressAtTarget((void*)m3ds_sendSector); } }; class M3DSWriteSdSectorsPatchCode : public PatchCode, public IWriteSectorsPatchCode { public: M3DSWriteSdSectorsPatchCode(PatchHeap& patchHeap, const M3DSSendSectorPatchCode* m3dsSendSectorPatchCode) : PatchCode(SECTION_START(m3ds_writesdsectors), SECTION_SIZE(m3ds_writesdsectors), patchHeap) { m3ds_sendSector_address = (u32)m3dsSendSectorPatchCode->GetSendSectorFunction(); } const WriteSectorsFunc GetWriteSectorFunction() const override { return (const WriteSectorsFunc)GetAddressAtTarget((void*)m3ds_writeSdSectors); } };