#pragma once #include "ndsHeader.h" /// @brief Class for setting up the save file for retail card roms. class CardSaveArranger { public: /// @brief Sets up the save file at \p savePath for a retail card rom with the given \p gameCode. /// @param header The header of the retail card rom. /// @param savePath The desired save file path. /// @return \c true when setting up the save was successful, or \c false otherwise. bool SetupCardSave(const nds_header_ntr_t* header, const TCHAR* savePath) const; };