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https://github.com/LNH-team/pico-loader.git
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38 lines
1.5 KiB
C++
38 lines
1.5 KiB
C++
#pragma once
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#include "sections.h"
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#include "thumbInstructions.h"
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#include "AkRpgSdReadSectorPatchCode.h"
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#include "patches/PatchCode.h"
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#include "../IReadSectorsPatchCode.h"
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#include "../acekard-common/IoRpgSendSdioCommandPatchCode.h"
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#include "../acekard-common/IoRpgSdWaitForStatePatchCode.h"
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DEFINE_SECTION_SYMBOLS(akrpg_readsd);
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extern "C" void akrpg_readSd(u32 srcSector, void* dst, u32 sectorCount);
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extern u32 akrpg_readSd_sendSdioCommand_address;
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extern u32 akrpg_readSd_sdReadSector_address;
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extern u32 akrpg_readSd_sdWaitForState_address;
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extern u16 akrpg_readSd_sdsc_shift;
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class AkRpgReadSdPatchCode : public PatchCode, public IReadSectorsPatchCode
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{
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public:
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AkRpgReadSdPatchCode(PatchHeap& patchHeap,
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const IoRpgSendSdioCommandPatchCode* iorpgSendSdioCommandPatchCode,
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const AkRpgSdReadSectorPatchCode* akrpgSdReadSectorPatchCode,
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const IoRpgSdWaitForStatePatchCode* iorpgSdWaitForStatePatchCode)
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: PatchCode(SECTION_START(akrpg_readsd), SECTION_SIZE(akrpg_readsd), patchHeap)
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{
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akrpg_readSd_sendSdioCommand_address = (u32)iorpgSendSdioCommandPatchCode->GetSendSdioCommandFunction();
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akrpg_readSd_sdReadSector_address = (u32)akrpgSdReadSectorPatchCode->GetSDReadSectorFunction();
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akrpg_readSd_sdWaitForState_address = (u32)iorpgSdWaitForStatePatchCode->GetSDWaitForStateFunction();
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}
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const ReadSectorsFunc GetReadSectorsFunction() const override
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{
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return (const ReadSectorsFunc)GetAddressAtTarget((void*)akrpg_readSd);
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}
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};
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