Files
pico-loader/arm9/source/patches/platform/r4/R4LoaderPlatform.h

48 lines
1.5 KiB
C++

#pragma once
#include "../LoaderPlatform.h"
#include "R4ReadRomPatchCode.h"
#include "R4ReadSdPatchCode.h"
#include "R4WriteSdPatchCode.h"
/// @brief Implementation of LoaderPlatform for the original R4 flashcard
class R4LoaderPlatform : public LoaderPlatform
{
public:
const IReadSectorsPatchCode* CreateSdReadPatchCode(
PatchCodeCollection& patchCodeCollection, PatchHeap& patchHeap) const override
{
return patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new R4ReadSdPatchCode(patchHeap);
});
}
const IWriteSectorsPatchCode* CreateSdWritePatchCode(
PatchCodeCollection& patchCodeCollection, PatchHeap& patchHeap) const override
{
return patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new R4WriteSdPatchCode(patchHeap);
});
}
const IReadSectorsPatchCode* CreateRomReadPatchCode(
PatchCodeCollection& patchCodeCollection, PatchHeap& patchHeap) const override
{
return patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new R4ReadRomPatchCode(patchHeap);
});
}
LoaderPlatformType GetPlatformType() const override { return LoaderPlatformType::Slot1; }
bool HasRomReads() const override { return true; }
void PrepareRomBoot(u32 romDirSector, u32 romDirSectorOffset) const override;
private:
u32 ReadCardInfo() const;
void PrepareClusterMap(bool isSave, u32 dirSector, u32 dirSectorOffset) const;
};