Files
pico-loader/arm9/source/patches/platform/akrpg/akrpgReadSdAsm.h
2025-11-23 17:14:17 +01:00

37 lines
1.4 KiB
C++

#pragma once
#include "sections.h"
#include "thumbInstructions.h"
#include "akrpgSdReadSectorAsm.h"
#include "../SdReadPatchCode.h"
#include "../acekard-common/iorpgSendSdioCommandAsm.h"
#include "../acekard-common/iorpgSdWaitForStateAsm.h"
DEFINE_SECTION_SYMBOLS(akrpg_readsd);
extern "C" void akrpg_readSd(u32 srcSector, void* dst, u32 sectorCount);
extern u32 akrpg_readSd_sendSdioCommand_address;
extern u32 akrpg_readSd_sdReadSector_address;
extern u32 akrpg_readSd_sdWaitForState_address;
extern u16 akrpg_readSd_sdsc_shift;
class AKRPGReadSdPatchCode : public SdReadPatchCode
{
public:
explicit AKRPGReadSdPatchCode(PatchHeap& patchHeap,
const ioRPGSendSDIOCommandPatchCode* iorpgSendSdioCommandPatchCode,
const AKRPGSDReadSectorPatchCode* akrpgSdReadSectorPatchCode,
const ioRPGSDWaitForStatePatchCode* iorpgSdWaitForStatePatchCode)
: SdReadPatchCode(SECTION_START(akrpg_readsd), SECTION_SIZE(akrpg_readsd), patchHeap)
{
akrpg_readSd_sendSdioCommand_address = (u32)iorpgSendSdioCommandPatchCode->GetSendSdioCommandFunction();
akrpg_readSd_sdReadSector_address = (u32)akrpgSdReadSectorPatchCode->GetSDReadSectorFunction();
akrpg_readSd_sdWaitForState_address = (u32)iorpgSdWaitForStatePatchCode->GetSDWaitForStateFunction();
}
const SdReadFunc GetSdReadFunction() const override
{
return (const SdReadFunc)GetAddressAtTarget((void*)akrpg_readSd);
}
};