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pico-loader/arm9/source/patches/platform/m3ds/M3DSLoaderPlatform.h

38 lines
1.3 KiB
C++

#pragma once
#include "../LoaderPlatform.h"
#include "M3DSReadSdSectorsPatchCode.h"
#include "M3DSWriteSdSectorsPatchCode.h"
/// @brief Implementation of LoaderPlatform for the M3 DS Real flashcard
class M3DSLoaderPlatform : public LoaderPlatform
{
public:
const IReadSectorsPatchCode* CreateSdReadPatchCode(
PatchCodeCollection& patchCodeCollection, PatchHeap& patchHeap) const override
{
return patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new M3DSReadSdSectorsPatchCode(patchHeap,
patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new M3DSReceiveSectorPatchCode(patchHeap);
}));
});
}
const IWriteSectorsPatchCode* CreateSdWritePatchCode(
PatchCodeCollection& patchCodeCollection, PatchHeap& patchHeap) const override
{
return patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new M3DSWriteSdSectorsPatchCode(patchHeap,
patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new M3DSSendSectorPatchCode(patchHeap);
}));
});
}
LoaderPlatformType GetPlatformType() const override { return LoaderPlatformType::Slot1; }
};