Files
pico-loader/arm9/source/patches/platform/akrpg/AkRpgReadSdPatchCode.h

38 lines
1.5 KiB
C++

#pragma once
#include "sections.h"
#include "thumbInstructions.h"
#include "AkRpgSdReadSectorPatchCode.h"
#include "patches/PatchCode.h"
#include "../IReadSectorsPatchCode.h"
#include "../acekard-common/IoRpgSendSdioCommandPatchCode.h"
#include "../acekard-common/IoRpgSdWaitForStatePatchCode.h"
DEFINE_SECTION_SYMBOLS(akrpg_readsd);
extern "C" void akrpg_readSd(u32 srcSector, void* dst, u32 sectorCount);
extern u32 akrpg_readSd_sendSdioCommand_address;
extern u32 akrpg_readSd_sdReadSector_address;
extern u32 akrpg_readSd_sdWaitForState_address;
extern u16 akrpg_readSd_sdsc_shift;
class AkRpgReadSdPatchCode : public PatchCode, public IReadSectorsPatchCode
{
public:
AkRpgReadSdPatchCode(PatchHeap& patchHeap,
const IoRpgSendSdioCommandPatchCode* iorpgSendSdioCommandPatchCode,
const AkRpgSdReadSectorPatchCode* akrpgSdReadSectorPatchCode,
const IoRpgSdWaitForStatePatchCode* iorpgSdWaitForStatePatchCode)
: PatchCode(SECTION_START(akrpg_readsd), SECTION_SIZE(akrpg_readsd), patchHeap)
{
akrpg_readSd_sendSdioCommand_address = (u32)iorpgSendSdioCommandPatchCode->GetSendSdioCommandFunction();
akrpg_readSd_sdReadSector_address = (u32)akrpgSdReadSectorPatchCode->GetSDReadSectorFunction();
akrpg_readSd_sdWaitForState_address = (u32)iorpgSdWaitForStatePatchCode->GetSDWaitForStateFunction();
}
const ReadSectorsFunc GetReadSectorsFunction() const override
{
return (const ReadSectorsFunc)GetAddressAtTarget((void*)akrpg_readSd);
}
};