player.o: src/player.c /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
 /usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
 /usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
 /usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
 /usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
 /usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
 /usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
 /usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
 /usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
 /usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
 /usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
 /usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
 /usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
 /usr/include/SDL/SDL_image.h /usr/include/SDL/SDL.h \
 src/../include/game.h src/../include/../include/constant.h \
 src/../include/../include/misc.h src/../include/../include/map.h \
 src/../include/../include/player.h \
 src/../include/../include/../include/constant.h \
 src/../include/../include/bomb.h src/../include/../include/monsters.h \
 src/../include/../include/flamme.h
game_time.o: src/game_time.c src/../include/game_time.h \
 /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
 /usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
 /usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
 /usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
 /usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
 /usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
 /usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
 /usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
 /usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
 /usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
 /usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
 /usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
 /usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
 src/../include/constant.h
flamme.o: src/flamme.c /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
 /usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
 /usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
 /usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
 /usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
 /usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
 /usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
 /usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
 /usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
 /usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
 /usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
 /usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
 /usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
 /usr/include/SDL/SDL_image.h /usr/include/SDL/SDL.h \
 src/../include/game.h src/../include/../include/constant.h \
 src/../include/../include/misc.h src/../include/../include/map.h \
 src/../include/../include/player.h \
 src/../include/../include/../include/constant.h \
 src/../include/../include/bomb.h src/../include/../include/monsters.h \
 src/../include/../include/flamme.h
game.o: src/game.c src/../include/game.h \
 src/../include/../include/constant.h src/../include/../include/misc.h \
 /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
 /usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
 /usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
 /usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
 /usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
 /usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
 /usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
 /usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
 /usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
 /usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
 /usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
 /usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
 /usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
 /usr/include/SDL/SDL_image.h /usr/include/SDL/SDL.h \
 src/../include/../include/map.h src/../include/../include/player.h \
 src/../include/../include/../include/constant.h \
 src/../include/../include/bomb.h src/../include/../include/monsters.h \
 src/../include/../include/flamme.h src/../include/game_time.h \
 src/../include/misc.h src/../include/player.h src/../include/bomb.h \
 src/../include/monsters.h src/../include/flamme.h
niveau.o: src/niveau.c /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
 /usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
 /usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
 /usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
 /usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
 /usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
 /usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
 /usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
 /usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
 /usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
 /usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
 /usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
 /usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
 /usr/include/SDL/SDL_image.h /usr/include/SDL/SDL.h \
 src/../include/editeur.h src/../include/misc.h src/../include/constant.h \
 src/../include/niveau.h
misc.o: src/misc.c src/../include/misc.h /usr/include/SDL/SDL.h \
 /usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
 /usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
 /usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
 /usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
 /usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
 /usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
 /usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
 /usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
 /usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
 /usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
 /usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
 /usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
 /usr/include/SDL/SDL_version.h /usr/include/SDL/SDL_image.h \
 /usr/include/SDL/SDL.h src/../include/constant.h
main.o: src/main.c /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
 /usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
 /usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
 /usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
 /usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
 /usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
 /usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
 /usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
 /usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
 /usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
 /usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
 /usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
 /usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
 /usr/include/SDL/SDL_image.h /usr/include/SDL/SDL.h \
 src/../include/constant.h src/../include/game.h \
 src/../include/../include/constant.h src/../include/../include/misc.h \
 src/../include/../include/map.h src/../include/../include/player.h \
 src/../include/../include/../include/constant.h \
 src/../include/../include/bomb.h src/../include/../include/monsters.h \
 src/../include/../include/flamme.h src/../include/game_time.h \
 src/../include/editeur.h src/../include/niveau.h
editeur.o: src/editeur.c /usr/include/SDL/SDL.h \
 /usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
 /usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
 /usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
 /usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
 /usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
 /usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
 /usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
 /usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
 /usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
 /usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
 /usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
 /usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
 /usr/include/SDL/SDL_version.h /usr/include/SDL/SDL_image.h \
 /usr/include/SDL/SDL.h src/../include/constant.h \
 src/../include/editeur.h src/../include/map.h src/../include/misc.h
monsters.o: src/monsters.c /usr/include/SDL/SDL.h \
 /usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
 /usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
 /usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
 /usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
 /usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
 /usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
 /usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
 /usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
 /usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
 /usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
 /usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
 /usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
 /usr/include/SDL/SDL_version.h /usr/include/SDL/SDL_image.h \
 /usr/include/SDL/SDL.h src/../include/game.h \
 src/../include/../include/constant.h src/../include/../include/misc.h \
 src/../include/../include/map.h src/../include/../include/player.h \
 src/../include/../include/../include/constant.h \
 src/../include/../include/bomb.h src/../include/../include/monsters.h \
 src/../include/../include/flamme.h
map.o: src/map.c /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
 /usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
 /usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
 /usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
 /usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
 /usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
 /usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
 /usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
 /usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
 /usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
 /usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
 /usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
 /usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
 /usr/include/SDL/SDL_image.h /usr/include/SDL/SDL.h \
 src/../include/constant.h src/../include/map.h src/../include/misc.h \
 src/../include/game_time.h src/../include/game.h \
 src/../include/../include/constant.h src/../include/../include/misc.h \
 src/../include/../include/map.h src/../include/../include/player.h \
 src/../include/../include/../include/constant.h \
 src/../include/../include/bomb.h src/../include/../include/monsters.h \
 src/../include/../include/flamme.h
bomb.o: src/bomb.c /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
 /usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
 /usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
 /usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
 /usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
 /usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
 /usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
 /usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
 /usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
 /usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
 /usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
 /usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
 /usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
 /usr/include/SDL/SDL_image.h /usr/include/SDL/SDL.h \
 src/../include/game.h src/../include/../include/constant.h \
 src/../include/../include/misc.h src/../include/../include/map.h \
 src/../include/../include/player.h \
 src/../include/../include/../include/constant.h \
 src/../include/../include/bomb.h src/../include/../include/monsters.h \
 src/../include/../include/flamme.h
