removed confirmation screen and added FK keys for all mappings, my god this should be refactored

This commit is contained in:
Vincent-FK 2021-06-04 16:18:29 +02:00
parent 4111592d33
commit 150cf58be2
4 changed files with 239 additions and 375 deletions

480
.depend
View File

@ -1,32 +1,17 @@
player.o: src/player.c \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_main.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_stdinc.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_config.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_platform.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/begin_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/close_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_audio.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_error.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_endian.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mutex.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_thread.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_rwops.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cdrom.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cpuinfo.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_events.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_active.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keyboard.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keysym.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mouse.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_video.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_joystick.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_quit.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_loadso.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_timer.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_version.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_image.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
player.o: src/player.c /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
/usr/include/SDL/SDL_image.h /usr/include/SDL/SDL.h \
src/../include/game.h src/../include/../include/constant.h \
src/../include/../include/misc.h src/../include/../include/map.h \
src/../include/../include/player.h \
@ -34,62 +19,34 @@ player.o: src/player.c \
src/../include/../include/bomb.h src/../include/../include/monsters.h \
src/../include/../include/flamme.h
game_time.o: src/game_time.c src/../include/game_time.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_main.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_stdinc.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_config.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_platform.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/begin_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/close_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_audio.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_error.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_endian.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mutex.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_thread.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_rwops.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cdrom.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cpuinfo.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_events.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_active.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keyboard.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keysym.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mouse.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_video.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_joystick.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_quit.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_loadso.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_timer.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_version.h \
/usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
src/../include/constant.h
flamme.o: src/flamme.c \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_main.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_stdinc.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_config.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_platform.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/begin_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/close_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_audio.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_error.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_endian.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mutex.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_thread.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_rwops.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cdrom.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cpuinfo.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_events.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_active.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keyboard.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keysym.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mouse.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_video.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_joystick.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_quit.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_loadso.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_timer.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_version.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_image.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
flamme.o: src/flamme.c /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
/usr/include/SDL/SDL_image.h /usr/include/SDL/SDL.h \
src/../include/game.h src/../include/../include/constant.h \
src/../include/../include/misc.h src/../include/../include/map.h \
src/../include/../include/player.h \
@ -98,130 +55,71 @@ flamme.o: src/flamme.c \
src/../include/../include/flamme.h
game.o: src/game.c src/../include/game.h \
src/../include/../include/constant.h src/../include/../include/misc.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_main.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_stdinc.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_config.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_platform.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/begin_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/close_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_audio.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_error.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_endian.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mutex.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_thread.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_rwops.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cdrom.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cpuinfo.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_events.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_active.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keyboard.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keysym.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mouse.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_video.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_joystick.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_quit.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_loadso.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_timer.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_version.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_image.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
/usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
/usr/include/SDL/SDL_image.h /usr/include/SDL/SDL.h \
src/../include/../include/map.h src/../include/../include/player.h \
src/../include/../include/../include/constant.h \
src/../include/../include/bomb.h src/../include/../include/monsters.h \
src/../include/../include/flamme.h src/../include/game_time.h \
src/../include/misc.h src/../include/player.h src/../include/bomb.h \
src/../include/monsters.h src/../include/flamme.h
niveau.o: src/niveau.c \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_main.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_stdinc.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_config.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_platform.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/begin_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/close_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_audio.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_error.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_endian.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mutex.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_thread.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_rwops.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cdrom.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cpuinfo.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_events.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_active.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keyboard.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keysym.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mouse.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_video.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_joystick.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_quit.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_loadso.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_timer.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_version.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_image.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
niveau.o: src/niveau.c /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
/usr/include/SDL/SDL_image.h /usr/include/SDL/SDL.h \
src/../include/editeur.h src/../include/misc.h src/../include/constant.h \
src/../include/niveau.h
misc.o: src/misc.c src/../include/misc.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_main.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_stdinc.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_config.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_platform.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/begin_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/close_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_audio.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_error.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_endian.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mutex.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_thread.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_rwops.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cdrom.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cpuinfo.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_events.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_active.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keyboard.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keysym.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mouse.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_video.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_joystick.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_quit.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_loadso.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_timer.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_version.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_image.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
src/../include/constant.h
main.o: src/main.c \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_main.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_stdinc.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_config.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_platform.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/begin_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/close_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_audio.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_error.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_endian.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mutex.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_thread.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_rwops.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cdrom.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cpuinfo.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_events.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_active.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keyboard.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keysym.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mouse.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_video.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_joystick.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_quit.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_loadso.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_timer.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_version.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_image.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
misc.o: src/misc.c src/../include/misc.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h /usr/include/SDL/SDL_image.h \
/usr/include/SDL/SDL.h src/../include/constant.h
main.o: src/main.c /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
/usr/include/SDL/SDL_image.h /usr/include/SDL/SDL.h \
src/../include/constant.h src/../include/game.h \
src/../include/../include/constant.h src/../include/../include/misc.h \
src/../include/../include/map.h src/../include/../include/player.h \
@ -229,101 +127,56 @@ main.o: src/main.c \
src/../include/../include/bomb.h src/../include/../include/monsters.h \
src/../include/../include/flamme.h src/../include/game_time.h \
src/../include/editeur.h src/../include/niveau.h
editeur.o: src/editeur.c \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_main.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_stdinc.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_config.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_platform.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/begin_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/close_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_audio.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_error.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_endian.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mutex.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_thread.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_rwops.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cdrom.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cpuinfo.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_events.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_active.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keyboard.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keysym.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mouse.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_video.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_joystick.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_quit.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_loadso.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_timer.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_version.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_image.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
src/../include/constant.h src/../include/editeur.h src/../include/map.h \
src/../include/misc.h
monsters.o: src/monsters.c \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_main.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_stdinc.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_config.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_platform.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/begin_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/close_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_audio.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_error.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_endian.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mutex.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_thread.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_rwops.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cdrom.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cpuinfo.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_events.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_active.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keyboard.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keysym.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mouse.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_video.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_joystick.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_quit.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_loadso.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_timer.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_version.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_image.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
src/../include/game.h src/../include/../include/constant.h \
src/../include/../include/misc.h src/../include/../include/map.h \
src/../include/../include/player.h \
editeur.o: src/editeur.c /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h /usr/include/SDL/SDL_image.h \
/usr/include/SDL/SDL.h src/../include/constant.h \
src/../include/editeur.h src/../include/map.h src/../include/misc.h
monsters.o: src/monsters.c /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h /usr/include/SDL/SDL_image.h \
/usr/include/SDL/SDL.h src/../include/game.h \
src/../include/../include/constant.h src/../include/../include/misc.h \
src/../include/../include/map.h src/../include/../include/player.h \
src/../include/../include/../include/constant.h \
src/../include/../include/bomb.h src/../include/../include/monsters.h \
src/../include/../include/flamme.h
map.o: src/map.c \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_main.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_stdinc.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_config.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_platform.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/begin_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/close_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_audio.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_error.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_endian.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mutex.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_thread.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_rwops.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cdrom.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cpuinfo.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_events.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_active.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keyboard.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keysym.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mouse.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_video.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_joystick.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_quit.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_loadso.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_timer.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_version.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_image.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
map.o: src/map.c /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
/usr/include/SDL/SDL_image.h /usr/include/SDL/SDL.h \
src/../include/constant.h src/../include/map.h src/../include/misc.h \
src/../include/game_time.h src/../include/game.h \
src/../include/../include/constant.h src/../include/../include/misc.h \
@ -331,35 +184,20 @@ map.o: src/map.c \
src/../include/../include/../include/constant.h \
src/../include/../include/bomb.h src/../include/../include/monsters.h \
src/../include/../include/flamme.h
bomb.o: src/bomb.c \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_main.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_stdinc.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_config.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_platform.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/begin_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/close_code.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_audio.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_error.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_endian.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mutex.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_thread.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_rwops.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cdrom.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_cpuinfo.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_events.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_active.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keyboard.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_keysym.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_mouse.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_video.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_joystick.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_quit.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_loadso.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_timer.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_version.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL_image.h \
/opt/FunKey-sdk-2.0.0/arm-funkey-linux-musleabihf/sysroot/usr/bin/../../usr/include/SDL/SDL.h \
bomb.o: src/bomb.c /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
/usr/include/SDL/SDL_image.h /usr/include/SDL/SDL.h \
src/../include/game.h src/../include/../include/constant.h \
src/../include/../include/misc.h src/../include/../include/map.h \
src/../include/../include/player.h \

View File

@ -1,7 +1,7 @@
CC = $(CROSS_COMPILE)gcc -g
TARGET_FUNKEY ?= 1
TARGET_FUNKEY ?= 0
ifeq ($(TARGET_FUNKEY),1)

View File

@ -38,7 +38,8 @@ int input_update(t_game game, int nb_joueur) {
t_map map = game_the_map(game);
int x, y;
while (SDL_PollEvent(&event)) {
// Loop through all pending events and process only the latest one
while (SDL_PollEvent(&event)){
switch (event.type) {
case SDL_QUIT:
return 2;
@ -46,9 +47,11 @@ int input_update(t_game game, int nb_joueur) {
case SDL_KEYDOWN:
switch (event.key.keysym.sym) {
case SDLK_ESCAPE:
case SDLK_q:
return 2;
case SDLK_UP:
case SDLK_u:
player_set_current_way(player1, UP);
player_move(player1, map);
if (player_win(player1)==1){
@ -57,6 +60,7 @@ int input_update(t_game game, int nb_joueur) {
break;
case SDLK_DOWN:
case SDLK_d:
player_set_current_way(player1, DOWN);
player_move(player1, map);
if (player_win(player1)==1){
@ -65,6 +69,7 @@ int input_update(t_game game, int nb_joueur) {
break;
case SDLK_RIGHT:
case SDLK_r:
player_set_current_way(player1, RIGHT);
player_move(player1, map);
if (player_win(player1)==1){
@ -73,6 +78,7 @@ int input_update(t_game game, int nb_joueur) {
break;
case SDLK_LEFT:
case SDLK_l:
player_set_current_way(player1, LEFT);
player_move(player1, map);
if (player_win(player1)==1){
@ -80,20 +86,11 @@ int input_update(t_game game, int nb_joueur) {
}
break;
case SDLK_END: //sert à poser une bombe pour le joueur 1 (cette touche sert
x= player_get_x(player1); //pour les ordinateurs portables qui n'ont pas forcément la touce 0 à côté des flèches directionnelles)
y= player_get_y(player1);
if (player_get_nb_bomb(player1)>0 && map_get_cell_type(map,x,y)!=CELL_BOMB){
int portee=player_portee_bomb(player1);
game_init_bomb(game,x,y,portee,1);
map_set_cell_type(map, x, y, CELL_BOMB);
player_decrease_nb_bomb(player1);
}
break;
case SDLK_KP0: //sert à poser une bombe pour le joueur 1
//sert à poser une bombe pour le joueur 1
case SDLK_END: //cette touche sert pour les ordinateurs portables qui n'ont pas forcément la touce 0 à côté des flèches directionnelles)
case SDLK_KP0:
case SDLK_a:
case SDLK_b:
x= player_get_x(player1);
y= player_get_y(player1);
@ -105,7 +102,8 @@ int input_update(t_game game, int nb_joueur) {
}
break;
// touches du joueur 2:
/*
// touches du joueur 2:
case SDLK_e:
if (nb_joueur == 2){
player_set_current_way(player2, UP);
@ -156,6 +154,7 @@ int input_update(t_game game, int nb_joueur) {
}
}
break;
*/
default: break;
}
@ -187,7 +186,7 @@ int main_game(SDL_Surface *screen, int nb_joueur, int niveau, int mode, int kill
t_game game = game_new(nb_joueur,niveau,mode, kill_bomb); //on lance le jeu
#ifdef HW_SCREEN_RESIZE
//if(screen != NULL) SDL_FreeSurface(screen);
if(screen != NULL) SDL_FreeSurface(screen);
screen = SDL_CreateRGBSurface(SDL_SWSURFACE, SIZE_BLOC * map_get_width(game_the_map(game)),
SIZE_BLOC * map_get_height(game_the_map(game)), WINDOW_BPP,
0, 0, 0, 0);
@ -300,7 +299,7 @@ int main_game(SDL_Surface *screen, int nb_joueur, int niveau, int mode, int kill
}
#ifdef HW_SCREEN_RESIZE
//if(screen != NULL) SDL_FreeSurface(screen);
if(screen != NULL) SDL_FreeSurface(screen);
screen = SDL_CreateRGBSurface(SDL_SWSURFACE, 480,480, WINDOW_BPP, 0, 0, 0, 0);
#else //HW_SCREEN_RESIZE
screen = SDL_SetVideoMode(480,480, WINDOW_BPP,SDL_HWSURFACE);
@ -358,6 +357,7 @@ int main_game(SDL_Surface *screen, int nb_joueur, int niveau, int mode, int kill
}
SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
SDL_BlitSurface(menu, NULL, screen, &positionMenu);
SDL_FreeSurface(menu);
#ifdef HW_SCREEN_RESIZE
SDL_FillRect(hw_screen, NULL, 0x000000);
flip_NNOptimized_AllowOutOfScreen(screen, hw_screen,
@ -380,22 +380,18 @@ int main_game(SDL_Surface *screen, int nb_joueur, int niveau, int mode, int kill
break;
case SDL_KEYDOWN:
switch(event.key.keysym.sym){
case SDLK_ESCAPE:
continu = 1;
break;
case SDLK_RETURN:
continu = 1;
break;
case SDLK_ESCAPE:
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
case SDLK_b:
continu = 1;
break;
default: break;
}
break;
}
}
}
SDL_FreeSurface(menu);
if (nb_joueur==1 && player_win(player1)==1){
game_free(game);
@ -436,7 +432,7 @@ int main(int argc, char *argv[]) {
if (hw_screen == NULL) {
error("Can't set video mode: %s\n", SDL_GetError());
}
//if(screen != NULL) SDL_FreeSurface(screen);
if(screen != NULL) SDL_FreeSurface(screen);
screen = SDL_CreateRGBSurface(SDL_SWSURFACE, 700,500, WINDOW_BPP, 0, 0, 0, 0);
#else //HW_SCREEN_RESIZE
screen = SDL_SetVideoMode(700,500, WINDOW_BPP,SDL_HWSURFACE);
@ -541,17 +537,27 @@ int main(int argc, char *argv[]) {
SDL_WaitEvent(&event);
switch(event.type)
{
case SDL_QUIT:
#ifdef SOUND_FMOD_ACTIVATED
//FMUSIC_StopSong(musique_menu_p);
#elif defined(SOUND_SDL_ACTIVATED)
Mix_HaltMusic();
#endif //SOUND_SDL_ACTIVATED
done = 1;
break;
case SDL_KEYDOWN:
if(event.key.keysym.sym==SDLK_ESCAPE){ // Veut arrêter le jeu
// FMUSIC_StopSong(musique_menu_p);
#ifdef SOUND_FMOD_ACTIVATED
//FMUSIC_StopSong(musique_menu_p);
#elif defined(SOUND_SDL_ACTIVATED)
Mix_HaltMusic();
#endif //SOUND_SDL_ACTIVATED
done = 1;
}
else if(event.key.keysym.sym==SDLK_UP){
else if(event.key.keysym.sym==SDLK_UP || event.key.keysym.sym==SDLK_u){
switch(choix_actuel){
case 1:
menu = IMG_Load("sprite/menu_q.png");
@ -579,7 +585,7 @@ int main(int argc, char *argv[]) {
break;
}
}
else if(event.key.keysym.sym==SDLK_DOWN){
else if(event.key.keysym.sym==SDLK_DOWN || event.key.keysym.sym==SDLK_d){
switch(choix_actuel){
case 1:
menu = IMG_Load("sprite/menu_2_p.png");
@ -607,7 +613,8 @@ int main(int argc, char *argv[]) {
break;
}
}
else if(event.key.keysym.sym==SDLK_RETURN || event.key.keysym.sym==SDLK_KP_ENTER){
else if(event.key.keysym.sym==SDLK_RETURN || event.key.keysym.sym==SDLK_KP_ENTER
|| event.key.keysym.sym==SDLK_a){
switch(choix_actuel){
case 1: //on rentre dans le mode 1 joueur.
@ -829,18 +836,20 @@ int main(int argc, char *argv[]) {
case 6:
if(are_you_sure(screen)==1){
if(audio_init_ok && audio==1)
if(audio_init_ok && audio==1){
#ifdef SOUND_FMOD_ACTIVATED
FMUSIC_StopSong(musique_menu_p);
#elif defined(SOUND_SDL_ACTIVATED)
Mix_HaltMusic();
#endif //SOUND_FMOD_ACTIVATED
}
done=1;
resize=1;
break;
}
else
resize=1;
else{
resize=1;
}
break;
@ -855,7 +864,7 @@ int main(int argc, char *argv[]) {
if (resize==1){
#ifdef HW_SCREEN_RESIZE
//if(screen != NULL) SDL_FreeSurface(screen);
if(screen != NULL) SDL_FreeSurface(screen);
screen = SDL_CreateRGBSurface(SDL_SWSURFACE, 700,500, WINDOW_BPP, 0, 0, 0, 0);
#else //HW_SCREEN_RESIZE
screen = SDL_SetVideoMode(700,500, WINDOW_BPP,SDL_HWSURFACE);

View File

@ -69,6 +69,7 @@ int niveau_1_joueur(SDL_Surface *screen, int niveau){
positionMenu.x = 0;
positionMenu.y = 0;
/** Wait for input */
while (continuer)
{
SDL_WaitEvent(&event);
@ -82,13 +83,13 @@ int niveau_1_joueur(SDL_Surface *screen, int niveau){
switch(event.key.keysym.sym)
{
case SDLK_ESCAPE:
case SDLK_b:
SDL_FreeSurface(menu);
return 1;
break;
case SDLK_RETURN:
continuer = 0;
break;
case SDLK_KP_ENTER:
case SDLK_a:
continuer = 0;
break;
default: break;
@ -161,9 +162,11 @@ int niveau_2_joueur(SDL_Surface *screen, int choix_niveau){
switch(event.key.keysym.sym)
{
case SDLK_ESCAPE: // Veut arrêter le jeu
case SDLK_b: // Veut arręter le jeu
continuer=0;
break;
case SDLK_UP:
case SDLK_u:
switch(choix_actuel){
case 1:
menu = IMG_Load("sprite/niveau_2p_6.png");;
@ -192,6 +195,7 @@ int niveau_2_joueur(SDL_Surface *screen, int choix_niveau){
}
break;
case SDLK_DOWN:
case SDLK_d:
switch(choix_actuel){
case 1:
menu = IMG_Load("sprite/niveau_2p_2.png");;
@ -220,10 +224,8 @@ int niveau_2_joueur(SDL_Surface *screen, int choix_niveau){
}
break;
case SDLK_RETURN:
SDL_FreeSurface(menu);
return choix_actuel;
break;
case SDLK_KP_ENTER:
case SDLK_a:
SDL_FreeSurface(menu);
return choix_actuel;
break;
@ -280,9 +282,11 @@ int editeur_choix_niveau(SDL_Surface *screen){
switch(event.key.keysym.sym)
{
case SDLK_ESCAPE: // Veut arrêter le jeu
case SDLK_b: // Veut arręter le jeu
continuer=0;
break;
case SDLK_UP:
case SDLK_u:
switch(choix_actuel){
case 1:
menu = IMG_Load("sprite/niveau_2p_6.png");;
@ -311,6 +315,7 @@ int editeur_choix_niveau(SDL_Surface *screen){
}
break;
case SDLK_DOWN:
case SDLK_d:
switch(choix_actuel){
case 1:
menu = IMG_Load("sprite/niveau_2p_2.png");;
@ -339,10 +344,8 @@ int editeur_choix_niveau(SDL_Surface *screen){
}
break;
case SDLK_RETURN:
SDL_FreeSurface(menu);
return choix_actuel;
break;
case SDLK_KP_ENTER:
case SDLK_a:
SDL_FreeSurface(menu);
return choix_actuel;
break;
@ -370,6 +373,10 @@ int editeur_choix_niveau(SDL_Surface *screen){
int are_you_sure(SDL_Surface *screen){
#warning Voluntary Bypass FunKey
return 1;
#ifdef HW_SCREEN_RESIZE
//if(screen != NULL) SDL_FreeSurface(screen);
@ -381,6 +388,7 @@ int are_you_sure(SDL_Surface *screen){
exit(1);
}
#endif //HW_SCREEN_RESIZE
int continuer = 1, choix_actuel=1;
SDL_Surface *menu = NULL;
SDL_Event event;
@ -400,38 +408,43 @@ int are_you_sure(SDL_Surface *screen){
switch(event.key.keysym.sym)
{
case SDLK_ESCAPE: // Veut arrêter le jeu
case SDLK_b: // Veut arręter le jeu
continuer=0;
break;
case SDLK_LEFT:
case SDLK_l:
switch(choix_actuel){
case 1:
if(menu != NULL) SDL_FreeSurface(menu);
menu = IMG_Load("sprite/sure_no.png");;
choix_actuel=2;
break;
case 2:
if(menu != NULL) SDL_FreeSurface(menu);
menu = IMG_Load("sprite/sure_yes.png");
choix_actuel=1;
break;
}
break;
case SDLK_RIGHT:
case SDLK_r:
switch(choix_actuel){
case 1:
if(menu != NULL) SDL_FreeSurface(menu);
menu = IMG_Load("sprite/sure_no.png");;
choix_actuel=2;
break;
case 2:
if(menu != NULL) SDL_FreeSurface(menu);
menu = IMG_Load("sprite/sure_yes.png");
choix_actuel=1;
break;
}
break;
case SDLK_RETURN:
SDL_FreeSurface(menu);
return choix_actuel;
break;
case SDLK_KP_ENTER:
SDL_FreeSurface(menu);
case SDLK_a:
if(menu != NULL) SDL_FreeSurface(menu);
return choix_actuel;
break;
@ -487,9 +500,11 @@ int choix_nb_joueurs(SDL_Surface *screen){
switch(event.key.keysym.sym)
{
case SDLK_ESCAPE: // Veut arrêter le jeu
case SDLK_b: // Veut arręter le jeu
continuer=0;
break;
case SDLK_UP:
case SDLK_u:
switch(choix_actuel){
case 1:
menu = IMG_Load("sprite/menu_nb_joueur_2.png");;
@ -502,6 +517,7 @@ int choix_nb_joueurs(SDL_Surface *screen){
}
break;
case SDLK_DOWN:
case SDLK_d:
switch(choix_actuel){
case 1:
menu = IMG_Load("sprite/menu_nb_joueur_2.png");;
@ -514,10 +530,8 @@ int choix_nb_joueurs(SDL_Surface *screen){
}
break;
case SDLK_RETURN:
SDL_FreeSurface(menu);
return choix_actuel;
break;
case SDLK_KP_ENTER:
case SDLK_a:
SDL_FreeSurface(menu);
return choix_actuel;
break;
@ -574,9 +588,11 @@ int options(SDL_Surface *screen){
switch(event.key.keysym.sym)
{
case SDLK_ESCAPE: // Veut arrêter le jeu
case SDLK_b: // Veut arręter le jeu
continuer=0;
break;
case SDLK_LEFT:
case SDLK_l:
switch(choix_actuel){
case 1:
menu = IMG_Load("sprite/options_s_n.png");;
@ -597,6 +613,7 @@ int options(SDL_Surface *screen){
}
break;
case SDLK_RIGHT:
case SDLK_r:
switch(choix_actuel){
case 1:
menu = IMG_Load("sprite/options_s_n.png");;
@ -617,6 +634,7 @@ int options(SDL_Surface *screen){
}
break;
case SDLK_UP:
case SDLK_u:
switch(choix_actuel){
case 1:
menu = IMG_Load("sprite/options_b_o.png");;
@ -637,6 +655,7 @@ int options(SDL_Surface *screen){
}
break;
case SDLK_DOWN:
case SDLK_d:
switch(choix_actuel){
case 1:
menu = IMG_Load("sprite/options_b_o.png");;
@ -657,10 +676,8 @@ int options(SDL_Surface *screen){
}
break;
case SDLK_RETURN:
SDL_FreeSurface(menu);
return choix_actuel;
break;
case SDLK_KP_ENTER:
case SDLK_a:
SDL_FreeSurface(menu);
return choix_actuel;
break;