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compiling with a simple make and a make platform=funkey_simulated_editor now work again
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3
.depend
3
.depend
@ -1,5 +1,4 @@
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menu.o: src/menu.c src/../include/constant.h src/../include/misc.h \
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menu.o: src/menu.c
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src/../include/menu.h
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player.o: src/player.c /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
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player.o: src/player.c /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
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/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
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/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
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/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
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/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
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@ -1,3 +1,5 @@
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#ifdef FUNKEY_MENU
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#include <stdio.h>
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#include <stdio.h>
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#include <string.h>
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#include <string.h>
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#include <errno.h>
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#include <errno.h>
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@ -739,3 +741,5 @@ void run_menu_loop()
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SDL_Flip(hw_screen);
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SDL_Flip(hw_screen);
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}
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}
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#endif //FUNKEY_MENU
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