mirror of
https://github.com/FunKey-Project/Bibi.git
synced 2026-03-19 02:12:50 +01:00
explosion sounds adapted to sdl_mixer
This commit is contained in:
@@ -19,8 +19,21 @@
|
||||
|
||||
#ifdef SOUND_FMOD_ACTIVATED
|
||||
#include <FMOD/fmod.h>
|
||||
#endif //SOUND_FMOD_ACTIVATED
|
||||
#elif defined(SOUND_SDL_ACTIVATED)
|
||||
#include <SDL/SDL_mixer.h>
|
||||
#endif //SOUND_SDL_ACTIVATED
|
||||
|
||||
|
||||
struct s_game {
|
||||
t_map map;
|
||||
int nb_joueur;
|
||||
int kill_bomb;
|
||||
t_player player1;
|
||||
t_player player2;
|
||||
t_bomb list_bombs;
|
||||
t_flamme list_flammes;
|
||||
t_monster list_monsters;
|
||||
};
|
||||
typedef struct s_game * t_game;
|
||||
|
||||
// Create a new game
|
||||
|
||||
Reference in New Issue
Block a user