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https://github.com/FunKey-Project/Bibi.git
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corrected last segfaults, added 150ms before SDL_WaitEvent calls for debounce
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@@ -25,6 +25,7 @@
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#ifdef HW_SCREEN_RESIZE
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extern SDL_Surface *hw_screen;
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#endif //HW_SCREEN_RESIZE
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extern SDL_Surface *screen;
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#ifdef SOUND_SDL_ACTIVATED
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extern bool audio_init_ok;
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@@ -1,8 +1,6 @@
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#ifndef NIVEAU_H_
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#define NIVEAU_H_
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extern int niveau_1_joueur(SDL_Surface *screen, int niveau);
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extern int niveau_2_joueur(SDL_Surface *screen, int choix_niveau);
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extern int editeur_choix_niveau(SDL_Surface *screen);
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