mirror of
https://github.com/FunKey-Project/FunKey-ProdScreens.git
synced 2025-12-12 08:48:51 +01:00
updated tearing test
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0f1c90f7e1
commit
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@ -67,7 +67,7 @@ void init_libraries(){
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/// Open HW screen and set video mode 240x240
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/// Open HW screen and set video mode 240x240
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hw_surface = SDL_SetVideoMode(SCREEN_HORIZONTAL_SIZE, SCREEN_VERTICAL_SIZE,
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hw_surface = SDL_SetVideoMode(SCREEN_HORIZONTAL_SIZE, SCREEN_VERTICAL_SIZE,
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32, SDL_HWSURFACE | SDL_DOUBLEBUF);
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32, SDL_HWSURFACE | SDL_DOUBLEBUF | SDL_FULLSCREEN);
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/*hw_surface = SDL_SetVideoMode(SCREEN_HORIZONTAL_SIZE, SCREEN_VERTICAL_SIZE,
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/*hw_surface = SDL_SetVideoMode(SCREEN_HORIZONTAL_SIZE, SCREEN_VERTICAL_SIZE,
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32, SDL_HWSURFACE);*/
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32, SDL_HWSURFACE);*/
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if (hw_surface == NULL)
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if (hw_surface == NULL)
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@ -6,6 +6,7 @@
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#include "funkey_prod_screens.h"
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#include "funkey_prod_screens.h"
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static int bright = 0;
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static int bright = 0;
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FILE *fptr;
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/// -------------- FUNCTIONS IMPLEMENTATION --------------
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/// -------------- FUNCTIONS IMPLEMENTATION --------------
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static int wait_event_loop(uint32_t fps){
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static int wait_event_loop(uint32_t fps){
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@ -55,6 +56,7 @@ static int wait_event_loop(uint32_t fps){
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bright = 1-bright;
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bright = 1-bright;
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/* Flip screen */
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/* Flip screen */
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//system("echo 1 > /sys/class/graphics/fb0/switch_backbuf");
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SDL_Flip(hw_surface);
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SDL_Flip(hw_surface);
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/* Handle FPS */
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/* Handle FPS */
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@ -82,8 +84,7 @@ int launch_prod_screen_tearingtest(int argc, char *argv[]){
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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}
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}
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//printf("fps = %d, argv[0] = %s\n", fps, argv[0]);
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printf("fps = %d, argv[0] = %s\n", fps, argv[0]);
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/// Main loop
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/// Main loop
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int res = wait_event_loop(fps);
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int res = wait_event_loop(fps);
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