mirror of
https://github.com/FunKey-Project/FunKey-ProdScreens.git
synced 2025-12-12 08:48:51 +01:00
181 lines
5.6 KiB
C
181 lines
5.6 KiB
C
#include "funkey_prod_screens.h"
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/// Defines
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/// Static variables
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/// -------------- FUNCTIONS IMPLEMENTATION --------------
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/// Nearest neighboor optimized with possible out of screen coordinates (for cropping)
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SDL_Surface * zoomSurface(SDL_Surface *src_surface, int dst_width, int dst_height){
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/* Declare vars */
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int x_ratio;
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int y_ratio;
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int x2, y2;
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int i, j;
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int rat;
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/* Sanity checks */
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if(src_surface == NULL){
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printf("ERROR in %s, sanity check\n", __func__);
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return NULL;
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}
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/* Compute zoom ratio */
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x_ratio = (int)((src_surface->w << 16) / dst_width);
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y_ratio = (int)((src_surface->h << 16) / dst_height);
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/* Create dst surface */
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SDL_Surface *dst_surface = SDL_CreateRGBSurface(src_surface->flags,
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dst_width, dst_height,
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src_surface->format->BitsPerPixel,
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src_surface->format->Rmask, src_surface->format->Gmask,
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src_surface->format->Bmask, src_surface->format->Amask);
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if(dst_surface == NULL){
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printf("ERROR in %s, cannot create dst_surface: %s\n", __func__, SDL_GetError());
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}
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/* Columns iterations */
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for (i = 0; i < dst_surface->h; i++)
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{
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/* Get current lines in src and dst surfaces */
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uint8_t* t = ( (uint8_t*) dst_surface->pixels + (i*dst_surface->w)*dst_surface->format->BytesPerPixel );
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y2 = ((i*y_ratio)>>16);
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uint8_t* p = ( (uint8_t*) src_surface->pixels + (y2*src_surface->w)*src_surface->format->BytesPerPixel );
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rat = 0;
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/* Lines iterations */
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for (j = 0; j < dst_surface->w; j++)
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{
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/* Get current pixel in src surface */
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x2 = (rat>>16);
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/* Copy src pixel in dst surface */
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memcpy(t, p+x2*src_surface->format->BytesPerPixel, dst_surface->format->BytesPerPixel);
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t += dst_surface->format->BytesPerPixel;
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/* Update x position in source surface */
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rat += x_ratio;
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}
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}
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/* Return new zoomed surface */
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return dst_surface;
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}
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int launch_prod_screen_showImage(int argc, char *argv[]){
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SDL_Event event;
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SDL_Surface *text_surface = NULL;
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SDL_Rect text_pos;
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int res = EXIT_FAILURE;
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int stop_menu_loop = 0;
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/* Fill screen white */
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SDL_FillRect(hw_surface, NULL, SDL_MapRGBA(hw_surface->format, bg_color.r, bg_color.g, bg_color.b, 0) );
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/* Write Title */
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text_surface = TTF_RenderText_Shaded(font_info, "SCAN & PRINT", text_color, bg_color);
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int height_title = text_surface->h;
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text_pos.x = hw_surface->w/2 - text_surface->w/2;
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text_pos.y = 0;
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SDL_BlitSurface(text_surface, NULL, hw_surface, &text_pos);
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SDL_FreeSurface(text_surface);
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/* Write:
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"L=FAIL"
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*/
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SDL_Color red_color={220,20,20};
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text_surface = TTF_RenderText_Shaded(font_info, "L=FAIL", red_color, bg_color);
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int height_buttons = text_surface->h;
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text_pos.x = X_PADDING;
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text_pos.y = hw_surface->h - text_surface->h;
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SDL_BlitSurface(text_surface, NULL, hw_surface, &text_pos);
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SDL_FreeSurface(text_surface);
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/* Write:
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"R=OK"
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*/
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SDL_Color green_color={20,220,20};
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text_surface = TTF_RenderText_Shaded(font_info, "R=DONE", green_color, bg_color);
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text_pos.x = hw_surface->w - text_surface->w - X_PADDING;
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text_pos.y = hw_surface->h - text_surface->h;
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SDL_BlitSurface(text_surface, NULL, hw_surface, &text_pos);
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SDL_FreeSurface(text_surface);
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/* Load Img */
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char *img_path = argv[0];
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SDL_Surface *image=IMG_Load(img_path);
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if(!image) {
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printf("ERROR IMG_Load: %s\n", IMG_GetError());
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printf("IMG path is: %s\n", img_path);
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exit(1);
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}
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SDL_SetAlpha( image, 0, SDL_ALPHA_OPAQUE );
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/* Convert to RGBA 32bits*/
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SDL_Surface *image_rgb_RGBA32b = SDL_CreateRGBSurface(SDL_SWSURFACE, image->w, image->h, 32,
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image->format->Rmask, image->format->Gmask,
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image->format->Bmask, image->format->Amask);
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SDL_BlitSurface(image, NULL, image_rgb_RGBA32b, NULL);
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SDL_FreeSurface(image);
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/* Resize image */
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int new_img_height = hw_surface->h - height_buttons - height_title;
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int new_img_width = image->w *new_img_height / image->h;
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SDL_Surface *image_RGBA32b_resized = zoomSurface(image_rgb_RGBA32b, new_img_width, new_img_height);
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//SDL_SaveBMP(image_RGBA32b_resized,"./image_RGBA32b_resized.bmp");
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SDL_FreeSurface(image_rgb_RGBA32b);
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/* Blit image */
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SDL_Rect pos_img = {(hw_surface->w-image_RGBA32b_resized->w)/2, height_title, image_RGBA32b_resized->w, image_RGBA32b_resized->h};
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SDL_BlitSurface(image_RGBA32b_resized, NULL, hw_surface, &pos_img);
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SDL_FreeSurface(image_RGBA32b_resized);
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/// -------- Main loop ---------
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while (!stop_menu_loop)
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{
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/// -------- Handle Keyboard Events ---------
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while (SDL_PollEvent(&event))
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switch(event.type)
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{
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case SDL_QUIT:
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stop_menu_loop = 1;
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break;
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case SDL_KEYDOWN:
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switch (event.key.keysym.sym)
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{
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case SDLK_m:
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stop_menu_loop = 1;
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res = ERROR_MANUAL_FAIL;
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break;
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case SDLK_n:
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case SDLK_ESCAPE:
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stop_menu_loop = 1;
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res = 0;
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break;
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default:
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break;
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}
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}
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/* To investigate but with Buildroot, we need this: */
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SDL_Flip(hw_surface);
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/* Sleep for some time */
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SDL_Delay(SLEEP_PERIOD_MS);
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}
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return res;
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}
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