From 33a9f6d23747cc5753e33924bfbb4667c6904b84 Mon Sep 17 00:00:00 2001 From: Michel-FK Date: Sat, 23 Jan 2021 19:26:20 +0100 Subject: [PATCH] dos2unix Signed-off-by: Michel-FK --- .../software_ref/boot_process/bootloader.md | 6 +- .../software_ref/boot_process/shutdown.md | 6 +- .../build_system/build_program_using_sdk.md | 6 +- .../tutorials/build_system/build_system.md | 6 +- .../build_system/compilation_environments.md | 6 +- docs/developers/tutorials/recovery.md | 6 +- docs/developers/tutorials/ssh_connection.md | 6 +- docs/developers/tutorials/uart_connection.md | 6 +- docs/features/emulators.md | 6 +- docs/features/folder_organization.md | 6 +- docs/features/funkey_menu.md | 6 +- docs/features/games_apps.md | 6 +- docs/features/instant_action.md | 6 +- docs/features/key_mapping.md | 6 +- docs/features/launchers.md | 6 +- docs/features/quick_save.md | 6 +- docs/tutorials/hardware/change_sd_card.md | 6 +- docs/tutorials/hardware/force_shutdown.md | 6 +- docs/tutorials/software/add_roms.md | 52 +++---- docs/tutorials/software/aspect_ratio.md | 128 +++++++++--------- docs/tutorials/software/restore_games.md | 6 +- docs/tutorials/software/snapshot.md | 52 +++---- 22 files changed, 173 insertions(+), 173 deletions(-) diff --git a/docs/developers/software_ref/boot_process/bootloader.md b/docs/developers/software_ref/boot_process/bootloader.md index a0aea94..26ae347 100644 --- a/docs/developers/software_ref/boot_process/bootloader.md +++ b/docs/developers/software_ref/boot_process/bootloader.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/developers/software_ref/boot_process/shutdown.md b/docs/developers/software_ref/boot_process/shutdown.md index a0aea94..26ae347 100644 --- a/docs/developers/software_ref/boot_process/shutdown.md +++ b/docs/developers/software_ref/boot_process/shutdown.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/developers/tutorials/build_system/build_program_using_sdk.md b/docs/developers/tutorials/build_system/build_program_using_sdk.md index a0aea94..26ae347 100644 --- a/docs/developers/tutorials/build_system/build_program_using_sdk.md +++ b/docs/developers/tutorials/build_system/build_program_using_sdk.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/developers/tutorials/build_system/build_system.md b/docs/developers/tutorials/build_system/build_system.md index a0aea94..26ae347 100644 --- a/docs/developers/tutorials/build_system/build_system.md +++ b/docs/developers/tutorials/build_system/build_system.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/developers/tutorials/build_system/compilation_environments.md b/docs/developers/tutorials/build_system/compilation_environments.md index a0aea94..26ae347 100644 --- a/docs/developers/tutorials/build_system/compilation_environments.md +++ b/docs/developers/tutorials/build_system/compilation_environments.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/developers/tutorials/recovery.md b/docs/developers/tutorials/recovery.md index a0aea94..26ae347 100644 --- a/docs/developers/tutorials/recovery.md +++ b/docs/developers/tutorials/recovery.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/developers/tutorials/ssh_connection.md b/docs/developers/tutorials/ssh_connection.md index a0aea94..26ae347 100644 --- a/docs/developers/tutorials/ssh_connection.md +++ b/docs/developers/tutorials/ssh_connection.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/developers/tutorials/uart_connection.md b/docs/developers/tutorials/uart_connection.md index a0aea94..26ae347 100644 --- a/docs/developers/tutorials/uart_connection.md +++ b/docs/developers/tutorials/uart_connection.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/features/emulators.md b/docs/features/emulators.md index a0aea94..26ae347 100644 --- a/docs/features/emulators.md +++ b/docs/features/emulators.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/features/folder_organization.md b/docs/features/folder_organization.md index a0aea94..26ae347 100644 --- a/docs/features/folder_organization.md +++ b/docs/features/folder_organization.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/features/funkey_menu.md b/docs/features/funkey_menu.md index a0aea94..26ae347 100644 --- a/docs/features/funkey_menu.md +++ b/docs/features/funkey_menu.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/features/games_apps.md b/docs/features/games_apps.md index a0aea94..26ae347 100644 --- a/docs/features/games_apps.md +++ b/docs/features/games_apps.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/features/instant_action.md b/docs/features/instant_action.md index a0aea94..26ae347 100644 --- a/docs/features/instant_action.md +++ b/docs/features/instant_action.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/features/key_mapping.md b/docs/features/key_mapping.md index a0aea94..26ae347 100644 --- a/docs/features/key_mapping.md +++ b/docs/features/key_mapping.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/features/launchers.md b/docs/features/launchers.md index a0aea94..26ae347 100644 --- a/docs/features/launchers.md +++ b/docs/features/launchers.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/features/quick_save.md b/docs/features/quick_save.md index a0aea94..26ae347 100644 --- a/docs/features/quick_save.md +++ b/docs/features/quick_save.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/tutorials/hardware/change_sd_card.md b/docs/tutorials/hardware/change_sd_card.md index a0aea94..26ae347 100644 --- a/docs/tutorials/hardware/change_sd_card.md +++ b/docs/tutorials/hardware/change_sd_card.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/tutorials/hardware/force_shutdown.md b/docs/tutorials/hardware/force_shutdown.md index a0aea94..26ae347 100644 --- a/docs/tutorials/hardware/force_shutdown.md +++ b/docs/tutorials/hardware/force_shutdown.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/tutorials/software/add_roms.md b/docs/tutorials/software/add_roms.md index e6736b1..2576d91 100644 --- a/docs/tutorials/software/add_roms.md +++ b/docs/tutorials/software/add_roms.md @@ -1,26 +1,26 @@ -Connect your **FunKey S** console to your computer and add new games -as simply as you would do it with a simple USB memory stick: - -| **Display** | **Action** | -|:---------------------------------------------------------------------------------:|:-------------------------------------------------------------------------------------------------------------------------------------------------| -| ![PC Connection](/assets/images/Connection_PC.png){: .lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on | -| ![RetroFE](/assets/images/RetroFE.png){: .lightbox} | At the launcher's main screen (example here with RetroFE), press the **MENU** key | -| ![Mount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the **UP**/**DOWN** keys until you see "**MOUNT USB**" | -| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){: .lightbox} | Press the **A** key twice to confirm | -| ![Eject USB](/assets/images/Eject_USB.png){: .lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window | -| ![USB Drive](/assets/images/USB_Drive.png){: .lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) | -| ![Copy ROM](/assets/images/Copy_ROM.png){: .lightbox} | Drag & drop the ROM file and optional artwork file[^1] into the folder corresponding to the emulated console in this USB drive on your computer | -| ![Eject Drive](/assets/images/Eject_Drive.png){: .lightbox} | Eject cleanly the USB drive from your computer | -| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){: .lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the "**A**" key twice to confirm | -| ![Unmount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the **MENU** key to return to the launcher screen | - -Of course, you can remove games from the **FunKey S** console as you -would do with a USB memory stick, too! - -[^1]: The artwork file must have the same base name as the ROM file, -with a _.png_ or _.jpg_ extension, preferably with a 240 x 240 -resolution. - ---8<-- -includes/glossary.md ---8<-- +Connect your **FunKey S** console to your computer and add new games +as simply as you would do it with a simple USB memory stick: + +| **Display** | **Action** | +|:---------------------------------------------------------------------------------:|:-------------------------------------------------------------------------------------------------------------------------------------------------| +| ![PC Connection](/assets/images/Connection_PC.png){: .lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on | +| ![RetroFE](/assets/images/RetroFE.png){: .lightbox} | At the launcher's main screen (example here with RetroFE), press the **MENU** key | +| ![Mount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the **UP**/**DOWN** keys until you see "**MOUNT USB**" | +| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){: .lightbox} | Press the **A** key twice to confirm | +| ![Eject USB](/assets/images/Eject_USB.png){: .lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window | +| ![USB Drive](/assets/images/USB_Drive.png){: .lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) | +| ![Copy ROM](/assets/images/Copy_ROM.png){: .lightbox} | Drag & drop the ROM file and optional artwork file[^1] into the folder corresponding to the emulated console in this USB drive on your computer | +| ![Eject Drive](/assets/images/Eject_Drive.png){: .lightbox} | Eject cleanly the USB drive from your computer | +| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){: .lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the "**A**" key twice to confirm | +| ![Unmount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the **MENU** key to return to the launcher screen | + +Of course, you can remove games from the **FunKey S** console as you +would do with a USB memory stick, too! + +[^1]: The artwork file must have the same base name as the ROM file, +with a _.png_ or _.jpg_ extension, preferably with a 240 x 240 +resolution. + +--8<-- +includes/glossary.md +--8<-- diff --git a/docs/tutorials/software/aspect_ratio.md b/docs/tutorials/software/aspect_ratio.md index 61aa9e0..0e34802 100644 --- a/docs/tutorials/software/aspect_ratio.md +++ b/docs/tutorials/software/aspect_ratio.md @@ -1,64 +1,64 @@ -The **FunKey S** provides 2 ways to to allow in-game change of the -display aspect ratio: - - 1. Using quick shortcuts - - 2. Using the FunKey menu - -## Quick shortcuts - - - **Fn** + **DOWN**: Change Aspect Ratio (AR), cycle between: - - - Stretched (default) - - - Cropped - - - Scaled - - - Manual Zoom - - - **Fn** + **LEFT**: Decrease zoom level by 10% - - - **Fn** + **RIGHT**: Increase Zoom level by 10% - -## FunKey menu - - - Press the **MENU** key to enter the FunKey menu - - - Press the **UP** or **DOWN** key to select the "**ASPECT RATIO**" setting - - - Use the **LEFT** and **RIGHT** keys to change the aspect ratio - -| **Display** | **Aspect Ratio** | -|:---------------------------------------------------------------------:|:-----------------------------------------------------------------------------------------------------------------------------| -| ![Menu Stretched](/assets/images/Menu_Stretched.png){: .lightbox} | Stretched (default): The display is stretched horizontally and vertically to fill the screen in both directions | -| ![Menu Cropped](/assets/images/Menu_Cropped.png){: .lightbox} | Cropped (Zoom 100%), The display fills the screen vertically, and is clipped vertically to the left and right of the screen | -| ![Menu Scaled](/assets/images/Menu_Scaled.png){: .lightbox} | Scaled (Zoom 0%): The display is scaled down in both directions to be fully visible, both horizontally and vertically | -| ![Menu Manual Zoom](/assets/images/Menu_Manual_Zoom.png){: .lightbox} | Manual zoom: The display is zoomed in/out manually | - - - Press the **MENU** key again to exit from the FunKey menu - -## Aspect ratio preview - -Here is a short preview of what the different aspect ratios look like: - -| **Display** | **Aspect Ratio** | -|:-------------------------------------------------------:|:-----------------------------------------------------------------------------------------------------------------------------------| -| ![Stretched](/assets/images/Stretched.png){: .lightbox} | Stretched (default): The display is stretched horizontally and vertically to fill the screen in both directions | -| ![Cropped](/assets/images/Cropped.png){: .lightbox} | Cropped (Zoom 100%): The display fills the screen vertically, and is clipped vertically to the left and right of the screen | -| ![Scaled](/assets/images/Scaled.png){: .lightbox} | Scaled (Zoom 0%): The display is scaled down in both directions to be fully visible, both horizontally and vertically | -| ![Scaled](/assets/images/Scaled.png){: .lightbox} | Manual zoom 0% (Scaled): The display is scaled down in both directions to be fully visible, both horizontally and vertically | -| ![Zoom 10%](/assets/images/Zoom10.png){: .lightbox} | Manual zoom 10% | -| ![Zoom 20%](/assets/images/Zoom20.png){: .lightbox} | Manual zoom 20% | -| ![Zoom 30%](/assets/images/Zoom30.png){: .lightbox} | Manual zoom 30% | -| ![Zoom 40%](/assets/images/Zoom40.png){: .lightbox} | Manual zoom 40% | -| ![Zoom 50%](/assets/images/Zoom50.png){: .lightbox} | Manual zoom 50% (default zoom level) | -| ![Zoom 60%](/assets/images/Zoom60.png){: .lightbox} | Manual zoom 60% | -| ![Zoom 70%](/assets/images/Zoom70.png){: .lightbox} | Manual zoom 70% | -| ![Zoom 80%](/assets/images/Zoom80.png){: .lightbox} | Manual zoom 80% | -| ![Zoom 90%](/assets/images/Zoom90.png){: .lightbox} | Manual zoom 90% | -| ![Cropped](/assets/images/Cropped.png){: .lightbox} | Manual zoom 100% (Cropped): The display fills the screen vertically, and is clipped vertically to the left and right of the screen | - ---8<-- -includes/glossary.md ---8<-- +The **FunKey S** provides 2 ways to to allow in-game change of the +display aspect ratio: + + 1. Using quick shortcuts + + 2. Using the FunKey menu + +## Quick shortcuts + + - **Fn** + **DOWN**: Change Aspect Ratio (AR), cycle between: + + - Stretched (default) + + - Cropped + + - Scaled + + - Manual Zoom + + - **Fn** + **LEFT**: Decrease zoom level by 10% + + - **Fn** + **RIGHT**: Increase Zoom level by 10% + +## FunKey menu + + - Press the **MENU** key to enter the FunKey menu + + - Press the **UP** or **DOWN** key to select the "**ASPECT RATIO**" setting + + - Use the **LEFT** and **RIGHT** keys to change the aspect ratio + +| **Display** | **Aspect Ratio** | +|:---------------------------------------------------------------------:|:-----------------------------------------------------------------------------------------------------------------------------| +| ![Menu Stretched](/assets/images/Menu_Stretched.png){: .lightbox} | Stretched (default): The display is stretched horizontally and vertically to fill the screen in both directions | +| ![Menu Cropped](/assets/images/Menu_Cropped.png){: .lightbox} | Cropped (Zoom 100%), The display fills the screen vertically, and is clipped vertically to the left and right of the screen | +| ![Menu Scaled](/assets/images/Menu_Scaled.png){: .lightbox} | Scaled (Zoom 0%): The display is scaled down in both directions to be fully visible, both horizontally and vertically | +| ![Menu Manual Zoom](/assets/images/Menu_Manual_Zoom.png){: .lightbox} | Manual zoom: The display is zoomed in/out manually | + + - Press the **MENU** key again to exit from the FunKey menu + +## Aspect ratio preview + +Here is a short preview of what the different aspect ratios look like: + +| **Display** | **Aspect Ratio** | +|:-------------------------------------------------------:|:-----------------------------------------------------------------------------------------------------------------------------------| +| ![Stretched](/assets/images/Stretched.png){: .lightbox} | Stretched (default): The display is stretched horizontally and vertically to fill the screen in both directions | +| ![Cropped](/assets/images/Cropped.png){: .lightbox} | Cropped (Zoom 100%): The display fills the screen vertically, and is clipped vertically to the left and right of the screen | +| ![Scaled](/assets/images/Scaled.png){: .lightbox} | Scaled (Zoom 0%): The display is scaled down in both directions to be fully visible, both horizontally and vertically | +| ![Scaled](/assets/images/Scaled.png){: .lightbox} | Manual zoom 0% (Scaled): The display is scaled down in both directions to be fully visible, both horizontally and vertically | +| ![Zoom 10%](/assets/images/Zoom10.png){: .lightbox} | Manual zoom 10% | +| ![Zoom 20%](/assets/images/Zoom20.png){: .lightbox} | Manual zoom 20% | +| ![Zoom 30%](/assets/images/Zoom30.png){: .lightbox} | Manual zoom 30% | +| ![Zoom 40%](/assets/images/Zoom40.png){: .lightbox} | Manual zoom 40% | +| ![Zoom 50%](/assets/images/Zoom50.png){: .lightbox} | Manual zoom 50% (default zoom level) | +| ![Zoom 60%](/assets/images/Zoom60.png){: .lightbox} | Manual zoom 60% | +| ![Zoom 70%](/assets/images/Zoom70.png){: .lightbox} | Manual zoom 70% | +| ![Zoom 80%](/assets/images/Zoom80.png){: .lightbox} | Manual zoom 80% | +| ![Zoom 90%](/assets/images/Zoom90.png){: .lightbox} | Manual zoom 90% | +| ![Cropped](/assets/images/Cropped.png){: .lightbox} | Manual zoom 100% (Cropped): The display fills the screen vertically, and is clipped vertically to the left and right of the screen | + +--8<-- +includes/glossary.md +--8<-- diff --git a/docs/tutorials/software/restore_games.md b/docs/tutorials/software/restore_games.md index a0aea94..26ae347 100644 --- a/docs/tutorials/software/restore_games.md +++ b/docs/tutorials/software/restore_games.md @@ -1,4 +1,4 @@ - ---8<-- -includes/glossary.md + +--8<-- +includes/glossary.md --8<-- \ No newline at end of file diff --git a/docs/tutorials/software/snapshot.md b/docs/tutorials/software/snapshot.md index 32c3a25..e1ce5f3 100644 --- a/docs/tutorials/software/snapshot.md +++ b/docs/tutorials/software/snapshot.md @@ -1,26 +1,26 @@ -The **FunKey S** allows to take in-game snapshots using a simple -shortcut: just press the **Fn** + **UP** keys simultaneously. - -The snapshot files will be located in the _FunKey/snapshots_ folder on -the host computer and they will be numbered following a -"**IMG_nnnn.PNG**" pattern, with "_nnnn_" being a number starting at -0001 and up to 9999. - -In order to access the snapshots, follow these simple steps: - -| **Display** | **Action** | -|:---------------------------------------------------------------------------------:|:------------------------------------------------------------------------------------------------------------------------------------------| -| ![Connection PC](/assets/images/Connection_PC.png){: .lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on | -| ![RetroFE](/assets/images/RetroFE.png){: .lightbox} | At the launcher's main screen (example here with RetroFE), press the **MENU** key | -| ![Mount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the **UP**/**DOWN** keys until you see "**MOUNT USB**" | -| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){: .lightbox} | Press the **A** key twice to confirm | -| ![Eject USB](/assets/images/Eject_USB.png){: .lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window | -| ![USB Drive](/assets/images/USB_Drive.png){: .lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) | -| ![Copy ROM](/assets/images/Snapshots.png){: .lightbox} | Drag & drop / Copy / Move / Delete the snapshots files from the _FunKey/snapshots/_ folder in this USB drive on your computer as required | -| ![Eject Drive](/assets/images/Eject_Drive.png){: .lightbox} | Eject cleanly the USB drive from your computer | -| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){: .lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the "**A**" key twice to confirm | -| ![Unmount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the **MENU** key to return to the launcher screen | - ---8<-- -includes/glossary.md ---8<-- +The **FunKey S** allows to take in-game snapshots using a simple +shortcut: just press the **Fn** + **UP** keys simultaneously. + +The snapshot files will be located in the _FunKey/snapshots_ folder on +the host computer and they will be numbered following a +"**IMG_nnnn.PNG**" pattern, with "_nnnn_" being a number starting at +0001 and up to 9999. + +In order to access the snapshots, follow these simple steps: + +| **Display** | **Action** | +|:---------------------------------------------------------------------------------:|:------------------------------------------------------------------------------------------------------------------------------------------| +| ![Connection PC](/assets/images/Connection_PC.png){: .lightbox} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on | +| ![RetroFE](/assets/images/RetroFE.png){: .lightbox} | At the launcher's main screen (example here with RetroFE), press the **MENU** key | +| ![Mount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the **UP**/**DOWN** keys until you see "**MOUNT USB**" | +| ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){: .lightbox} | Press the **A** key twice to confirm | +| ![Eject USB](/assets/images/Eject_USB.png){: .lightbox} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window | +| ![USB Drive](/assets/images/USB_Drive.png){: .lightbox} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) | +| ![Copy ROM](/assets/images/Snapshots.png){: .lightbox} | Drag & drop / Copy / Move / Delete the snapshots files from the _FunKey/snapshots/_ folder in this USB drive on your computer as required | +| ![Eject Drive](/assets/images/Eject_Drive.png){: .lightbox} | Eject cleanly the USB drive from your computer | +| ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){: .lightbox} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the "**A**" key twice to confirm | +| ![Unmount USB](/assets/images/Mount_USB.png){: .lightbox} | Press the **MENU** key to return to the launcher screen | + +--8<-- +includes/glossary.md +--8<--