Defined a naming convention for "FunKey S", "FunKey OS" and "FunKey SDK"

This commit is contained in:
DrUm78
2023-05-27 19:19:31 +02:00
parent 3f5d4d60a1
commit b2b7688992
11 changed files with 24 additions and 24 deletions
@@ -1,4 +1,4 @@
The **FunKey-S** console is based on a sophisticated [Allwinner V3s
The **FunKey S** console is based on a sophisticated [Allwinner V3s
ARM Cortex-A7 1.2GHz CPU][2], an Operating System is mandatory in
order to access all the hardware resources without re-inventing the
wheel.
@@ -12,7 +12,7 @@ method known as [cross compilation][2] for building software on a host
platform (such as a desktop computer) to be used on another target
platform (like the **FunKey S**).
The [FunKey-OS repository on Github][3] contains all the sources
The [FunKey OS repository on Github][3] contains all the sources
required to build the Open-Source firmware at the heart of the [FunKey
S retro-gaming console][4].
@@ -22,11 +22,11 @@ binutils binary object tools, including the compiler toolchain and all
the required libraries available on the **FunKey S** in order to build
software for it.
FunKey-OS is based on Linux, and is built from scratch using the
FunKey OS is based on Linux, and is built from scratch using the
[buildroot][5] tool that simplifies and automates the process of
building a complete Linux system for an embedded system like this.
Technically speaking, Funkey-OS is a [buildroot (v2) based external
Technically speaking, FunKey OS is a [buildroot (v2) based external
tree][6] for building the bootloader, the Linux kernel and user
utilities, as well as the optimized retro-game launchers and console
emulators.