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Defined a naming convention for "FunKey S", "FunKey OS" and "FunKey SDK"
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@@ -1,4 +1,4 @@
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The **FunKey-S** console is based on a sophisticated [Allwinner V3s
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The **FunKey S** console is based on a sophisticated [Allwinner V3s
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ARM Cortex-A7 1.2GHz CPU][2], an Operating System is mandatory in
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order to access all the hardware resources without re-inventing the
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wheel.
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@@ -12,7 +12,7 @@ method known as [cross compilation][2] for building software on a host
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platform (such as a desktop computer) to be used on another target
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platform (like the **FunKey S**).
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The [FunKey-OS repository on Github][3] contains all the sources
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The [FunKey OS repository on Github][3] contains all the sources
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required to build the Open-Source firmware at the heart of the [FunKey
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S retro-gaming console][4].
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@@ -22,11 +22,11 @@ binutils binary object tools, including the compiler toolchain and all
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the required libraries available on the **FunKey S** in order to build
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software for it.
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FunKey-OS is based on Linux, and is built from scratch using the
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FunKey OS is based on Linux, and is built from scratch using the
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[buildroot][5] tool that simplifies and automates the process of
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building a complete Linux system for an embedded system like this.
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Technically speaking, Funkey-OS is a [buildroot (v2) based external
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Technically speaking, FunKey OS is a [buildroot (v2) based external
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tree][6] for building the bootloader, the Linux kernel and user
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utilities, as well as the optimized retro-game launchers and console
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emulators.
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