The **FunKey-S** console is based on a sophisticated [Allwinner V3s ARM Cortex-A7 1.2GHz CPU][2], an Operating System is mandatory in order to access all the hardware resources without re-inventing the wheel. Programs made for other computers will not work on the **FunKey S**, and developing programs on the **FunKey S** itself is rather impractical (too slow, not enough RAM, etc.). Instead, development for embedded devices like the **FunKey S** uses a method known as [cross compilation][2] for building software on a host platform (such as a desktop computer) to be used on another target platform (like the **FunKey S**). The [FunKey-OS repository on Github][3] contains all the sources required to build the Open-Source firmware at the heart of the [FunKey S retro-gaming console][4]. This repository also contains a standalone SDK, which is a cross-compilation environment based on the GNU GCC compiler and binutils binary object tools, including the compiler toolchain and all the required libraries available on the **FunKey S** in order to build software for it. FunKey-OS is based on Linux, and is built from scratch using the [buildroot][5] tool that simplifies and automates the process of building a complete Linux system for an embedded system like this. Technically speaking, Funkey-OS is a [buildroot (v2) based external tree][6] for building the bootloader, the Linux kernel and user utilities, as well as the optimized retro-game launchers and console emulators. For detailed explanations on how to use buildroot itself, please refer to the [Buildroot Manual][7]. [1]: http://www.allwinnertech.com/index.php?c=product&a=index&id=38 [2]: https://en.wikipedia.org/wiki/Cross_compiler [3]: https://github.com/DrUm78/FunKey-OS [4]: https://www.funkey-project.com/ [5]: http://nightly.buildroot.org/ [6]: https://buildroot.org/downloads/manual/manual.html#outside-br-custom [7]: https://buildroot.org/downloads/manual/manual.html --8<-- includes/glossary.md --8<--