Connect your **FunKey S** console to your computer and add new games as simply as you would do it with a simple USB memory stick: | **Display** | **Action** | |:---------------------------------------------------------------------------------------:|:-------------------------------------------------------------------------------------------------------------------------------------------------| | ![PC Connection](/assets/images/Connection_PC.png){: .lightbox tag=1} | Connect the **FunKey S** to your computer using the provided micro USB cable, then open it to turn it on | | ![RetroFE](/assets/images/RetroFE.png){: .lightbox tag=2} | At the launcher's main screen (example here with RetroFE), press the **MENU** key | | ![Mount USB](/assets/images/Mount_USB.png){: .lightbox tag=3} | Press the **UP**/**DOWN** keys until you see "**MOUNT USB**" | | ![Mount USB Are you sure](/assets/images/Mount_USB_are_you_sure.png){: .lightbox tag=4} | Press the **A** key twice to confirm | | ![Eject USB](/assets/images/Eject_USB.png){: .lightbox tag=5} | "**EJECT USB**" is now displayed instead, now go to your host computer and open a File Explorer window | | ![USB Drive](/assets/images/USB_Drive.png){: .lightbox tag=6} | You should see the **FunKey S** appear as an USB drive on your computer in the File Explorer (example here with Windows 10) | | ![Copy ROM](/assets/images/Copy_ROM.png){: .lightbox tag=7} | Drag & drop the ROM file and optional artwork file[^1] into the folder corresponding to the emulated console in this USB drive on your computer | | ![Eject Drive](/assets/images/Eject_Drive.png){: .lightbox tag=8} | Eject cleanly the USB drive from your computer | | ![Eject USB Are you sure](/assets/images/Eject_USB_are_you_sure.png){: .lightbox tag=9} | Back on the **FunKey S**, at the "**EJECT USB**" menu entry, press the "**A**" key twice to confirm | | ![Unmout USB](/assets/images/Mount_USB.png){: .lightbox tag=10} | Press the **MENU** key to return to the launcher screen | Of course, you can remove games from the **FunKey S** console as you would do with a USB memory stick, too! [^1]: The artwork file must have the same base name as the ROM file, with a _.png_ or _.jpg_ extension, preferably with a 240 x 240 resolution. --8<-- includes/glossary.md --8<--