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Set currentKeyState_ to false when resetting the key states.
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@ -238,8 +238,10 @@ void UserInput::resetStates()
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{
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{
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keyHandlers_[i]->reset();
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keyHandlers_[i]->reset();
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}
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}
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currentKeyState_[i] = false;
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}
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}
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}
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}
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bool UserInput::update(SDL_Event &e)
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bool UserInput::update(SDL_Event &e)
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{
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{
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bool updated = false;
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bool updated = false;
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