Altered font rendering to allow black. Still see bleeding effects. Might need to do per-pixel alpha values.

This commit is contained in:
emb 2015-01-11 18:36:07 -06:00
parent a101f851e9
commit 1609cf65ad
10 changed files with 18 additions and 45 deletions

View File

@ -1,15 +1,12 @@
<layout width="1920" height="1080" font="Lato-Black.ttf" fontColor="ecf0f1">
<layout width="1920" height="1080" font="Roboto-Bold.ttf" fontColor="c0842b">
<sound type="load" src="load.wav" />
<sound type="unload" src="unload.wav" />
<sound type="highlight" src="highlight.wav" />
<sound type="select" src="select.wav" />
<!-- background -->
<container backgroundColor="000000" backgroundAlpha="FF" x="0" y="0" height="stretch" width="stretch" layer="0" alpha="0.3" />
<container backgroundColor="C0392B" backgroundAlpha="1.0" x="0" y="0" height="stretch" width="stretch" layer="0"/>
<!-- border for menu -->
<container backgroundColor="c0392b" backgroundAlpha="99" x="center" y="0" height="stretch" width="center" layer="1" alpha="0.3" />
<menu orientation="horizontal" algorithm="easeincircular" xOffset="500" y="0" width="center" height="stretch" speed="0.05" acceleration="0.05" layer="3">
<itemDefaults spacing="10" x="center" height="30" font-size="30" alpha="0.5" xOffset="20" yOrigin="center" />
<item index="start" height="0" spacing="0" alpha="0"/>

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@ -1,31 +0,0 @@
<layout width="1920" height="1080" font="Age.otf" fontColor="ecf0f1">
<!-- border for menu -->
<container backgroundColor="c0392b" backgroundAlpha="99" x="0" y="0" height="stretch" width="stretch" layer="0" alpha="0.3" />
<!-- logo -->
<image x="center" y="center" height="150" xOrigin="center" yOrigin="center" src="logo.png" layer="1" alpha="1">
<onEnter>
<set duration=".5">
<animate type="alpha" from="0" to="1" algorithm="easeinquadratic"/>
</set>
</onEnter>
<onIdle>
<set duration=".5">
<animate type="alpha" from="1" to=".5" algorithm="easeinquadratic"/>
</set>
<set duration=".5">
<animate type="alpha" from=".5" to="1" algorithm="easeinquadratic"/>
</set>
</onIdle>
<onExit>
<set duration=".5">
<animate type="alpha" from="1" to="0" algorithm="easeinquadratic"/>
</set>
</onExit>
</image>
</layout>

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@ -50,7 +50,7 @@ bool Font::GetRect(unsigned int charCode, GlyphInfo &glyph)
return false;
}
bool Font::Initialize(std::string fontPath, SDL_Color color)
bool Font::Initialize(std::string fontPath)
{
TTF_Font *font = TTF_OpenFont(fontPath.c_str(), 128);
@ -70,6 +70,11 @@ bool Font::Initialize(std::string fontPath, SDL_Color color)
GlyphInfoBuild *info = new GlyphInfoBuild;
memset(info, sizeof(GlyphInfoBuild), 0);
SDL_Color color;
color.r = 255;
color.g = 255;
color.b = 255;
color.a = 255;
info->Surface = TTF_RenderGlyph_Blended(font, i, color);
TTF_GlyphMetrics(font, i, &info->Glyph.MinX, &info->Glyph.MaxX, &info->Glyph.MinY, &info->Glyph.MaxY, &info->Glyph.Advance);
@ -114,7 +119,9 @@ bool Font::Initialize(std::string fontPath, SDL_Color color)
bmask = 0x00ff0000;
amask = 0xff000000;
#endif
SDL_Surface *atlasSurface = SDL_CreateRGBSurface(0, atlasWidth, atlasHeight, 24, rmask, gmask, bmask, amask);
SDL_FillRect(atlasSurface, NULL, SDL_MapRGB(atlasSurface->format, 0, 0, 0));
std::map<unsigned int, GlyphInfoBuild *>::iterator it;
for(it = Atlas.begin(); it != Atlas.end(); it++)
@ -126,7 +133,7 @@ bool Font::Initialize(std::string fontPath, SDL_Color color)
}
SDL_LockMutex(SDL::GetMutex());
SDL_SetColorKey(atlasSurface, SDL_TRUE, SDL_MapRGB(atlasSurface->format, 0, 0, 0));
SDL_SetColorKey(atlasSurface, SDL_TRUE, SDL_MapRGB(atlasSurface->format, 0x00, 0x00, 0x00));
Texture = SDL_CreateTextureFromSurface(SDL::GetRenderer(), atlasSurface);
SDL_FreeSurface(atlasSurface);
SDL_UnlockMutex(SDL::GetMutex());

View File

@ -22,7 +22,7 @@ public:
Font();
virtual ~Font();
bool Initialize(std::string fontPath, SDL_Color color);
bool Initialize(std::string fontPath);
void DeInitialize();
SDL_Texture *GetTexture();
bool GetRect(unsigned int charCode, GlyphInfo &glyph);

View File

@ -66,14 +66,14 @@ Font *FontCache::GetFont(std::string fontPath)
return t;
}
bool FontCache::LoadFont(std::string fontPath, SDL_Color color)
bool FontCache::LoadFont(std::string fontPath)
{
std::map<std::string, Font *>::iterator it = FontFaceMap.find(fontPath);
if(it == FontFaceMap.end())
{
Font *f = new Font();
f->Initialize(fontPath, color);
f->Initialize(fontPath);
FontFaceMap[fontPath] = f;
}

View File

@ -13,7 +13,7 @@ public:
void Initialize();
void DeInitialize();
FontCache();
bool LoadFont(std::string font, SDL_Color color);
bool LoadFont(std::string font);
Font *GetFont(std::string font);
virtual ~FontCache();

View File

@ -363,7 +363,7 @@ bool PageBuilder::BuildComponents(xml_node<> *layout, Page *page)
}
else
{
FC->LoadFont(Font, FontColor);
FC->LoadFont(Font);
Text *c = new Text(value->value(), FC->GetFont(Font), FontColor, ScaleX, ScaleY);
ViewInfo *v = c->GetBaseViewInfo();
@ -427,7 +427,7 @@ void PageBuilder::LoadReloadableImages(xml_node<> *layout, std::string tagName,
{
if(type)
{
FC->LoadFont(Font, FontColor);
FC->LoadFont(Font);
c = new ReloadableText(type->value(), FC->GetFont(Font), FontColor, LayoutKey, Collection, ScaleX, ScaleY);
}
}
@ -500,7 +500,7 @@ ScrollingList * PageBuilder::BuildMenu(xml_node<> *menuXml)
}
// on default, text will be rendered to the menu. Preload it into cache.
FC->LoadFont(Font, FontColor);
FC->LoadFont(Font);
menu = new ScrollingList(Config, ScaleX, ScaleY, FC->GetFont(Font), FontColor, LayoutKey, Collection, imageType);