adding MacOS samples in Packages

This commit is contained in:
RetroPrime
2016-12-22 06:57:49 -05:00
parent bff4aaa745
commit 17b522fa1f
9 changed files with 164 additions and 5 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>retrofe</string>
<key>CFBundleGetInfoString</key>
<string>0.7.20, RetroFE</string>
<key>CFBundleIconFile</key>
<string>Misev.icns</string>
<key>CFBundleIdentifier</key>
<string>com.retrofe.RetroFE</string>
<key>CFBundleDocumentTypes</key>
<array>
</array>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>0.7.20</string>
<key>CFBundleSignature</key>
<string>retrofe</string>
<key>CFBundleVersion</key>
<string>0.7.20</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright 2016 by RetroFE Team.</string>
<key>LSMinimumSystemVersion</key>
<string>10.3</string>
</dict>
</plist>

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###############################################################################
# The location of where your ROM items exist. Examples:
# list.path = D:/ROMs/MAME (absolute path)
# list.path = ../ROMs/MAME (relative path to root of FE dir)
#
# If BASE_ITEM_PATH=D:/ROMs and the name of this collection is named "Arcade"
# then the configuration below will search in D:/ROMs/Arcade
###############################################################################
#list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%/roms
###############################################################################
# If a game is specified in include.txt then it will be included in the list
# regardless of if the rom actually exists or not. Set this variable to false
# to exclude any items that cannot be found.
###############################################################################
list.includeMissingItems = true
###############################################################################
# Extensions are comma separated without spaces
###############################################################################
list.extensions = zip
###############################################################################
# If a menu.xml file exists, it will display the menu alphabetically. To
# not auto-sort the menu items alphabetically, set the following to false.
# This does not apply to how your ROMs are sorted.
###############################################################################
list.menuSort = true
###############################################################################
# The executable to run when an item in a collection item is selected
###############################################################################
launcher = mame
###############################################################################
# On default, MAME roms are not clearly named. We need to use the MAME
# metadata for them.
###############################################################################
metadata.type = MAME
###############################################################################
# Default media paths to scan for artwork. Uncomment and edit to override
# the default values.
#
# media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
# media.artwork_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_front
# media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
# media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
# media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
# media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
###############################################################################

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To create a new collection run the following commands at a commmand prompt.
(assuming you are in the root of your RetroFE directory)
For Windows:
Core/RetroFE.exe -createcollection "Nintendo Entertainment System"
For Linux or Mac:
./RetroFE -createcollection "Nintendo Entertainment System"
Replace "Nintendo Entertainment System" with the collection name of your choosing.
This will create a "Nintendo Entertainment System Folder", create the rom folder,
artwork folders and default configuration files.

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###############################################################################
# The location of where your ROM items exist. Examples:
# list.path = D:/ROMs/MAME (absolute path)
# list.path = ../ROMs/MAME (relative path to root of FE dir)
#
# If BASE_ITEM_PATH=D:/ROMs and the name of this collection is named "Nintendo
# Entertainment System" then the configuration below will search in
# "D:/ROMs/Nintendo Entertainment System"
###############################################################################
# list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%/roms
###############################################################################
# If a game is specified in include.txt then it will be included in the list
# regardless of if the rom actually exists or not. Set this variable to false
# to exclude any items that cannot be found.
###############################################################################
list.includeMissingItems = true
###############################################################################
# Extensions are comma separated without spaces
###############################################################################
list.extensions = zip
###############################################################################
# If a menu.xml file exists, it will display the menu alphabetically. To
# not auto-sort the menu items alphabetically, set the following to false.
# This does not apply to how your ROMs are sorted.
###############################################################################
list.menuSort = true
###############################################################################
# The executable to run when an item in a collection item is selected
###############################################################################
launcher = Genesis
###############################################################################
# Default media paths to scan for artwork. Uncomment and edit to override
# the default values.
#
# media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
# media.artwork_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_front
# media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
# media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
# media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
# media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
###############################################################################

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executable = open
arguments = -FWg -a /Applications/RetroArch.app --args -f "%ITEM_FILEPATH%" -L /Applications/RetroArch.app/Contents/Resources/cores/genesis_plus_gx_libretro.dylib

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executable = open
arguments = -FWg -a /Applications/RetroArch.app --args -f "%ITEM_FILEPATH%" -L /Applications/RetroArch.app/Contents/Resources/cores/mame2014_libretro.dylib

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executable = %ITEM_FILEPATH%
arguments =