mirror of
https://github.com/FunKey-Project/RetroFE.git
synced 2026-03-18 18:02:49 +01:00
adding MacOS samples in Packages
This commit is contained in:
33
Package/Environment/MacOS/RetroFE.app/Contents/Info.plist
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33
Package/Environment/MacOS/RetroFE.app/Contents/Info.plist
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>retrofe</string>
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<key>CFBundleGetInfoString</key>
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<string>0.7.20, RetroFE</string>
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<key>CFBundleIconFile</key>
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<string>Misev.icns</string>
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<key>CFBundleIdentifier</key>
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<string>com.retrofe.RetroFE</string>
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<key>CFBundleDocumentTypes</key>
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<array>
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</array>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>0.7.20</string>
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<key>CFBundleSignature</key>
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<string>retrofe</string>
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<key>CFBundleVersion</key>
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<string>0.7.20</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright 2016 by RetroFE Team.</string>
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<key>LSMinimumSystemVersion</key>
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<string>10.3</string>
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</dict>
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</plist>
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55
Package/Environment/MacOS/collections/Arcade/settings.conf
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55
Package/Environment/MacOS/collections/Arcade/settings.conf
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###############################################################################
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# The location of where your ROM items exist. Examples:
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# list.path = D:/ROMs/MAME (absolute path)
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# list.path = ../ROMs/MAME (relative path to root of FE dir)
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#
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# If BASE_ITEM_PATH=D:/ROMs and the name of this collection is named "Arcade"
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# then the configuration below will search in D:/ROMs/Arcade
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###############################################################################
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#list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%/roms
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###############################################################################
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# If a game is specified in include.txt then it will be included in the list
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# regardless of if the rom actually exists or not. Set this variable to false
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# to exclude any items that cannot be found.
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###############################################################################
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list.includeMissingItems = true
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###############################################################################
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# Extensions are comma separated without spaces
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###############################################################################
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list.extensions = zip
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###############################################################################
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# If a menu.xml file exists, it will display the menu alphabetically. To
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# not auto-sort the menu items alphabetically, set the following to false.
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# This does not apply to how your ROMs are sorted.
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###############################################################################
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list.menuSort = true
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###############################################################################
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# The executable to run when an item in a collection item is selected
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###############################################################################
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launcher = mame
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###############################################################################
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# On default, MAME roms are not clearly named. We need to use the MAME
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# metadata for them.
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###############################################################################
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metadata.type = MAME
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###############################################################################
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# Default media paths to scan for artwork. Uncomment and edit to override
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# the default values.
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#
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# media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
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# media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
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# media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
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# media.artwork_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_front
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# media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
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# media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
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# media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
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# media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
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# media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
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# media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
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###############################################################################
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To create a new collection run the following commands at a commmand prompt.
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(assuming you are in the root of your RetroFE directory)
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For Windows:
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Core/RetroFE.exe -createcollection "Nintendo Entertainment System"
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For Linux or Mac:
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./RetroFE -createcollection "Nintendo Entertainment System"
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Replace "Nintendo Entertainment System" with the collection name of your choosing.
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This will create a "Nintendo Entertainment System Folder", create the rom folder,
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artwork folders and default configuration files.
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###############################################################################
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# The location of where your ROM items exist. Examples:
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# list.path = D:/ROMs/MAME (absolute path)
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# list.path = ../ROMs/MAME (relative path to root of FE dir)
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#
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# If BASE_ITEM_PATH=D:/ROMs and the name of this collection is named "Nintendo
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# Entertainment System" then the configuration below will search in
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# "D:/ROMs/Nintendo Entertainment System"
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###############################################################################
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# list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%/roms
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###############################################################################
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# If a game is specified in include.txt then it will be included in the list
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# regardless of if the rom actually exists or not. Set this variable to false
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# to exclude any items that cannot be found.
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###############################################################################
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list.includeMissingItems = true
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###############################################################################
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# Extensions are comma separated without spaces
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###############################################################################
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list.extensions = zip
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###############################################################################
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# If a menu.xml file exists, it will display the menu alphabetically. To
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# not auto-sort the menu items alphabetically, set the following to false.
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# This does not apply to how your ROMs are sorted.
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###############################################################################
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list.menuSort = true
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###############################################################################
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# The executable to run when an item in a collection item is selected
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###############################################################################
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launcher = Genesis
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###############################################################################
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# Default media paths to scan for artwork. Uncomment and edit to override
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# the default values.
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#
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# media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
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# media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
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# media.artwork_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
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# media.artwork_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_front
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# media.logo = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
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# media.medium_back = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
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# media.medium_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
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# media.screenshot = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
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# media.screentitle = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
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# media.video = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
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###############################################################################
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3
Package/Environment/MacOS/launchers/Genesis.conf
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3
Package/Environment/MacOS/launchers/Genesis.conf
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executable = open
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arguments = -FWg -a /Applications/RetroArch.app --args -f "%ITEM_FILEPATH%" -L /Applications/RetroArch.app/Contents/Resources/cores/genesis_plus_gx_libretro.dylib
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2
Package/Environment/MacOS/launchers/MAME.conf
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2
Package/Environment/MacOS/launchers/MAME.conf
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executable = open
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arguments = -FWg -a /Applications/RetroArch.app --args -f "%ITEM_FILEPATH%" -L /Applications/RetroArch.app/Contents/Resources/cores/mame2014_libretro.dylib
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2
Package/Environment/MacOS/launchers/Main.conf
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2
Package/Environment/MacOS/launchers/Main.conf
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executable = %ITEM_FILEPATH%
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arguments =
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