Remove windows compiler warnings for float conversions

This commit is contained in:
Don Honerbrink
2015-08-03 10:00:13 -05:00
parent b06f81769d
commit 1c4afedbc1

View File

@@ -60,7 +60,7 @@ RetroFE::RetroFE(Configuration &c)
, currentTime_(0) , currentTime_(0)
, lastLaunchReturnTime_(0) , lastLaunchReturnTime_(0)
, keyLastTime_(0) , keyLastTime_(0)
, keyDelayTime_(.3) , keyDelayTime_(.3f)
{ {
} }
@@ -450,14 +450,14 @@ RetroFE::RETROFE_STATE RetroFE::processUserInput(Page *page)
!input_.keystate(UserInput::KeyCodeLetterDown)) !input_.keystate(UserInput::KeyCodeLetterDown))
{ {
keyLastTime_ = 0; keyLastTime_ = 0;
keyDelayTime_= 0.3; keyDelayTime_= 0.3f;
} }
else if((currentTime_ - keyLastTime_) > keyDelayTime_ || keyLastTime_ == 0) else if((currentTime_ - keyLastTime_) > keyDelayTime_ || keyLastTime_ == 0)
{ {
keyLastTime_ = currentTime_; keyLastTime_ = currentTime_;
keyDelayTime_-= .05; keyDelayTime_-= .05f;
if(keyDelayTime_< 0.1) keyDelayTime_= 0.1; if(keyDelayTime_< 0.1f) keyDelayTime_= 0.1f;
if (input_.keystate(UserInput::KeyCodePageUp)) if (input_.keystate(UserInput::KeyCodePageUp))
{ {