mirror of
https://github.com/FunKey-Project/RetroFE.git
synced 2025-12-14 18:58:52 +01:00
Joysticks and buttons now work. Fixed alphetical scrolling bug when list was empty.
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parent
dcd5e942b3
commit
1f0b2c70fa
@ -145,7 +145,7 @@ bool UserInput::MapKey(std::string keyDescription, KeyCode_E key)
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Logger::write(Logger::ZONE_INFO, "Input", "Binding joypad button " + ss.str() );
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Logger::write(Logger::ZONE_INFO, "Input", "Binding joypad button " + ss.str() );
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return true;
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return true;
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}
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}
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else if(joydesc.find("hat"))
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else if(joydesc.find("hat") == 0)
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{
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{
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Uint8 hat;
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Uint8 hat;
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@ -170,26 +170,26 @@ bool UserInput::MapKey(std::string keyDescription, KeyCode_E key)
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Logger::write(Logger::ZONE_INFO, "Input", "Binding joypad hat " + joydesc );
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Logger::write(Logger::ZONE_INFO, "Input", "Binding joypad hat " + joydesc );
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return true;
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return true;
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}
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}
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else if(joydesc.find("axis"))
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else if(joydesc.find("axis") == 0)
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{
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{
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// string is now axis0+
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// string is now axis0+
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unsigned int axis;
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unsigned int axis;
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Sint16 min;
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Sint16 min;
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Sint16 max;
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Sint16 max;
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Utils::replace(joydesc, "axis", "");
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joydesc = Utils::replace(joydesc, "axis", "");
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// string is now 0+
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// string is now 0+
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if(joydesc.find("-") != std::string::npos)
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if(joydesc.find("-") != std::string::npos)
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{
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{
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min = -32768;
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min = -32768;
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max = -1000;
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max = -1000;
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Utils::replace(joydesc, "-", "");
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joydesc = Utils::replace(joydesc, "-", "");
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}
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}
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else if(joydesc.find("+") != std::string::npos)
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else if(joydesc.find("+") != std::string::npos)
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{
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{
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min = 1000;
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min = 1000;
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max = 32767;
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max = 32767;
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Utils::replace(joydesc, "+", "");
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joydesc = Utils::replace(joydesc, "+", "");
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}
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}
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// string is now just the axis number
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// string is now just the axis number
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@ -40,6 +40,9 @@ Configuration::~Configuration()
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void Configuration::initialize()
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void Configuration::initialize()
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{
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{
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absolutePath = "D:/RetroFE";
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return;
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const char *environment = std::getenv("RETROFE_PATH");
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const char *environment = std::getenv("RETROFE_PATH");
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std::string environmentStr;
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std::string environmentStr;
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if (environment != NULL)
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if (environment != NULL)
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@ -55,7 +58,7 @@ void Configuration::initialize()
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GetModuleFileName(hModule, exe, MAX_PATH);
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GetModuleFileName(hModule, exe, MAX_PATH);
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std::string sPath(exe);
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std::string sPath(exe);
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sPath = Utils::getDirectory(sPath);
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sPath = Utils::getDirectory(sPath);
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sPath = Utils::GetParentDirectory(sPath);
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sPath = Utils::getParentDirectory(sPath);
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#else
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#else
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char exepath[1024];
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char exepath[1024];
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sprintf(exepath, "/proc/%d/exe", getpid());
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sprintf(exepath, "/proc/%d/exe", getpid());
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@ -374,7 +374,7 @@ bool Component::animate(bool loop)
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for(unsigned int i = 0; i < tweens->size(); i++)
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for(unsigned int i = 0; i < tweens->size(); i++)
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{
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{
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Tween *tween = tweens->tweens()->at(i);
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Tween *tween = tweens->tweens()->at(i);
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float elapsedTime = elapsedTweenTime_;
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double elapsedTime = elapsedTweenTime_;
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//todo: too many levels of nesting
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//todo: too many levels of nesting
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if(elapsedTime < tween->duration)
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if(elapsedTime < tween->duration)
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@ -179,7 +179,7 @@ void ScrollingList::deallocateSpritePoints()
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unsigned int spriteIndex = firstSpriteIndex_;
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unsigned int spriteIndex = firstSpriteIndex_;
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for(unsigned int i = 0; i < scrollPoints_->size(); ++i)
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for(unsigned int i = 0; i < scrollPoints_->size() && spriteList_->size() > spriteIndex; ++i)
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{
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{
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deallocateTexture(spriteList_->at(spriteIndex));
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deallocateTexture(spriteList_->at(spriteIndex));
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circularIncrement(spriteIndex, spriteList_);
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circularIncrement(spriteIndex, spriteList_);
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@ -393,7 +393,7 @@ void ScrollingList::letterUp()
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notifyAllRequested_ = true;
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notifyAllRequested_ = true;
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deallocateSpritePoints();
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deallocateSpritePoints();
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if(spriteList_ && scrollPoints_)
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if(spriteList_ && scrollPoints_ && getSelectedCollectionItemSprite())
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{
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{
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unsigned int i = 0;
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unsigned int i = 0;
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@ -438,7 +438,7 @@ void ScrollingList::letterDown()
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notifyAllRequested_ = true;
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notifyAllRequested_ = true;
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deallocateSpritePoints();
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deallocateSpritePoints();
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if(spriteList_ && scrollPoints_)
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if(spriteList_ && scrollPoints_ && getSelectedCollectionItemSprite())
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{
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{
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std::string startname = getSelectedCollectionItemSprite()->item->lowercaseFullTitle();
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std::string startname = getSelectedCollectionItemSprite()->item->lowercaseFullTitle();
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