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Added * support for playlist game names to import entire collections.
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@ -466,7 +466,7 @@ void CollectionInfoBuilder::addPlaylists(CollectionInfo *info)
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for(std::vector<Item *>::iterator it = info->items.begin(); it != info->items.end(); it++)
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{
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if ( (*it)->name == itemName && (*it)->collectionInfo->name == collectionName)
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if ( ((*it)->name == itemName || itemName == "*") && (*it)->collectionInfo->name == collectionName )
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{
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info->playlists[basename]->push_back((*it));
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}
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