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https://github.com/FunKey-Project/RetroFE.git
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Created LuaLog implementation
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48
RetroFE/Source/Lua/LuaLog.cpp
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48
RetroFE/Source/Lua/LuaLog.cpp
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#include "LuaLog.h"
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#include "../Utility/Log.h"
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#include <string>
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int LuaLog::debug(lua_State *l)
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{
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std::string message = luaL_checkstring(l, 1);
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Logger::write(Logger::ZONE_DEBUG, "Script", message)
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return 0;
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}
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int LuaLog::info(lua_State *l)
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{
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std::string message = luaL_checkstring(l, 1);
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Logger::write(Logger::ZONE_INFO, "Script", message)
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return 0;
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}
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int LuaLog::warning(lua_State *l)
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{
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std::string message = luaL_checkstring(l, 1);
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Logger::write(Logger::ZONE_WARNING, "Script", message)
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return 0;
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}
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int LuaLog::notice(lua_State *l)
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{
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std::string message = luaL_checkstring(l, 1);
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Logger::write(Logger::ZONE_NOTICE, "Script", message)
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return 0;
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}
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int LuaLog::error(lua_State *l)
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{
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std::string message = luaL_checkstring(l, 1);
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Logger::write(Logger::ZONE_ERROR, "Script", message)
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return 0;
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}
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