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Fixed animation bug that prevented RetroFE from closing.
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@ -510,7 +510,7 @@ void RetroFE::run()
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break;
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break;
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case RETROFE_QUIT:
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case RETROFE_QUIT:
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if(currentPage_->isIdle())
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if(currentPage_->isGraphicsIdle())
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{
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{
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running = false;
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running = false;
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}
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}
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