Code compiles.

This commit is contained in:
emb
2015-02-17 20:20:17 -06:00
parent 52317560c4
commit 84b89b1f44
18 changed files with 146 additions and 193 deletions

View File

@@ -34,14 +34,13 @@ CollectionInfo::CollectionInfo(std::string name,
CollectionInfo::~CollectionInfo() CollectionInfo::~CollectionInfo()
{ {
std::vector<Item *>::iterator it = Items.begin(); for(unsigned int i = 0; i < Items.size(); ++i)
while(it != Items.end())
{ {
delete *it; Item *item = Items.at(i);
Items.erase(it); delete item;
it = Items.begin();
} }
Items.clear();
} }
std::string CollectionInfo::GetName() const std::string CollectionInfo::GetName() const
@@ -84,12 +83,12 @@ void CollectionInfo::GetExtensions(std::vector<std::string> &extensions)
extensions.push_back(token); extensions.push_back(token);
} }
} }
std::vector<Item *> *CollectionInfo::GetItems() std::vector<Item *> &CollectionInfo::GetItems()
{ {
return &Items; return Items;
} }
bool CollectionInfo::ItemIsLess(Item const *lhs, Item const *rhs) bool CollectionInfo::ItemIsLess(Item *lhs, Item *rhs)
{ {
return lhs->GetLCTitle() < rhs->GetLCTitle(); return lhs->GetLCTitle() < rhs->GetLCTitle();
} }

View File

@@ -31,12 +31,12 @@ public:
std::string GetMetadataType() const; std::string GetMetadataType() const;
std::string GetMetadataPath() const; std::string GetMetadataPath() const;
std::string GetExtensions() const; std::string GetExtensions() const;
std::vector<Item *> *GetItems(); std::vector<Item *> &GetItems();
void SortItems(); void SortItems();
void GetExtensions(std::vector<std::string> &extensions); void GetExtensions(std::vector<std::string> &extensions);
private: private:
static bool ItemIsLess(Item const *lhs, Item const *rhs); static bool ItemIsLess(Item *lhs, Item *rhs);
std::string Name; std::string Name;
std::string ListPath; std::string ListPath;

View File

@@ -72,7 +72,6 @@ CollectionInfo *CollectionInfoBuilder::BuildCollection(std::string name)
} }
CollectionInfo *collection = new CollectionInfo(name, listItemsPath, extensions, metadataType, metadataPath); CollectionInfo *collection = new CollectionInfo(name, listItemsPath, extensions, metadataType, metadataPath);
std::vector<Item *> *list = collection->GetItems();
ImportDirectory(collection); ImportDirectory(collection);
@@ -166,7 +165,7 @@ bool CollectionInfoBuilder::ImportDirectory(CollectionInfo *info)
i->SetFullTitle(basename); i->SetFullTitle(basename);
i->SetTitle(basename); i->SetTitle(basename);
i->SetLauncher(launcher); i->SetLauncher(launcher);
info->GetItems()->push_back(i); info->GetItems().push_back(i);
} }
} }
} }

View File

@@ -25,7 +25,7 @@
#include <fstream> #include <fstream>
#include <sstream> #include <sstream>
bool VectorSort(const Item *d1, const Item *d2) bool VectorSort(Item *d1, Item *d2)
{ {
return d1->GetLCTitle() < d2->GetLCTitle(); return d1->GetLCTitle() < d2->GetLCTitle();
} }
@@ -91,7 +91,7 @@ bool MenuParser::GetMenuItems(CollectionInfo *collection)
item->SetFullTitle(title); item->SetFullTitle(title);
item->SetName(collectionAttribute->value()); item->SetName(collectionAttribute->value());
item->SetIsLeaf(false); item->SetIsLeaf(false);
collection->GetItems()->push_back(item); collection->GetItems().push_back(item);
} }
else else
@@ -105,8 +105,8 @@ bool MenuParser::GetMenuItems(CollectionInfo *collection)
} }
// todo: sorting should occur within the collection itself, not externally // todo: sorting should occur within the collection itself, not externally
std::vector<Item *> *items = collection->GetItems(); std::vector<Item *> &items = collection->GetItems();
std::sort( items->begin(), items->end(), VectorSort); std::sort( items.begin(), items.end(), VectorSort);
retVal = true; retVal = true;
} }

View File

@@ -194,10 +194,10 @@ void MetadataDatabase::InjectMetadata(CollectionInfo *collection)
// items into a hash to make it easily searchable // items into a hash to make it easily searchable
std::vector<Item *> *items = collection->GetItems(); std::vector<Item *> &items = collection->GetItems();
std::map<std::string, Item *> itemMap; std::map<std::string, Item *> itemMap;
for(std::vector<Item *>::iterator it = items->begin(); it != items->end(); it++) for(std::vector<Item *>::iterator it = items.begin(); it != items.end(); it++)
{ {
itemMap[(*it)->GetName()] = *it; itemMap[(*it)->GetName()] = *it;
} }

View File

@@ -25,10 +25,6 @@ TweenSets::~TweenSets()
{ {
} }
void TweenSets::DestroyTweens()
{
}
TweenSets::TweenAttributes &TweenSets::GetTween(std::string tween) TweenSets::TweenAttributes &TweenSets::GetTween(std::string tween)
{ {
return GetTween(tween, -1); return GetTween(tween, -1);
@@ -57,5 +53,5 @@ TweenSets::TweenAttributes &TweenSets::FindTween(std::map<int, TweenAttributes>
} }
} }
return tweens->at(index); return tweens.at(index);
} }

View File

@@ -21,7 +21,6 @@
Component::Component() Component::Component()
{ {
Tweens = NULL;
SelectedItem = NULL; SelectedItem = NULL;
NewItemSelectedSinceEnter = false; NewItemSelectedSinceEnter = false;
BackgroundTexture = NULL; BackgroundTexture = NULL;
@@ -162,6 +161,7 @@ void Component::ImportTweens(TweenSets &set)
CurrentAnimationState = IDLE; CurrentAnimationState = IDLE;
CurrentTweenIndex = 0; CurrentTweenIndex = 0;
CurrentTweenComplete = false; CurrentTweenComplete = false;
CurrentTweens = NULL;
ElapsedTweenTime = 0; ElapsedTweenTime = 0;
} }
@@ -219,7 +219,7 @@ void Component::Update(float dt)
case ENTER: case ENTER:
CurrentTweens = Tweens.GetTween("enter", MenuEnterIndex); CurrentTweens = &Tweens.GetTween("enter", MenuEnterIndex);
CurrentAnimationState = HIGHLIGHT_ENTER; CurrentAnimationState = HIGHLIGHT_ENTER;
break; break;
@@ -229,7 +229,7 @@ void Component::Update(float dt)
break; break;
case HIGHLIGHT_ENTER: case HIGHLIGHT_ENTER:
CurrentTweens = Tweens.GetTween("idle", MenuEnterIndex); CurrentTweens = &Tweens.GetTween("idle", MenuEnterIndex);
CurrentAnimationState = IDLE; CurrentAnimationState = IDLE;
break; break;
@@ -242,13 +242,13 @@ void Component::Update(float dt)
} }
else if(MenuExitRequested && (!MenuEnterRequested || MenuExitRequested <= MenuEnterRequested)) else if(MenuExitRequested && (!MenuEnterRequested || MenuExitRequested <= MenuEnterRequested))
{ {
CurrentTweens = Tweens.GetTween("menuExit", MenuExitIndex); CurrentTweens = &Tweens.GetTween("menuExit", MenuExitIndex);
CurrentAnimationState = MENU_EXIT; CurrentAnimationState = MENU_EXIT;
MenuExitRequested = false; MenuExitRequested = false;
} }
else if(MenuEnterRequested && (!MenuExitRequested || MenuExitRequested > MenuEnterRequested)) else if(MenuEnterRequested && (!MenuExitRequested || MenuExitRequested > MenuEnterRequested))
{ {
CurrentTweens = Tweens.GetTween("menuEnter", MenuEnterIndex); CurrentTweens = &Tweens.GetTween("menuEnter", MenuEnterIndex);
CurrentAnimationState = MENU_ENTER; CurrentAnimationState = MENU_ENTER;
MenuEnterRequested = false; MenuEnterRequested = false;
@@ -256,17 +256,17 @@ void Component::Update(float dt)
else if(MenuScrollRequested) else if(MenuScrollRequested)
{ {
MenuScrollRequested = false; MenuScrollRequested = false;
CurrentTweens = Tweens.GetTween("menuScroll", MenuEnterIndex); CurrentTweens = &Tweens.GetTween("menuScroll", MenuEnterIndex);
CurrentAnimationState = MENU_SCROLL; CurrentAnimationState = MENU_SCROLL;
} }
else if(IsScrollActive() || NewItemSelected || ExitRequested) else if(IsScrollActive() || NewItemSelected || ExitRequested)
{ {
CurrentTweens = Tweens.GetTween("highlightExit", MenuEnterIndex); CurrentTweens = &Tweens.GetTween("highlightExit", MenuEnterIndex);
CurrentAnimationState = HIGHLIGHT_EXIT; CurrentAnimationState = HIGHLIGHT_EXIT;
} }
else else
{ {
CurrentTweens = Tweens.GetTween("idle", MenuEnterIndex); CurrentTweens = &Tweens.GetTween("idle", MenuEnterIndex);
CurrentAnimationState = IDLE; CurrentAnimationState = IDLE;
} }
break; break;
@@ -278,14 +278,14 @@ void Component::Update(float dt)
if(ExitRequested && (CurrentAnimationState == HIGHLIGHT_WAIT)) if(ExitRequested && (CurrentAnimationState == HIGHLIGHT_WAIT))
{ {
CurrentTweens = Tweens.GetTween("highlightExit", MenuEnterIndex); CurrentTweens = &Tweens.GetTween("highlightExit", MenuEnterIndex);
CurrentAnimationState = HIGHLIGHT_EXIT; CurrentAnimationState = HIGHLIGHT_EXIT;
} }
else if(ExitRequested && (CurrentAnimationState == HIGHLIGHT_EXIT)) else if(ExitRequested && (CurrentAnimationState == HIGHLIGHT_EXIT))
{ {
CurrentTweens = Tweens.GetTween("exit", MenuEnterIndex); CurrentTweens = &Tweens.GetTween("exit", MenuEnterIndex);
CurrentAnimationState = EXIT; CurrentAnimationState = EXIT;
ExitRequested = false; ExitRequested = false;
} }
@@ -296,7 +296,7 @@ void Component::Update(float dt)
} }
else if(NewItemSelected) else if(NewItemSelected)
{ {
CurrentTweens = Tweens.GetTween("highlightEnter", MenuEnterIndex); CurrentTweens = &Tweens.GetTween("highlightEnter", MenuEnterIndex);
CurrentAnimationState = HIGHLIGHT_ENTER; CurrentAnimationState = HIGHLIGHT_ENTER;
HighlightExitComplete = true; HighlightExitComplete = true;
NewItemSelected = false; NewItemSelected = false;
@@ -311,19 +311,19 @@ void Component::Update(float dt)
case HIDDEN: case HIDDEN:
if(EnterRequested || ExitRequested) if(EnterRequested || ExitRequested)
{ {
CurrentTweens = Tweens.GetTween("enter", MenuEnterIndex); CurrentTweens = &Tweens.GetTween("enter", MenuEnterIndex);
CurrentAnimationState = ENTER; CurrentAnimationState = ENTER;
} }
else if(MenuExitRequested && (!MenuEnterRequested || MenuExitRequested <= MenuEnterRequested)) else if(MenuExitRequested && (!MenuEnterRequested || MenuExitRequested <= MenuEnterRequested))
{ {
CurrentTweens = Tweens.GetTween("menuExit", MenuExitIndex); CurrentTweens = &Tweens.GetTween("menuExit", MenuExitIndex);
CurrentAnimationState = MENU_EXIT; CurrentAnimationState = MENU_EXIT;
MenuExitRequested = false; MenuExitRequested = false;
} }
else if(MenuEnterRequested && (!MenuExitRequested || MenuExitRequested > MenuEnterRequested)) else if(MenuEnterRequested && (!MenuExitRequested || MenuExitRequested > MenuEnterRequested))
{ {
CurrentTweens = Tweens.GetTween("menuEnter", MenuEnterIndex); CurrentTweens = &Tweens.GetTween("menuEnter", MenuEnterIndex);
CurrentAnimationState = MENU_ENTER; CurrentAnimationState = MENU_ENTER;
MenuEnterRequested = false; MenuEnterRequested = false;
@@ -331,7 +331,7 @@ void Component::Update(float dt)
else if(MenuScrollRequested) else if(MenuScrollRequested)
{ {
MenuScrollRequested = false; MenuScrollRequested = false;
CurrentTweens = Tweens.GetTween("menuScroll", MenuEnterIndex); CurrentTweens = &Tweens.GetTween("menuScroll", MenuEnterIndex);
CurrentAnimationState = MENU_SCROLL; CurrentAnimationState = MENU_SCROLL;
} }
else else

View File

@@ -72,7 +72,7 @@ ScrollingList::~ScrollingList()
DestroyItems(); DestroyItems();
} }
void ScrollingList::SetItems(std::vector<ComponentItemBinding *> *spriteList) void ScrollingList::SetItems(std::vector<ComponentItemBinding> *spriteList)
{ {
NotifyAllRequested = true; NotifyAllRequested = true;
SpriteList = spriteList; SpriteList = spriteList;
@@ -89,7 +89,7 @@ void ScrollingList::SetItems(std::vector<ComponentItemBinding *> *spriteList)
{ {
for(unsigned int i = 0; i < originalSize; ++i) for(unsigned int i = 0; i < originalSize; ++i)
{ {
Item newItem = SpriteList->at(i).GetCollectionItem(); Item *newItem = SpriteList->at(i).GetCollectionItem();
ComponentItemBinding newSprite(newItem); ComponentItemBinding newSprite(newItem);
SpriteList->push_back(newSprite); SpriteList->push_back(newSprite);
} }
@@ -153,7 +153,7 @@ void ScrollingList::AllocateSpritePoints()
for(unsigned int i = 0; i < ScrollPoints->size(); ++i) for(unsigned int i = 0; i < ScrollPoints->size(); ++i)
{ {
AllocateTexture(SpriteList->at(spriteIndex)); AllocateTexture(SpriteList->at(spriteIndex));
Component *c = SpriteList->at(spriteIndex)->GetComponent(); Component *c = SpriteList->at(spriteIndex).GetComponent();
ViewInfo &currentViewInfo = ScrollPoints->at(i); ViewInfo &currentViewInfo = ScrollPoints->at(i);
unsigned int nextI = GetNextTween(i, ScrollPoints); unsigned int nextI = GetNextTween(i, ScrollPoints);
ViewInfo &nextViewInfo = ScrollPoints->at(nextI); ViewInfo &nextViewInfo = ScrollPoints->at(nextI);
@@ -170,42 +170,29 @@ void ScrollingList::DestroyItems()
{ {
return; return;
} }
std::vector<ComponentItemBinding *>::iterator it = SpriteList->begin(); std::vector<ComponentItemBinding>::iterator it = SpriteList->begin();
while(it != SpriteList->end()) for(unsigned int i = 0; i < SpriteList->size(); ++i)
{ {
if(*it != NULL) DeallocateTexture(SpriteList->at(i));
{
DeallocateTexture(*it);
if((*it)->GetCollectionItem())
{
delete (*it)->GetCollectionItem();
}
delete *it;
}
SpriteList->erase(it);
it = SpriteList->begin();
} }
SpriteList->clear();
delete SpriteList; delete SpriteList;
SpriteList = NULL; SpriteList = NULL;
} }
void ScrollingList::SetPoints(std::vector<ViewInfo *> *scrollPoints, std::vector<TweenSets *> *tweenPoints) void ScrollingList::SetPoints(std::vector<ViewInfo> *scrollPoints, std::vector<TweenSets> *tweenPoints)
{ {
ScrollPoints = scrollPoints; ScrollPoints = scrollPoints;
TweenPoints = tweenPoints; TweenPoints = tweenPoints;
for(unsigned int i = 0; i != scrollPoints->size(); ++i) for(unsigned int i = 0; i != scrollPoints->size(); ++i)
{ {
ViewInfo *info = scrollPoints->at(i); ViewInfo &info = scrollPoints->at(i);
MaxLayer = (MaxLayer < info->GetLayer()) ? MaxLayer : info->GetLayer(); MaxLayer = (MaxLayer < info.GetLayer()) ? MaxLayer : info.GetLayer();
} }
} }
@@ -258,15 +245,15 @@ void ScrollingList::Click(double nextScrollTime)
DeallocateTexture(SpriteList->at(deallocSpriteIndex)); DeallocateTexture(SpriteList->at(deallocSpriteIndex));
AllocateTexture(SpriteList->at(allocSpriteIndex)); AllocateTexture(SpriteList->at(allocSpriteIndex));
Component *c = SpriteList->at(allocSpriteIndex)->GetComponent(); Component *c = SpriteList->at(allocSpriteIndex).GetComponent();
ViewInfo *currentViewInfo = ScrollPoints->at(allocPoint); ViewInfo &currentViewInfo = ScrollPoints->at(allocPoint);
unsigned int nextI = GetNextTween(allocPoint, ScrollPoints); unsigned int nextI = GetNextTween(allocPoint, ScrollPoints);
ViewInfo *nextViewInfo = ScrollPoints->at(nextI); ViewInfo &nextViewInfo = ScrollPoints->at(nextI);
ResetTweens(c, TweenPoints->at(allocPoint), currentViewInfo, nextViewInfo, nextScrollTime); ResetTweens(c, TweenPoints->at(allocPoint), currentViewInfo, nextViewInfo, nextScrollTime);
} }
unsigned int ScrollingList::GetNextTween(unsigned int currentIndex, std::vector<ViewInfo *> *list) unsigned int ScrollingList::GetNextTween(unsigned int currentIndex, std::vector<ViewInfo> *list)
{ {
if(CurrentScrollDirection == ScrollDirectionForward) if(CurrentScrollDirection == ScrollDirectionForward)
{ {
@@ -334,7 +321,7 @@ void ScrollingList::FreeGraphicsMemory()
for(unsigned int i = 0; SpriteList && i < SpriteList->size(); i++) for(unsigned int i = 0; SpriteList && i < SpriteList->size(); i++)
{ {
ComponentItemBinding *s = SpriteList->at(i); ComponentItemBinding &s = SpriteList->at(i);
DeallocateTexture(s); DeallocateTexture(s);
} }
@@ -366,9 +353,9 @@ void ScrollingList::TriggerMenuEnterEvent()
for(unsigned int i = 0; i < ScrollPoints->size(); ++i) for(unsigned int i = 0; i < ScrollPoints->size(); ++i)
{ {
ComponentItemBinding *s = SpriteList->at(spriteIndex); ComponentItemBinding &s = SpriteList->at(spriteIndex);
Component *c = s->GetComponent(); Component *c = s.GetComponent();
if(c) if(c)
{ {
c->TriggerMenuEnterEvent(); c->TriggerMenuEnterEvent();
@@ -404,9 +391,9 @@ void ScrollingList::TriggerMenuExitEvent()
for(unsigned int i = 0; i < ScrollPoints->size(); ++i) for(unsigned int i = 0; i < ScrollPoints->size(); ++i)
{ {
ComponentItemBinding *s = SpriteList->at(spriteIndex); ComponentItemBinding &s = SpriteList->at(spriteIndex);
Component *c = s->GetComponent(); Component *c = s.GetComponent();
if(c) if(c)
{ {
c->TriggerMenuExitEvent(); c->TriggerMenuExitEvent();
@@ -443,8 +430,8 @@ void ScrollingList::Update(float dt)
// validate all scroll points are done tweening to the next position // validate all scroll points are done tweening to the next position
for(unsigned int i = 0; i < SpriteList->size(); i++) for(unsigned int i = 0; i < SpriteList->size(); i++)
{ {
ComponentItemBinding *s = SpriteList->at(i); ComponentItemBinding &s = SpriteList->at(i);
Component *c = s->GetComponent(); Component *c = s.GetComponent();
if(c && c->IsMenuScrolling()) if(c && c->IsMenuScrolling())
{ {
@@ -485,12 +472,12 @@ void ScrollingList::Update(float dt)
for(unsigned int i = 0; i < TweenPoints->size(); ++i) for(unsigned int i = 0; i < TweenPoints->size(); ++i)
{ {
ComponentItemBinding *s = SpriteList->at(spriteIndex); ComponentItemBinding &s = SpriteList->at(spriteIndex);
Component *c = s->GetComponent(); Component *c = s.GetComponent();
if(c) if(c)
{ {
c->SetTweens(TweenPoints->at(i)); c->ImportTweens(TweenPoints->at(i));
} }
CircularIncrement(spriteIndex, SpriteList); CircularIncrement(spriteIndex, SpriteList);
@@ -522,21 +509,20 @@ void ScrollingList::Update(float dt)
if(scrollStopped || (NotifyAllRequested && Focus)) if(scrollStopped || (NotifyAllRequested && Focus))
{ {
ComponentItemBinding *sprite = GetPendingCollectionItemSprite(); ComponentItemBinding *sprite = GetPendingCollectionItemSprite();
Item *item = NULL;
if(sprite) if(sprite)
{ {
item = sprite->GetCollectionItem(); Item *item = sprite->GetCollectionItem();
}
for(std::vector<MenuNotifierInterface *>::iterator it = NotificationComponents.begin(); for(std::vector<MenuNotifierInterface *>::iterator it = NotificationComponents.begin();
it != NotificationComponents.end(); it != NotificationComponents.end();
it++) it++)
{
MenuNotifierInterface *c = *it;
if(c && item)
{ {
c->OnNewItemSelected(item); MenuNotifierInterface *c = *it;
if(c)
{
c->OnNewItemSelected(item);
}
} }
} }
@@ -551,15 +537,15 @@ void ScrollingList::Update(float dt)
void ScrollingList::UpdateSprite(unsigned int spriteIndex, unsigned int pointIndex, bool newScroll, float dt, double nextScrollTime) void ScrollingList::UpdateSprite(unsigned int spriteIndex, unsigned int pointIndex, bool newScroll, float dt, double nextScrollTime)
{ {
ComponentItemBinding *s = SpriteList->at(spriteIndex); ComponentItemBinding &s = SpriteList->at(spriteIndex);
Component *c = s->GetComponent(); Component *c = s.GetComponent();
//todo: remove me //todo: remove me
if(c && newScroll) if(c && newScroll)
{ {
ViewInfo *currentViewInfo = ScrollPoints->at(pointIndex); ViewInfo &currentViewInfo = ScrollPoints->at(pointIndex);
unsigned int nextI = GetNextTween(pointIndex, ScrollPoints); unsigned int nextI = GetNextTween(pointIndex, ScrollPoints);
ViewInfo *nextViewInfo = ScrollPoints->at(nextI); ViewInfo &nextViewInfo = ScrollPoints->at(nextI);
ResetTweens(c, TweenPoints->at(pointIndex), currentViewInfo, nextViewInfo, nextScrollTime); ResetTweens(c, TweenPoints->at(pointIndex), currentViewInfo, nextViewInfo, nextScrollTime);
c->TriggerMenuScrollEvent(); c->TriggerMenuScrollEvent();
@@ -579,46 +565,45 @@ void ScrollingList::ResetTweens(Component *c, TweenSets &sets, ViewInfo &current
return; return;
} }
currentViewInfo->SetImageHeight(c->GetBaseViewInfo()->GetImageHeight()); currentViewInfo.SetImageHeight(c->GetBaseViewInfo()->GetImageHeight());
currentViewInfo->SetImageWidth(c->GetBaseViewInfo()->GetImageWidth()); currentViewInfo.SetImageWidth(c->GetBaseViewInfo()->GetImageWidth());
nextViewInfo->SetImageHeight(c->GetBaseViewInfo()->GetImageHeight()); nextViewInfo.SetImageHeight(c->GetBaseViewInfo()->GetImageHeight());
nextViewInfo->SetImageWidth(c->GetBaseViewInfo()->GetImageWidth()); nextViewInfo.SetImageWidth(c->GetBaseViewInfo()->GetImageWidth());
nextViewInfo->SetBackgroundAlpha(c->GetBaseViewInfo()->GetBackgroundAlpha()); nextViewInfo.SetBackgroundAlpha(c->GetBaseViewInfo()->GetBackgroundAlpha());
c->SetTweens(sets); TweenSets::TweenAttributes &scrollTween = sets.GetTween("menuScroll");
TweenSets::TweenAttributes &scrollTween = sets->GetTween("menuScroll");
TweenSets::TweenAttributes::iterator it = scrollTween->begin();
scrollTween.clear(); scrollTween.clear();
c->UpdateBaseViewInfo(currentViewInfo); c->UpdateBaseViewInfo(currentViewInfo);
std::vector<Tween *> set; std::vector<Tween> set;
set->push_back(new Tween(TWEEN_PROPERTY_HEIGHT, EASE_INOUT_QUADRATIC, currentViewInfo->GetHeight(), nextViewInfo->GetHeight(), scrollTime));
set->push_back(new Tween(TWEEN_PROPERTY_WIDTH, EASE_INOUT_QUADRATIC, currentViewInfo->GetWidth(), nextViewInfo->GetWidth(), scrollTime)); set.push_back(Tween(TWEEN_PROPERTY_HEIGHT, EASE_INOUT_QUADRATIC, currentViewInfo.GetHeight(), nextViewInfo.GetHeight(), scrollTime));
set->push_back(new Tween(TWEEN_PROPERTY_ANGLE, EASE_INOUT_QUADRATIC, currentViewInfo->GetAngle(), nextViewInfo->GetAngle(), scrollTime)); set.push_back(Tween(TWEEN_PROPERTY_WIDTH, EASE_INOUT_QUADRATIC, currentViewInfo.GetWidth(), nextViewInfo.GetWidth(), scrollTime));
set->push_back(new Tween(TWEEN_PROPERTY_ALPHA, EASE_INOUT_QUADRATIC, currentViewInfo->GetAlpha(), nextViewInfo->GetAlpha(), scrollTime)); set.push_back(Tween(TWEEN_PROPERTY_ANGLE, EASE_INOUT_QUADRATIC, currentViewInfo.GetAngle(), nextViewInfo.GetAngle(), scrollTime));
set->push_back(new Tween(TWEEN_PROPERTY_X, EASE_INOUT_QUADRATIC, currentViewInfo->GetX(), nextViewInfo->GetX(), scrollTime)); set.push_back(Tween(TWEEN_PROPERTY_ALPHA, EASE_INOUT_QUADRATIC, currentViewInfo.GetAlpha(), nextViewInfo.GetAlpha(), scrollTime));
set->push_back(new Tween(TWEEN_PROPERTY_Y, EASE_INOUT_QUADRATIC, currentViewInfo->GetY(), nextViewInfo->GetY(), scrollTime)); set.push_back(Tween(TWEEN_PROPERTY_X, EASE_INOUT_QUADRATIC, currentViewInfo.GetX(), nextViewInfo.GetX(), scrollTime));
set->push_back(new Tween(TWEEN_PROPERTY_X_ORIGIN, EASE_INOUT_QUADRATIC, currentViewInfo->GetXOrigin(), nextViewInfo->GetXOrigin(), scrollTime)); set.push_back(Tween(TWEEN_PROPERTY_Y, EASE_INOUT_QUADRATIC, currentViewInfo.GetY(), nextViewInfo.GetY(), scrollTime));
set->push_back(new Tween(TWEEN_PROPERTY_Y_ORIGIN, EASE_INOUT_QUADRATIC, currentViewInfo->GetYOrigin(), nextViewInfo->GetYOrigin(), scrollTime)); set.push_back(Tween(TWEEN_PROPERTY_X_ORIGIN, EASE_INOUT_QUADRATIC, currentViewInfo.GetXOrigin(), nextViewInfo.GetXOrigin(), scrollTime));
set->push_back(new Tween(TWEEN_PROPERTY_X_OFFSET, EASE_INOUT_QUADRATIC, currentViewInfo->GetXOffset(), nextViewInfo->GetXOffset(), scrollTime)); set.push_back(Tween(TWEEN_PROPERTY_Y_ORIGIN, EASE_INOUT_QUADRATIC, currentViewInfo.GetYOrigin(), nextViewInfo.GetYOrigin(), scrollTime));
set->push_back(new Tween(TWEEN_PROPERTY_Y_OFFSET, EASE_INOUT_QUADRATIC, currentViewInfo->GetYOffset(), nextViewInfo->GetYOffset(), scrollTime)); set.push_back(Tween(TWEEN_PROPERTY_X_OFFSET, EASE_INOUT_QUADRATIC, currentViewInfo.GetXOffset(), nextViewInfo.GetXOffset(), scrollTime));
set->push_back(new Tween(TWEEN_PROPERTY_FONT_SIZE, EASE_INOUT_QUADRATIC, currentViewInfo->GetFontSize(), nextViewInfo->GetFontSize(), scrollTime)); set.push_back(Tween(TWEEN_PROPERTY_Y_OFFSET, EASE_INOUT_QUADRATIC, currentViewInfo.GetYOffset(), nextViewInfo.GetYOffset(), scrollTime));
set->push_back(new Tween(TWEEN_PROPERTY_BACKGROUND_ALPHA, EASE_INOUT_QUADRATIC, currentViewInfo->GetBackgroundAlpha(), nextViewInfo->GetBackgroundAlpha(), scrollTime)); set.push_back(Tween(TWEEN_PROPERTY_FONT_SIZE, EASE_INOUT_QUADRATIC, currentViewInfo.GetFontSize(), nextViewInfo.GetFontSize(), scrollTime));
set.push_back(Tween(TWEEN_PROPERTY_BACKGROUND_ALPHA, EASE_INOUT_QUADRATIC, currentViewInfo.GetBackgroundAlpha(), nextViewInfo.GetBackgroundAlpha(), scrollTime));
scrollTween.push_back(set); scrollTween.push_back(set);
c->ImportTweens(sets);
} }
bool ScrollingList::AllocateTexture(ComponentItemBinding *s) bool ScrollingList::AllocateTexture(ComponentItemBinding &s)
{ {
if(!s || s->GetComponent() != NULL) if(s.GetComponent() != NULL)
{ {
return false; return false;
} }
const Item *item = s->GetCollectionItem(); Item *item = s.GetCollectionItem();
//todo: will create a runtime fault if not of the right type //todo: will create a runtime fault if not of the right type
//todo: remove coupling from knowing the collection name //todo: remove coupling from knowing the collection name
@@ -643,20 +628,20 @@ bool ScrollingList::AllocateTexture(ComponentItemBinding *s)
if(t) if(t)
{ {
s->SetComponent(t); s.SetComponent(t);
} }
return true; return true;
} }
void ScrollingList::DeallocateTexture(ComponentItemBinding *s) void ScrollingList::DeallocateTexture(ComponentItemBinding &s)
{ {
if(s && s->GetComponent() != NULL) if(s.GetComponent() != NULL)
{ {
delete s->GetComponent(); delete s.GetComponent();
//todo: memory leak here, need to destroy allocated tween points here and in page (cannot be destroyed by component) //todo: memory leak here, need to destroy allocated tween points here and in page (cannot be destroyed by component)
} }
s->SetComponent(NULL); s.SetComponent(NULL);
} }
void ScrollingList::Draw() void ScrollingList::Draw()
@@ -685,7 +670,7 @@ void ScrollingList::Draw(unsigned int layer)
for(unsigned int i = 0; i < ScrollPoints->size(); i++) for(unsigned int i = 0; i < ScrollPoints->size(); i++)
{ {
ComponentItemBinding &s = SpriteList->at(spriteIndex); ComponentItemBinding &s = SpriteList->at(spriteIndex);
Component *c = s->GetComponent(); Component *c = s.GetComponent();
ViewInfo &currentViewInfo = ScrollPoints->at(i); ViewInfo &currentViewInfo = ScrollPoints->at(i);
if(c && currentViewInfo.GetLayer() == layer) if(c && currentViewInfo.GetLayer() == layer)
@@ -706,32 +691,7 @@ void ScrollingList::SetScrollDirection(ScrollDirection direction)
void ScrollingList::RemoveSelectedItem() void ScrollingList::RemoveSelectedItem()
{ {
ComponentItemBinding *sprite = GetSelectedCollectionItemSprite(); //todo: implement me
if(sprite && SpriteList)
{
Item *item = sprite->GetCollectionItem();
DeallocateTexture(sprite);
int index = (FirstSpriteIndex + SelectedSpriteListIndex) % SpriteList->size();
std::vector<ComponentItemBinding *>::iterator it = SpriteList->begin() + index;
SpriteList->erase(it);
delete sprite;
if(item)
{
delete item;
}
if(SelectedSpriteListIndex >= SpriteList->size())
{
SelectedSpriteListIndex = 0;
}
if(FirstSpriteIndex >= SpriteList->size())
{
FirstSpriteIndex = 0;
}
}
} }
@@ -745,7 +705,7 @@ ComponentItemBinding* ScrollingList::GetSelectedCollectionItemSprite()
if(SpriteList && SpriteList->size() > 0) if(SpriteList && SpriteList->size() > 0)
{ {
int index = (FirstSpriteIndex + SelectedSpriteListIndex) % SpriteList->size(); int index = (FirstSpriteIndex + SelectedSpriteListIndex) % SpriteList->size();
ComponentItemBinding item = &SpriteList->at(index); ComponentItemBinding &item = SpriteList->at(index);
return &item; return &item;
} }
@@ -759,7 +719,7 @@ ComponentItemBinding* ScrollingList::GetPendingCollectionItemSprite()
{ {
index = (index + SelectedSpriteListIndex) % SpriteList->size(); index = (index + SelectedSpriteListIndex) % SpriteList->size();
ComponentItemBinding item = &SpriteList->at(index); ComponentItemBinding &item = SpriteList->at(index);
return &item; return &item;
} }
@@ -819,7 +779,7 @@ bool ScrollingList::IsIdle()
return (Component::IsIdle() && CurrentScrollState == ScrollStateIdle); return (Component::IsIdle() && CurrentScrollState == ScrollStateIdle);
} }
void ScrollingList::CircularIncrement(unsigned int &index, std::vector<ViewInfo*>* list) void ScrollingList::CircularIncrement(unsigned int &index, std::vector<ViewInfo>* list)
{ {
index++; index++;
@@ -829,7 +789,7 @@ void ScrollingList::CircularIncrement(unsigned int &index, std::vector<ViewInfo*
} }
} }
void ScrollingList::CircularDecrement(unsigned int &index, std::vector<ViewInfo*>* list) void ScrollingList::CircularDecrement(unsigned int &index, std::vector<ViewInfo>* list)
{ {
if(index > 0) if(index > 0)
{ {
@@ -848,7 +808,7 @@ void ScrollingList::CircularDecrement(unsigned int &index, std::vector<ViewInfo*
} }
} }
int ScrollingList::CircularIncrement(unsigned int index, unsigned int offset, std::vector<ComponentItemBinding *> *list) int ScrollingList::CircularIncrement(unsigned int index, unsigned int offset, std::vector<ComponentItemBinding> *list)
{ {
unsigned int end = index + offset; unsigned int end = index + offset;
@@ -861,7 +821,7 @@ int ScrollingList::CircularIncrement(unsigned int index, unsigned int offset, st
} }
void ScrollingList::CircularIncrement(unsigned int &index, std::vector<ComponentItemBinding*> *list) void ScrollingList::CircularIncrement(unsigned int &index, std::vector<ComponentItemBinding> *list)
{ {
index++; index++;
@@ -871,7 +831,7 @@ void ScrollingList::CircularIncrement(unsigned int &index, std::vector<Component
} }
} }
void ScrollingList::CircularDecrement(unsigned int &index, std::vector<ComponentItemBinding*> *list) void ScrollingList::CircularDecrement(unsigned int &index, std::vector<ComponentItemBinding> *list)
{ {
if(index > 0) if(index > 0)
{ {

View File

@@ -54,8 +54,8 @@ public:
void TriggerMenuEnterEvent(); void TriggerMenuEnterEvent();
void TriggerMenuExitEvent(); void TriggerMenuExitEvent();
bool AllocateTexture(ComponentItemBinding *s); bool AllocateTexture(ComponentItemBinding &s);
void DeallocateTexture(ComponentItemBinding *s); void DeallocateTexture(ComponentItemBinding &s);
void SetItems(std::vector<ComponentItemBinding> *spriteList); void SetItems(std::vector<ComponentItemBinding> *spriteList);
void DestroyItems(); void DestroyItems();
void SetPoints(std::vector<ViewInfo> *scrollPoints, std::vector<TweenSets> *tweenPoints); void SetPoints(std::vector<ViewInfo> *scrollPoints, std::vector<TweenSets> *tweenPoints);
@@ -69,7 +69,7 @@ public:
ComponentItemBinding *GetPendingSelectedCollectionItemSprite(); ComponentItemBinding *GetPendingSelectedCollectionItemSprite();
void AddComponentForNotifications(MenuNotifierInterface *c); void AddComponentForNotifications(MenuNotifierInterface *c);
void RemoveComponentForNotifications(MenuNotifierInterface *c); void RemoveComponentForNotifications(MenuNotifierInterface *c);
std::vector<ComponentItemBinding> GetCollectionItemSprites(); std::vector<ComponentItemBinding> *GetCollectionItemSprites();
void RemoveSelectedItem(); void RemoveSelectedItem();
void FreeGraphicsMemory(); void FreeGraphicsMemory();
void Update(float dt); void Update(float dt);

View File

@@ -15,13 +15,13 @@
*/ */
#include "ComponentItemBinding.h" #include "ComponentItemBinding.h"
ComponentItemBinding::ComponentItemBinding( Component *c, Item &item) ComponentItemBinding::ComponentItemBinding( Component *c, Item *item)
: CollectionComponent(c) : CollectionComponent(c)
, CollectionItem(item) , CollectionItem(item)
{ {
} }
ComponentItemBinding::ComponentItemBinding(Item &item) ComponentItemBinding::ComponentItemBinding(Item *item)
: CollectionComponent(NULL) : CollectionComponent(NULL)
, CollectionItem(item) , CollectionItem(item)
{ {
@@ -31,7 +31,7 @@ ComponentItemBinding::~ComponentItemBinding()
{ {
} }
Item &ComponentItemBinding::GetCollectionItem() const Item *ComponentItemBinding::GetCollectionItem()
{ {
return CollectionItem; return CollectionItem;
} }

View File

@@ -21,10 +21,10 @@
class ComponentItemBinding class ComponentItemBinding
{ {
public: public:
ComponentItemBinding(Component *c, Item &item); ComponentItemBinding(Component *c, Item *item);
ComponentItemBinding(Item &item); ComponentItemBinding(Item *item);
virtual ~ComponentItemBinding(); virtual ~ComponentItemBinding();
Item &GetCollectionItem() const; Item *GetCollectionItem();
void SetComponent(Component *c); void SetComponent(Component *c);
Component* GetComponent() const; Component* GetComponent() const;
@@ -32,5 +32,5 @@ public:
private: private:
Component *CollectionComponent; Component *CollectionComponent;
Item CollectionItem; Item *CollectionItem;
}; };

View File

@@ -26,12 +26,12 @@ ComponentItemBindingBuilder::~ComponentItemBindingBuilder()
{ {
} }
std::vector<ComponentItemBinding> *ComponentItemBindingBuilder::BuildCollectionItems(std::vector<Item> *infoList) std::vector<ComponentItemBinding> *ComponentItemBindingBuilder::BuildCollectionItems(std::vector<Item *> &infoList)
{ {
std::vector<ComponentItemBinding> *sprites = new std::vector<ComponentItemBinding>(); std::vector<ComponentItemBinding> *sprites = new std::vector<ComponentItemBinding>();
std::vector<Item>::iterator it; std::vector<Item *>::iterator it;
for(it = infoList->begin(); it != infoList->end(); ++it) for(it = infoList.begin(); it != infoList.end(); ++it)
{ {
ComponentItemBinding s(*it); ComponentItemBinding s(*it);
sprites->push_back(s); sprites->push_back(s);

View File

@@ -26,5 +26,5 @@ class ComponentItemBindingBuilder
public: public:
ComponentItemBindingBuilder(); ComponentItemBindingBuilder();
virtual ~ComponentItemBindingBuilder(); virtual ~ComponentItemBindingBuilder();
static std::vector<ComponentItemBinding *> *BuildCollectionItems(std::vector<Item *> *infoList); static std::vector<ComponentItemBinding> *BuildCollectionItems(std::vector<Item *> &infoList);
}; };

View File

@@ -69,14 +69,13 @@ bool Font::Initialize(std::string fontPath, int fontSize, SDL_Color color)
for(unsigned short int i = 32; i < 128; ++i) for(unsigned short int i = 32; i < 128; ++i)
{ {
GlyphInfoBuild *info = new GlyphInfoBuild; GlyphInfoBuild info;
memset(info, 0, sizeof(GlyphInfoBuild));
color.a = 255; color.a = 255;
info->Surface = TTF_RenderGlyph_Blended(font, i, color); info.Surface = TTF_RenderGlyph_Blended(font, i, color);
TTF_GlyphMetrics(font, i, &info->Glyph.MinX, &info->Glyph.MaxX, &info->Glyph.MinY, &info->Glyph.MaxY, &info->Glyph.Advance); TTF_GlyphMetrics(font, i, &info.Glyph.MinX, &info.Glyph.MaxX, &info.Glyph.MinY, &info.Glyph.MaxY, &info.Glyph.Advance);
if(x + info->Surface->w >= 1024) if(x + info.Surface->w >= 1024)
{ {
atlasHeight += y; atlasHeight += y;
atlasWidth = (atlasWidth >= x) ? atlasWidth : x; atlasWidth = (atlasWidth >= x) ? atlasWidth : x;
@@ -84,14 +83,14 @@ bool Font::Initialize(std::string fontPath, int fontSize, SDL_Color color)
y = 0; y = 0;
} }
info->Glyph.Rect.w = info->Surface->w; info.Glyph.Rect.w = info.Surface->w;
info->Glyph.Rect.h = info->Surface->h; info.Glyph.Rect.h = info.Surface->h;
info->Glyph.Rect.x = x; info.Glyph.Rect.x = x;
info->Glyph.Rect.y = atlasHeight; info.Glyph.Rect.y = atlasHeight;
Atlas[i] = info; Atlas[i] = info;
x += info->Glyph.Rect.w; x += info.Glyph.Rect.w;
y = (y > info->Glyph.Rect.h) ? y : info->Glyph.Rect.h; y = (y > info.Glyph.Rect.h) ? y : info.Glyph.Rect.h;
/* /*
std::stringstream ss; std::stringstream ss;
ss << " tw:" << atlasWidth << " th:" << atlasHeight << " x:" << x << " y:" << y << " w:" << info->Glyph.Rect.w << " h:" << info->Glyph.Rect.h; ss << " tw:" << atlasWidth << " th:" << atlasHeight << " x:" << x << " y:" << y << " w:" << info->Glyph.Rect.w << " h:" << info->Glyph.Rect.h;
@@ -125,7 +124,7 @@ bool Font::Initialize(std::string fontPath, int fontSize, SDL_Color color)
GlyphInfoBuild &info = it->second; GlyphInfoBuild &info = it->second;
SDL_BlitSurface(info.Surface, NULL, atlasSurface, &info.Glyph.Rect); SDL_BlitSurface(info.Surface, NULL, atlasSurface, &info.Glyph.Rect);
SDL_FreeSurface(info.Surface); SDL_FreeSurface(info.Surface);
info->Surface = NULL; info.Surface = NULL;
} }
SDL_LockMutex(SDL::GetMutex()); SDL_LockMutex(SDL::GetMutex());

View File

@@ -353,7 +353,7 @@ void Page::PageScroll(ScrollDirection direction)
bool Page::PushCollection(CollectionInfo *collection) bool Page::PushCollection(CollectionInfo *collection)
{ {
Collections.push_back(collection); Collections.push_back(collection);
std::vector<ComponentItemBinding *> *sprites = ComponentItemBindingBuilder::BuildCollectionItems(collection->GetItems()); std::vector<ComponentItemBinding> *sprites = ComponentItemBindingBuilder::BuildCollectionItems(collection->GetItems());
int menuExitIndex = -1; int menuExitIndex = -1;
int menuEnterIndex = -1; int menuEnterIndex = -1;

View File

@@ -464,7 +464,7 @@ void PageBuilder::LoadTweens(Component *c, xml_node<> *componentXml)
BuildViewInfo(componentXml, v); BuildViewInfo(componentXml, v);
c->SetTweens(CreateTweenInstance(componentXml)); c->ImportTweens(CreateTweenInstance(componentXml));
} }
TweenSets PageBuilder::CreateTweenInstance(xml_node<> *componentXml) TweenSets PageBuilder::CreateTweenInstance(xml_node<> *componentXml)
@@ -623,7 +623,7 @@ void PageBuilder::BuildVerticalMenu(ScrollingList *menu, xml_node<> *menuXml, xm
if(overrideItems.find(MENU_START) != overrideItems.end()) if(overrideItems.find(MENU_START) != overrideItems.end())
{ {
xml_node<> *component = overrideItems[MENU_START]; xml_node<> *component = overrideItems[MENU_START];
ViewInfo *viewInfo = CreateMenuItemInfo(component, itemDefaults, menu->GetBaseViewInfo()->GetY() + height); ViewInfo &viewInfo = CreateMenuItemInfo(component, itemDefaults, menu->GetBaseViewInfo()->GetY() + height);
points->push_back(viewInfo); points->push_back(viewInfo);
tweenPoints->push_back(CreateTweenInstance(component)); tweenPoints->push_back(CreateTweenInstance(component));
} }
@@ -639,10 +639,10 @@ void PageBuilder::BuildVerticalMenu(ScrollingList *menu, xml_node<> *menuXml, xm
} }
// calculate the total height of our menu items if we can load any additional items // calculate the total height of our menu items if we can load any additional items
BuildViewInfo(component, viewInfo, itemDefaults); BuildViewInfo(component, &viewInfo, itemDefaults);
xml_attribute<> *itemSpacingXml = component->first_attribute("spacing"); xml_attribute<> *itemSpacingXml = component->first_attribute("spacing");
int itemSpacing = itemSpacingXml ? Utils::ConvertInt(itemSpacingXml->value()) : 0; int itemSpacing = itemSpacingXml ? Utils::ConvertInt(itemSpacingXml->value()) : 0;
float nextHeight = height + viewInfo->GetHeight() + itemSpacing; float nextHeight = height + viewInfo.GetHeight() + itemSpacing;
if(nextHeight >= menu->GetBaseViewInfo()->GetHeight()) if(nextHeight >= menu->GetBaseViewInfo()->GetHeight())
{ {
@@ -654,14 +654,14 @@ void PageBuilder::BuildVerticalMenu(ScrollingList *menu, xml_node<> *menuXml, xm
{ {
component = overrideItems[MENU_LAST]; component = overrideItems[MENU_LAST];
BuildViewInfo(component, viewInfo, itemDefaults); BuildViewInfo(component, &viewInfo, itemDefaults);
xml_attribute<> *itemSpacingXml = component->first_attribute("spacing"); xml_attribute<> *itemSpacingXml = component->first_attribute("spacing");
int itemSpacing = itemSpacingXml ? Utils::ConvertInt(itemSpacingXml->value()) : 0; int itemSpacing = itemSpacingXml ? Utils::ConvertInt(itemSpacingXml->value()) : 0;
nextHeight = height + viewInfo->GetHeight() + itemSpacing; nextHeight = height + viewInfo.GetHeight() + itemSpacing;
} }
height = nextHeight; height = nextHeight;
viewInfo->SetY(menu->GetBaseViewInfo()->GetY() + (float)height); viewInfo.SetY(menu->GetBaseViewInfo()->GetY() + (float)height);
points->push_back(viewInfo); points->push_back(viewInfo);
tweenPoints->push_back(CreateTweenInstance(component)); tweenPoints->push_back(CreateTweenInstance(component));
index++; index++;
@@ -671,7 +671,7 @@ void PageBuilder::BuildVerticalMenu(ScrollingList *menu, xml_node<> *menuXml, xm
if(overrideItems.find(MENU_END) != overrideItems.end()) if(overrideItems.find(MENU_END) != overrideItems.end())
{ {
xml_node<> *component = overrideItems[MENU_END]; xml_node<> *component = overrideItems[MENU_END];
ViewInfo *viewInfo = CreateMenuItemInfo(component, itemDefaults, menu->GetBaseViewInfo()->GetY() + height); ViewInfo &viewInfo = CreateMenuItemInfo(component, itemDefaults, menu->GetBaseViewInfo()->GetY() + height);
points->push_back(viewInfo); points->push_back(viewInfo);
tweenPoints->push_back(CreateTweenInstance(component)); tweenPoints->push_back(CreateTweenInstance(component));
} }
@@ -693,7 +693,7 @@ ViewInfo PageBuilder::CreateMenuItemInfo(xml_node<> *component, xml_node<> *defa
{ {
ViewInfo viewInfo; ViewInfo viewInfo;
BuildViewInfo(component, &viewInfo, defaults); BuildViewInfo(component, &viewInfo, defaults);
viewInfo->SetY(y); viewInfo.SetY(y);
return viewInfo; return viewInfo;
} }

View File

@@ -39,7 +39,7 @@ private:
std::string LayoutPath; std::string LayoutPath;
Configuration &Config; Configuration &Config;
float ScaleX; float ScaleX;
float ScaleY;-> float ScaleY;
int ScreenHeight; int ScreenHeight;
int ScreenWidth; int ScreenWidth;
SDL_Color FontColor; SDL_Color FontColor;

View File

@@ -484,7 +484,7 @@ CollectionInfo *RetroFE::GetCollection(std::string collectionName)
CollectionInfoBuilder cib(Config, *MetaDb); CollectionInfoBuilder cib(Config, *MetaDb);
CollectionInfo *collection = cib.BuildCollection(collectionName); CollectionInfo *collection = cib.BuildCollection(collectionName);
if(collection->GetItems()->size() == 0) if(collection->GetItems().size() == 0)
{ {
Logger::Write(Logger::ZONE_WARNING, "RetroFE", "No list items found for collection " + collectionName); Logger::Write(Logger::ZONE_WARNING, "RetroFE", "No list items found for collection " + collectionName);
} }