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https://github.com/FunKey-Project/RetroFE.git
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handle all events now in retrofe, do not break when an active one was found anymore -> it caused some events not to be treated causing sometimes weird behaviors
Signed-off-by: Vincent-FK <vincent.buso@funkey-project.com>
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@ -1059,6 +1059,7 @@ RetroFE::RETROFE_STATE RetroFE::processUserInput( Page *page )
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{
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bool exit = false;
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RETROFE_STATE state = RETROFE_IDLE;
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#if 0
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// Poll all events until we find an active one
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SDL_Event e;
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@ -1087,14 +1088,14 @@ RetroFE::RETROFE_STATE RetroFE::processUserInput( Page *page )
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//printf("e.key.keysym.sym = %d\n", e.key.keysym.sym);
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/* Finish polling events */
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//SDL_Event e_trash;
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//while ( SDL_PollEvent( &e_trash ) );
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break;
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/*SDL_Event e_trash;
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while ( SDL_PollEvent( &e_trash ) );
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break;*/
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}
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}
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#endif
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#if 0
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// Poll all events until we find an active one
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SDL_Event e;
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while ( SDL_PollEvent( &e ) );
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@ -1108,6 +1109,30 @@ RetroFE::RETROFE_STATE RetroFE::processUserInput( Page *page )
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}
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input_.update(e);
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#endif
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#if 1
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// Poll all events until we find an active one and process it
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SDL_Event e;
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while ( SDL_PollEvent( &e ) )
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{
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if ( e.type == SDL_QUIT )
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{
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printf("How dare you interrupt me!\n");
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attract_.reset( );
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state = RETROFE_QUIT_REQUEST;
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/* Finish polling events */
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//SDL_Event e_trash;
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//while ( SDL_PollEvent( &e_trash ) );
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return state;
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}
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input_.update(e);
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}
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#endif
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