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Fixing bad merge for user input joystick handling.
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@ -79,8 +79,7 @@ bool UserInput::initialize()
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for(int i = 0; i < SDL_NumJoysticks(); ++i)
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{
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joystick_ = SDL_JoystickOpen(i);
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break;
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joysticks_.push_back(SDL_JoystickOpen(i));
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}
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